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namespace Domain.Entities;
public partial class CardMain
{
public long CardId { get; set; }
public string PlayerName { get; set; } = string.Empty;
public long ScoreI1 { get; set; }
public long Fcol1 { get; set; }
public long Fcol2 { get; set; }
public long Fcol3 { get; set; }
public string AchieveStatus { get; set; } = string.Empty;
public string? Created { get; set; } = string.Empty;
public string? Modified { get; set; } = string.Empty;
2024-03-29 17:34:59 +08:00
public List<Item>? Items { get; set; }
public Coin? Coin { get; set; }
public List<Unlock>? Unlocks { get; set; }
}