1
0
mirror of synced 2025-03-04 00:42:46 +01:00
2019-04-07 17:16:19 +12:00

57 lines
1.6 KiB
C++

#include <string>
#include "WMMT5.h"
void WMMT5::FFBLoop(EffectConstants *constants, Helpers *helpers, EffectTriggers* triggers) {
float roll = helpers->ReadFloat32(0x196F194, /* isRelativeOffset*/ true);
float friction = helpers->ReadFloat32(0x196F18C, /* isRelativeOffset*/ true);
float sine = helpers->ReadFloat32(0x196F188, /* isRelativeOffset*/ true);
helpers->log("got value: ");
std::string ffs = std::to_string(roll);
helpers->log((char *)ffs.c_str());
{
//Trigger Spring the entire time like real cabinet
double percentForce = 0.7;
triggers->Springi(percentForce);
}
if (0 < roll)
{
helpers->log("moving wheel right");
double percentForce = (1.0 - roll);
double percentLength = (250);
// direction from right => makes wheel turn left
triggers->LeftRight(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
}
else if (0 > roll)
{
helpers->log("moving wheel left");
double percentForce = (roll + 1.0);
double percentLength = (250);
// direction from left => makes wheel turn right
triggers->LeftRight(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
else if (0 < friction)
{
helpers->log("moving wheel right");
double percentForce = (0.7 - friction);
triggers->Friction(percentForce);
}
else if (0 < sine)
{
helpers->log("moving wheel right");
double percentForce = (0.6 - sine);
triggers->Sine(120, 120, percentForce);
}
else if (0 > sine)
{
helpers->log("moving wheel left");
double percentForce = (sine + 0.6);
triggers->Sine(120, 120, percentForce);
}
}