Fix for single file publish
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.gitignore
vendored
443
.gitignore
vendored
@ -1 +1,442 @@
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.idea
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### JetBrains template
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# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio, WebStorm and Rider
|
||||
# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839
|
||||
|
||||
# User-specific stuff
|
||||
.idea/**/workspace.xml
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||||
.idea/**/tasks.xml
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||||
.idea/**/usage.statistics.xml
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||||
.idea/**/dictionaries
|
||||
.idea/**/shelf
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||||
|
||||
# Generated files
|
||||
.idea/**/contentModel.xml
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||||
|
||||
# Sensitive or high-churn files
|
||||
.idea/**/dataSources/
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||||
.idea/**/dataSources.ids
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||||
.idea/**/dataSources.local.xml
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||||
.idea/**/sqlDataSources.xml
|
||||
.idea/**/dynamic.xml
|
||||
.idea/**/uiDesigner.xml
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||||
.idea/**/dbnavigator.xml
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||||
|
||||
# Gradle
|
||||
.idea/**/gradle.xml
|
||||
.idea/**/libraries
|
||||
|
||||
# Gradle and Maven with auto-import
|
||||
# When using Gradle or Maven with auto-import, you should exclude module files,
|
||||
# since they will be recreated, and may cause churn. Uncomment if using
|
||||
# auto-import.
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||||
# .idea/artifacts
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# .idea/compiler.xml
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# .idea/jarRepositories.xml
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# .idea/modules.xml
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# .idea/*.iml
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# .idea/modules
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# *.iml
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# *.ipr
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|
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# CMake
|
||||
cmake-build-*/
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||||
|
||||
# Mongo Explorer plugin
|
||||
.idea/**/mongoSettings.xml
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||||
|
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# File-based project format
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*.iws
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|
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# IntelliJ
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out/
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|
||||
# mpeltonen/sbt-idea plugin
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.idea_modules/
|
||||
|
||||
# JIRA plugin
|
||||
atlassian-ide-plugin.xml
|
||||
|
||||
# Cursive Clojure plugin
|
||||
.idea/replstate.xml
|
||||
|
||||
# Crashlytics plugin (for Android Studio and IntelliJ)
|
||||
com_crashlytics_export_strings.xml
|
||||
crashlytics.properties
|
||||
crashlytics-build.properties
|
||||
fabric.properties
|
||||
|
||||
# Editor-based Rest Client
|
||||
.idea/httpRequests
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||||
|
||||
# Android studio 3.1+ serialized cache file
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.idea/caches/build_file_checksums.ser
|
||||
|
||||
### VisualStudio template
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||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
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||||
##
|
||||
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
|
||||
|
||||
# User-specific files
|
||||
*.rsuser
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||||
*.suo
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*.user
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||||
*.userosscache
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||||
*.sln.docstates
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||||
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
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*.userprefs
|
||||
|
||||
# Mono auto generated files
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mono_crash.*
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|
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# Build results
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[Dd]ebug/
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[Dd]ebugPublic/
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[Rr]elease/
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[Rr]eleases/
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x64/
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x86/
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[Ww][Ii][Nn]32/
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[Aa][Rr][Mm]/
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[Aa][Rr][Mm]64/
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bld/
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[Bb]in/
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[Oo]bj/
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[Ll]og/
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[Ll]ogs/
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# Visual Studio 2015/2017 cache/options directory
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.vs/
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# Uncomment if you have tasks that create the project's static files in wwwroot
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#wwwroot/
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# Visual Studio 2017 auto generated files
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Generated\ Files/
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||||
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# MSTest test Results
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[Tt]est[Rr]esult*/
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[Bb]uild[Ll]og.*
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# NUnit
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*.VisualState.xml
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TestResult.xml
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nunit-*.xml
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# Build Results of an ATL Project
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[Dd]ebugPS/
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[Rr]eleasePS/
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dlldata.c
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# Benchmark Results
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BenchmarkDotNet.Artifacts/
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|
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# .NET Core
|
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project.lock.json
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project.fragment.lock.json
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artifacts/
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# ASP.NET Scaffolding
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ScaffoldingReadMe.txt
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# StyleCop
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StyleCopReport.xml
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# Files built by Visual Studio
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*_i.c
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*_p.c
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*_h.h
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*.ilk
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*.meta
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*.obj
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*.iobj
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*.pch
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*.pdb
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*.ipdb
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*.pgc
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*.pgd
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*.rsp
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*.sbr
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*.tlb
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*.tli
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*.tlh
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*.tmp
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*.tmp_proj
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*_wpftmp.csproj
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*.log
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*.vspscc
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*.vssscc
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.builds
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*.pidb
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*.svclog
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*.scc
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# Chutzpah Test files
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_Chutzpah*
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# Visual C++ cache files
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ipch/
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*.aps
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*.ncb
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*.opendb
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*.opensdf
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*.sdf
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*.cachefile
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*.VC.db
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*.VC.VC.opendb
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|
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# Visual Studio profiler
|
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*.psess
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*.vsp
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*.vspx
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*.sap
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||||
|
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# Visual Studio Trace Files
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*.e2e
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|
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# TFS 2012 Local Workspace
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$tf/
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# Guidance Automation Toolkit
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*.gpState
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|
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# ReSharper is a .NET coding add-in
|
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_ReSharper*/
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*.[Rr]e[Ss]harper
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*.DotSettings.user
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|
||||
# TeamCity is a build add-in
|
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_TeamCity*
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|
||||
# DotCover is a Code Coverage Tool
|
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*.dotCover
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# AxoCover is a Code Coverage Tool
|
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.axoCover/*
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!.axoCover/settings.json
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# Coverlet is a free, cross platform Code Coverage Tool
|
||||
coverage*.json
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coverage*.xml
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coverage*.info
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||||
|
||||
# Visual Studio code coverage results
|
||||
*.coverage
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*.coveragexml
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# NCrunch
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_NCrunch_*
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.*crunch*.local.xml
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nCrunchTemp_*
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# MightyMoose
|
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*.mm.*
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AutoTest.Net/
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|
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# Web workbench (sass)
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.sass-cache/
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|
||||
# Installshield output folder
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||||
[Ee]xpress/
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||||
|
||||
# DocProject is a documentation generator add-in
|
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DocProject/buildhelp/
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DocProject/Help/*.HxT
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DocProject/Help/*.HxC
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DocProject/Help/*.hhc
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DocProject/Help/*.hhk
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DocProject/Help/*.hhp
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DocProject/Help/Html2
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DocProject/Help/html
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|
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# Click-Once directory
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publish/
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# Publish Web Output
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*.[Pp]ublish.xml
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*.azurePubxml
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# Note: Comment the next line if you want to checkin your web deploy settings,
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# but database connection strings (with potential passwords) will be unencrypted
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*.pubxml
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*.publishproj
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# Microsoft Azure Web App publish settings. Comment the next line if you want to
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# checkin your Azure Web App publish settings, but sensitive information contained
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# in these scripts will be unencrypted
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PublishScripts/
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# NuGet Packages
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*.nupkg
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# NuGet Symbol Packages
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*.snupkg
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# The packages folder can be ignored because of Package Restore
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**/[Pp]ackages/*
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# except build/, which is used as an MSBuild target.
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!**/[Pp]ackages/build/
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# Uncomment if necessary however generally it will be regenerated when needed
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#!**/[Pp]ackages/repositories.config
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# NuGet v3's project.json files produces more ignorable files
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*.nuget.props
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*.nuget.targets
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# Microsoft Azure Build Output
|
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csx/
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*.build.csdef
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# Microsoft Azure Emulator
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ecf/
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rcf/
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# Windows Store app package directories and files
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AppPackages/
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BundleArtifacts/
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Package.StoreAssociation.xml
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_pkginfo.txt
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*.appx
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*.appxbundle
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*.appxupload
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# Visual Studio cache files
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# files ending in .cache can be ignored
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*.[Cc]ache
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# but keep track of directories ending in .cache
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!?*.[Cc]ache/
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# Others
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ClientBin/
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~$*
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*~
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*.dbmdl
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*.dbproj.schemaview
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*.jfm
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*.pfx
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*.publishsettings
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orleans.codegen.cs
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# Including strong name files can present a security risk
|
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# (https://github.com/github/gitignore/pull/2483#issue-259490424)
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||||
#*.snk
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|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
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# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
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#bower_components/
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# RIA/Silverlight projects
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||||
Generated_Code/
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# Backup & report files from converting an old project file
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# to a newer Visual Studio version. Backup files are not needed,
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# because we have git ;-)
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_UpgradeReport_Files/
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Backup*/
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UpgradeLog*.XML
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UpgradeLog*.htm
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ServiceFabricBackup/
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*.rptproj.bak
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||||
# SQL Server files
|
||||
*.mdf
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||||
*.ldf
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*.ndf
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||||
|
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# Business Intelligence projects
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*.rdl.data
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*.bim.layout
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*.bim_*.settings
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*.rptproj.rsuser
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*- [Bb]ackup.rdl
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*- [Bb]ackup ([0-9]).rdl
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*- [Bb]ackup ([0-9][0-9]).rdl
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||||
|
||||
# Microsoft Fakes
|
||||
FakesAssemblies/
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||||
|
||||
# GhostDoc plugin setting file
|
||||
*.GhostDoc.xml
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||||
|
||||
# Node.js Tools for Visual Studio
|
||||
.ntvs_analysis.dat
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||||
node_modules/
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||||
|
||||
# Visual Studio 6 build log
|
||||
*.plg
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||||
|
||||
# Visual Studio 6 workspace options file
|
||||
*.opt
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||||
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||||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
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*.vbw
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# Visual Studio LightSwitch build output
|
||||
**/*.HTMLClient/GeneratedArtifacts
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||||
**/*.DesktopClient/GeneratedArtifacts
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**/*.DesktopClient/ModelManifest.xml
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**/*.Server/GeneratedArtifacts
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**/*.Server/ModelManifest.xml
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_Pvt_Extensions
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# Paket dependency manager
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.paket/paket.exe
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paket-files/
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# FAKE - F# Make
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.fake/
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# CodeRush personal settings
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.cr/personal
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# Python Tools for Visual Studio (PTVS)
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||||
__pycache__/
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*.pyc
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|
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# Cake - Uncomment if you are using it
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# tools/**
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# !tools/packages.config
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||||
# Tabs Studio
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||||
*.tss
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|
||||
# Telerik's JustMock configuration file
|
||||
*.jmconfig
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||||
|
||||
# BizTalk build output
|
||||
*.btp.cs
|
||||
*.btm.cs
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||||
*.odx.cs
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||||
*.xsd.cs
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||||
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||||
# OpenCover UI analysis results
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||||
OpenCover/
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||||
|
||||
# Azure Stream Analytics local run output
|
||||
ASALocalRun/
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||||
|
||||
# MSBuild Binary and Structured Log
|
||||
*.binlog
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||||
|
||||
# NVidia Nsight GPU debugger configuration file
|
||||
*.nvuser
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||||
|
||||
# MFractors (Xamarin productivity tool) working folder
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.mfractor/
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# Local History for Visual Studio
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||||
.localhistory/
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||||
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||||
# BeatPulse healthcheck temp database
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healthchecksdb
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||||
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||||
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||
MigrationBackup/
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||||
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||||
# Ionide (cross platform F# VS Code tools) working folder
|
||||
.ionide/
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||||
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||||
# Fody - auto-generated XML schema
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||||
FodyWeavers.xsd
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||||
|
||||
# Ignore card db since we should start from scratch
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/db/card.db3
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.idea
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@ -1,5 +1,8 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 16
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VisualStudioVersion = 16.0.32126.315
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GC-local-server-rewrite", "GC-local-server-rewrite\GC-local-server-rewrite.csproj", "{D5FFF2E8-6591-4967-8883-A28F453F0524}"
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EndProject
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Global
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@ -13,4 +16,10 @@ Global
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{D5FFF2E8-6591-4967-8883-A28F453F0524}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{D5FFF2E8-6591-4967-8883-A28F453F0524}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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||||
GlobalSection(SolutionProperties) = preSolution
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||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {8EFF3134-D9B1-413D-B149-BF6C9C6E6A4A}
|
||||
EndGlobalSection
|
||||
EndGlobal
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||||
|
@ -1,4 +1,4 @@
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||||
<Project Sdk="Microsoft.NET.Sdk">
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||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
@ -23,26 +23,32 @@
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<None Remove="db\music.db3" />
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<Content Include="db\music.db3">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<ExcludeFromSingleFile>true</ExcludeFromSingleFile>
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</Content>
|
||||
<None Remove="static\favicon.ico" />
|
||||
<Content Include="static\favicon.ico">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
<ExcludeFromSingleFile>true</ExcludeFromSingleFile>
|
||||
</Content>
|
||||
<None Remove="static\index.html" />
|
||||
<Content Include="static\index.html">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
<ExcludeFromSingleFile>true</ExcludeFromSingleFile>
|
||||
</Content>
|
||||
<None Remove="static\news.png" />
|
||||
<Content Include="static\news.png">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
<ExcludeFromSingleFile>true</ExcludeFromSingleFile>
|
||||
</Content>
|
||||
<None Remove="GC-local-server-rewrite.exe.config.xml" />
|
||||
<None Include="GC-local-server-rewrite.exe.config">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
<ExcludeFromSingleFile>true</ExcludeFromSingleFile>
|
||||
</None>
|
||||
<None Remove="db\music4MAX.db3" />
|
||||
<Content Include="db\music4MAX.db3">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
<ExcludeFromSingleFile>true</ExcludeFromSingleFile>
|
||||
</Content>
|
||||
</ItemGroup>
|
||||
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||||
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@ -41,7 +41,7 @@ internal class Program
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Directory.CreateDirectory(PathHelper.LogRootPath);
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}
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||||
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||||
Logger.RegisterLogger(new FileLogger(PathHelper.LogRootPath, true));
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||||
Logger.RegisterLogger(new FileLogger(Path.Combine(PathHelper.LogRootPath, Configs.LOG_BASE_NAME), true));
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}
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@ -1,4 +1,5 @@
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using System.Diagnostics;
|
||||
using Swan;
|
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using System.Diagnostics;
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||||
namespace GCLocalServerRewrite.common;
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||||
|
||||
@ -14,15 +15,19 @@ public static class PathHelper
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||||
/// </summary>
|
||||
public static string DataBaseRootPath => Path.Combine(BasePath, Configs.DB_FOLDER);
|
||||
|
||||
public static string LogRootPath => Path.Combine(BasePath, Configs.LOG_FOLDER, Configs.LOG_BASE_NAME);
|
||||
public static string LogRootPath => Path.Combine(BasePath, Configs.LOG_FOLDER);
|
||||
|
||||
public static string ConfigFilePath => Path.Combine(BasePath, Environment.ProcessPath ?? string.Empty);
|
||||
public static string ConfigFilePath => Environment.ProcessPath ?? string.Empty;
|
||||
|
||||
private static string BasePath
|
||||
{
|
||||
get
|
||||
{
|
||||
var assemblyPath = AppContext.BaseDirectory;
|
||||
var assemblyPath = Environment.ProcessPath;
|
||||
if (assemblyPath == null)
|
||||
{
|
||||
throw SelfCheck.Failure("Cannot get assembly path!!!");
|
||||
}
|
||||
|
||||
#if DEBUG
|
||||
|
||||
@ -33,7 +38,12 @@ public static class PathHelper
|
||||
|
||||
return parentFullName;
|
||||
#else
|
||||
return AppContext.BaseDirectory;
|
||||
var parent = Directory.GetParent(assemblyPath);
|
||||
if (parent == null)
|
||||
{
|
||||
throw SelfCheck.Failure("Cannot get assembly parent path!!!");
|
||||
}
|
||||
return parent.ToString();
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
29
README.md
Normal file
29
README.md
Normal file
@ -0,0 +1,29 @@
|
||||
# GC local server
|
||||
|
||||
This is a rewritten version of GC local server, original version is [here](https://github.com/asesidaa/gc-local-server).
|
||||
|
||||
Server functionality is basically the same, but the code should be now easier to work with, and can be extended esaily.
|
||||
|
||||
Now it supports card registration.
|
||||
|
||||
# Usage
|
||||
|
||||
Download latest release from release page.
|
||||
|
||||
Extract anywhere.
|
||||
|
||||
Open exe with **admin privileges** for certificate generating functionalities to work.
|
||||
|
||||
Open game using teknoparrot loader (you can find that in discord). The loader should be also opened with **admin privileges**, otherwise it will not work.
|
||||
|
||||
# Config
|
||||
|
||||
The config file is GC-local-server-rewrite.exe.config.
|
||||
|
||||
If you are using 4EX data, it should work out of box.
|
||||
|
||||
If you are using 4MAX data, first change MusicDBName to bundled music4MAX.db3
|
||||
|
||||
To unlock new avatars/navgators/skins/sound effects/titles from 4MAX, change the corresponding count in config.
|
||||
|
||||
You can get the corresponding count in data/boot/*.dat file.
|
Loading…
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Reference in New Issue
Block a user