Update README
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README.md
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README.md
@ -12,6 +12,17 @@ Download latest release from release page.
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Extract anywhere.
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If you don't have the modified NesysService.exe, modify the host file, add the following lines
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```
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127.0.0.1 cert.nesys.jp
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127.0.0.1 data.nesys.jp
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127.0.0.1 nesys.taito.co.jp
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127.0.0.1 fjm170920zero.nesica.net
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```
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Open mmc.exe, delete any certificate in LocalMachine/My or LocalMachine/Trusted root named Taito Arcade Machine CA
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Open exe with **admin privileges** for certificate generating functionalities to work.
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Open game using teknoparrot loader (you can find that in discord). The loader should be also opened with **admin privileges**, otherwise it will not work.
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@ -33,7 +44,18 @@ You can get the corresponding count in data/boot/*.dat file.
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- [ ] Item/coin comsuming
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- [ ] Unlocking system (I don't like these two so I just hardcode them, if you are interested you can implement that and add a switch to enable, PRs are welcome)
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- [ ] Ranking system (Is this really needed for a local server?)
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- [ ] Proper update check response (now it will just throw 404)
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# Difficulty unlocking
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This is processed on client side, so if you like to unlock all difficuties, just use bemani patcher.
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# Local network
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If your game and server is not in the same computer, try modify in config, change ServerIp to your server IP.
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From server, open mmc.exe, export certificate named "Taito Arcade Machine CA" and "GC local server" with private key and import to game computer.
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The cert "Taito Arcade Machine CA" goes into LocalMachine/My and Trusted root, the other only LocalMachine/My.
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Note: this is currently not tested.
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