@page "/Cards/Option/{cardId:long}" @using Domain.Enums <MudBreadcrumbs Items="breadcrumbs" Class="px-0"></MudBreadcrumbs> <PageTitle>Option</PageTitle> <h1>Play Options</h1> @if (errorMessage is not null) { <MudText Color="Color.Error" Typo="Typo.h3">@errorMessage</MudText> return; } @if (playOptionData is null) { <MudStack> <MudSkeleton Width="100%"/> <MudSkeleton Width="100%"/> <MudSkeleton Width="100%"/> <MudSkeleton Width="100%"/> <MudSkeleton Width="100%"/> <MudSkeleton Width="100%"/> </MudStack> return; } <MudStack> <MudStack Row="true"> <MudField Label="Avatar">@GetAvatarName((uint)playOptionData.OptionPart1.AvatarId)</MudField> <MudButton Variant="Variant.Text" OnClick="OpenChangeAvatarDialog">Change Avatar</MudButton> </MudStack> <MudStack Row="true"> <MudField Label="Title">@GetTitleName((uint)playOptionData.OptionPart1.TitleId)</MudField> <MudButton Variant="Variant.Text" OnClick="OpenChangeTitleDialog">Change Title</MudButton> </MudStack> <MudStack Row="true"> <MudField Label="Navigator">@GetNavigatorName((uint)playOptionData.OptionPart2.NavigatorId)</MudField> <MudButton Variant="Variant.Text" OnClick="OpenChangeNavigatorDialog">Change Navigator</MudButton> </MudStack> <MudSelect T="ShowFastSlowOption" Label="Fast/Slow option" Variant="Variant.Outlined" @bind-Value="@playOptionData.OptionPart1.ShowFastSlowOption"> @foreach (var item in ShowFastSlowOptionExtensions.GetValues()) { <MudSelectItem Value="item">@item.ToStringFast()</MudSelectItem> } </MudSelect> <MudSelect T="ShowFeverTranceOption" Label="Fever/Trance option" Variant="Variant.Outlined" @bind-Value="@playOptionData.OptionPart1.ShowFeverTranceOption"> @foreach (var item in ShowFeverTranceOptionExtensions.GetValues()) { <MudSelectItem Value="item">@item.ToStringFast()</MudSelectItem> } </MudSelect> <MudButton Color="Color.Info" Variant="Variant.Filled" OnClick="SaveOptions"> @if (isSaving) { <MudProgressCircular Class="ms-n1" Size="Size.Small" Indeterminate="true"/> <MudText Class="ms-2">Saving...</MudText> } else { <MudIcon Icon="@Icons.Material.Filled.Save"></MudIcon> <MudText>Save</MudText> } </MudButton> <MudButton Color="Color.Default" Variant="Variant.Filled" OnClick="UnlockMusics"> <MudIcon Icon="@Icons.Material.Filled.LockOpen"></MudIcon> <MudText>Unlock All Musics</MudText> </MudButton> </MudStack>