# GC local server This is a rewritten version of GC local server, original version is [here](https://github.com/asesidaa/gc-local-server). Server functionality is basically the same, but the code should be now easier to work with, and can be extended esaily. Now it supports card registration. # Usage Download latest release from release page. Extract anywhere. Open exe with **admin privileges** for certificate generating functionalities to work. Open game using teknoparrot loader (you can find that in discord). The loader should be also opened with **admin privileges**, otherwise it will not work. # Config The config file is GC-local-server-rewrite.exe.config. If you are using 4EX data, it should work out of box. If you are using 4MAX data, first change MusicDBName to bundled music4MAX.db3 To unlock new avatars/navgators/skins/sound effects/titles from 4MAX, change the corresponding count in config. You can get the corresponding count in data/boot/*.dat file. # Missing functions - [ ] Item/coin comsuming - [ ] Unlocking system (I don't like these two so I just hardcode them, if you are interested you can implement that and add a switch to enable, PRs are welcome) - [ ] Ranking system (Is this really needed for a local server?) # Difficulty unlocking This is processed on client side, so if you like to unlock all difficuties, just use bemani patcher.