2023-02-12 18:46:08 +01:00
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namespace Application.Game.Card.Read;
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2023-02-12 19:12:26 +01:00
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public record ReadSoundEffectQuery(long CardId) : IRequestWrapper<string>;
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2023-02-12 18:46:08 +01:00
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2023-02-16 17:38:01 +01:00
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public class ReadSoundEffectQueryHandler : RequestHandlerBase<ReadSoundEffectQuery, string>
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2023-02-12 18:46:08 +01:00
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{
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2023-02-13 17:38:19 +01:00
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private const string SOUND_EFFECT_XPATH = "/root/sound_effect/record";
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2023-02-12 18:46:08 +01:00
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public ReadSoundEffectQueryHandler(ICardDependencyAggregate aggregate) : base(aggregate)
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{
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}
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public override Task<ServiceResult<string>> Handle(ReadSoundEffectQuery request, CancellationToken cancellationToken)
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{
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2023-02-13 17:38:19 +01:00
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var count = Config.SeCount;
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var list = new List<SoundEffectDto>();
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for (int i = 0; i < count; i++)
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{
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var soundEffect = new SoundEffectDto
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{
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Id = i,
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CardId = request.CardId,
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2023-02-16 08:26:13 +01:00
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SoundEffectId = i + 1,
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2023-02-13 17:38:19 +01:00
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Created = "2013-01-01 08:00:00",
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Modified = "2013-01-01 08:00:00",
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NewFlag = 0,
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UseFlag = 1
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};
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list.Add(soundEffect);
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}
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var result = list.SerializeCardDataList(SOUND_EFFECT_XPATH);
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return Task.FromResult(new ServiceResult<string>(result));
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2023-02-12 18:46:08 +01:00
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}
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}
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