using System.Diagnostics.CodeAnalysis; namespace Application.Game.Card.Read; public record ReadMusicAouQuery(long CardId) : IRequestWrapper; public class ReadMusicAouQueryHandler : CardRequestHandlerBase { private const string MUSIC_AOU_XPATH = "/root/music_aou"; private const string RECORD_XPATH = $"{MUSIC_AOU_XPATH}/record"; public ReadMusicAouQueryHandler(ICardDependencyAggregate aggregate) : base(aggregate) { } [SuppressMessage("ReSharper.DPA", "DPA0007: Large number of DB records", Justification = "To return all musics, the whole table need to be returned")] public override async Task> Handle(ReadMusicAouQuery request, CancellationToken cancellationToken) { var musics = await MusicDbContext.MusicAous.ToListAsync(cancellationToken: cancellationToken); var dtoList = musics.Select((aou, i) => { var dto = aou.MusicAouToDto(); dto.Id = i; return dto; }).ToList(); var result = dtoList.Count == 0 ? new object().SerializeCardData(MUSIC_AOU_XPATH) : dtoList.SerializeCardDataList(RECORD_XPATH); return new ServiceResult(result); } }