1
0
mirror of synced 2025-01-20 16:08:45 +01:00
Aaron M ea7f30935c Make every game plugin have Running Thread etc
Makes rumble work correctly and stop for each and every game plus other enhancements, also removed Teknoparrot class file etc and just added code to TP games cpp files directly. Removed LastForStop
2019-11-01 18:30:36 +13:00

206 lines
6.0 KiB
C++

/*This file is part of FFB Arcade Plugin.
FFB Arcade Plugin is free software : you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
FFB Arcade Plugin is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
*/
#include <string>
#include "Daytona3.h"
#include "SDL.h"
#include <Windows.h>
static bool keybdleft = false;
static bool keybdright = false;
static bool keybdup = false;
static EffectTriggers *myTriggers;
static EffectConstants *myConstants;
static Helpers *myHelpers;
static SDL_Event e;
static wchar_t *settingsFilename = TEXT(".\\FFBPlugin.ini");
static int ShowButtonNumbersForSetup = GetPrivateProfileInt(TEXT("Settings"), TEXT("ShowButtonNumbersForSetup"), 0, settingsFilename);
static int ChangeGearsViaPlugin = GetPrivateProfileInt(TEXT("Settings"), TEXT("ChangeGearsViaPlugin"), 0, settingsFilename);
static int EscapeKeyExitViaPlugin = GetPrivateProfileInt(TEXT("Settings"), TEXT("EscapeKeyExitViaPlugin"), 0, settingsFilename);
static int MenuMovementViaPlugin = GetPrivateProfileInt(TEXT("Settings"), TEXT("MenuMovementViaPlugin"), 0, settingsFilename);
static int Gear1 = GetPrivateProfileInt(TEXT("Settings"), TEXT("Gear1"), 0, settingsFilename);
static int Gear2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("Gear2"), 0, settingsFilename);
static int Gear3 = GetPrivateProfileInt(TEXT("Settings"), TEXT("Gear3"), 0, settingsFilename);
static int Gear4 = GetPrivateProfileInt(TEXT("Settings"), TEXT("Gear4"), 0, settingsFilename);
static int GearUp = GetPrivateProfileInt(TEXT("Settings"), TEXT("GearUp"), 0, settingsFilename);
static int GearDown = GetPrivateProfileInt(TEXT("Settings"), TEXT("GearDown"), 0, settingsFilename);
static int HideCursor = GetPrivateProfileInt(TEXT("Settings"), TEXT("HideCursor"), 0, settingsFilename);
static int RunningThread(void *ptr)
{
int cnt;
for (cnt = 0; cnt >= 0; ++cnt)
{
UINT8 steering = myHelpers->ReadByte(0x019B4678, false);
UINT8 gamestate = myHelpers->ReadByte(0x19B5744, false);
UINT8 ff = myHelpers->ReadByte(0x15AFC46, false);
HWND hWnd = FindWindowA(0, ("Daytona Championship USA"));
if (HideCursor == 1)
{
SetCursorPos(2000, 2000);
}
if (GetAsyncKeyState((VK_ESCAPE)) && (EscapeKeyExitViaPlugin == 1))
{
if (hWnd > NULL)
{
//SendMessage(hWnd, WM_CLOSE, NULL, NULL);
system("taskkill /f /im InpWrapper.exe");
TerminateProcess(GetCurrentProcess(), 0);
}
}
if (MenuMovementViaPlugin == 1)
{
//Menu Movement & Game Initial Screen
if (gamestate == 18 || gamestate == 30)
{
if ((steering <= 0x75) && (steering > 0x50))
{
//Menu Left
if (!keybdleft)
{
keybdleft = true;
SendMessage(hWnd, WM_KEYDOWN, VK_LEFT, 0);
}
else
{
SendMessage(hWnd, WM_KEYUP, VK_LEFT, 0);
}
}
else if (steering <= 0x50)
{
SendMessage(hWnd, WM_KEYDOWN, VK_LEFT, 0);
}
else if ((steering >= 0x89) && (steering < 0xAE))
{
//Menu Right
if (!keybdright)
{
keybdright = true;
SendMessage(hWnd, WM_KEYDOWN, VK_RIGHT, 0);
}
else
{
SendMessage(hWnd, WM_KEYUP, VK_RIGHT, 0);
}
}
else if (steering >= 0xAE)
{
SendMessage(hWnd, WM_KEYDOWN, VK_RIGHT, 0);
}
else
{
keybdleft = false;
keybdright = false;
SendMessage(hWnd, WM_KEYUP, VK_RIGHT, 0);
SendMessage(hWnd, WM_KEYUP, VK_LEFT, 0);
}
keybdup = false;
}
else
{
if (!keybdup)
{
keybdup = true;
keybdleft = false;
keybdright = false;
SendMessage(hWnd, WM_KEYUP, VK_RIGHT, 0);
SendMessage(hWnd, WM_KEYUP, VK_LEFT, 0);
}
}
}
if (ff > 15)
{
double percentForce = (31 - ff) / 15.0;
double percentLength = 100;
myTriggers->Rumble(percentForce, 0, percentLength);
myTriggers->Constant(myConstants->DIRECTION_FROM_LEFT, percentForce);
}
else if (ff > 0)
{
double percentForce = (16 - ff) / 15.0;
double percentLength = 100;
myTriggers->Rumble(0, percentForce, percentLength);
myTriggers->Constant(myConstants->DIRECTION_FROM_RIGHT, percentForce);
}
}
return 0;
}
void Daytona3::FFBLoop(EffectConstants *constants, Helpers *helpers, EffectTriggers* triggers) {
myTriggers = triggers;
myConstants = constants;
myHelpers = helpers;
SDL_Thread *thread;
thread = SDL_CreateThread(RunningThread, "RunningThread", (void *)NULL);
UINT8 gear = helpers->ReadByte(0x019B468C, /* isRelativeOffset */ false);
int ff = helpers->ReadInt32(0x15AFC46, /* isRelativeOffset */ false);
helpers->log("got value: ");
std::string ffs = std::to_string(ff);
helpers->log((char *)ffs.c_str());
while (SDL_WaitEvent(&e) != 0)
{
myTriggers = triggers;
myConstants = constants;
myHelpers = helpers;
if (ShowButtonNumbersForSetup == 1)
{
if (e.type == SDL_JOYBUTTONDOWN)
{
if (e.jbutton.button >= 0)
{
char buff[100];
sprintf_s(buff, "Button %d Pressed", e.jbutton.button);
MessageBoxA(NULL, buff, "", NULL);
}
}
}
if (e.type == SDL_JOYBUTTONDOWN)
{
if (ChangeGearsViaPlugin == 1)
{
if (e.jbutton.button == Gear1)
{
helpers->WriteByte(0x019B468C, 0x00, false);
}
else if (e.jbutton.button == Gear2)
{
helpers->WriteByte(0x019B468C, 0x02, false);
}
else if (e.jbutton.button == Gear3)
{
helpers->WriteByte(0x019B468C, 0x01, false);
}
else if (e.jbutton.button == Gear4)
{
helpers->WriteByte(0x019B468C, 0x03, false);
}
else if ((e.jbutton.button == GearDown) && (gear > 0x00))
{
helpers->WriteByte(0x019B468C, --gear, false);
}
else if ((e.jbutton.button == GearUp) && (gear < 0x03))
{
helpers->WriteByte(0x019B468C, ++gear, false);
}
}
}
}
}