60 lines
1.8 KiB
C++
60 lines
1.8 KiB
C++
/*This file is part of FFB Arcade Plugin.
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FFB Arcade Plugin is free software : you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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FFB Arcade Plugin is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
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*/
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#include <string>
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#include "AfterburnerClimax.h"
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static bool Version;
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static bool NewVersion;
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static bool OldVersion;
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UINT8 Vibration;
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static wchar_t* settingsFilename = TEXT(".\\FFBPlugin.ini");
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static int RumbleStrength = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrength"), 0, settingsFilename);
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void AfterburnerClimax::FFBLoop(EffectConstants *constants, Helpers *helpers, EffectTriggers* triggers) {
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if (!Version)
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{
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DWORD VersionOrig = helpers->ReadInt32(0x8347A5A, false);
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DWORD VersionNew = helpers->ReadInt32(0x834A51A, false);
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if (VersionOrig == 0x1320221)
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{
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OldVersion = true;
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Version = true;
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}
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if (VersionNew == 0x1320221)
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{
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NewVersion = true;
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Version = true;
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}
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}
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if (NewVersion)
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Vibration = helpers->ReadByte(0x834A51E, false);
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if (OldVersion)
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Vibration = helpers->ReadByte(0x8347A5E, false);
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helpers->log("got value: ");
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std::string ffs = std::to_string(Vibration);
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helpers->log((char *)ffs.c_str());
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if (Vibration & 0x40)
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{
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double percentForce = RumbleStrength / 100.0;
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double percentLength = 100.0;
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triggers->Rumble(percentForce, percentForce, percentLength);
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}
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} |