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GC-local-server-rewrite/Application/Game/Card/Write/WriteSoundEffectCommand.cs
2023-02-11 01:24:24 +08:00

17 lines
654 B
C#

using Application.Common.Models;
using Application.Interfaces;
namespace Application.Game.Card.Write;
public record WriteSoundEffectCommand(long CardId, string Data) : IRequestWrapper<string>;
public class WriteSoundEffectCommandHandler : CardRequestHandlerBase<WriteSoundEffectCommand, string>
{
public WriteSoundEffectCommandHandler(ICardDependencyAggregate aggregate) : base(aggregate) {}
public override Task<ServiceResult<string>> Handle(WriteSoundEffectCommand request, CancellationToken cancellationToken)
{
// TODO: Add proper implementation
return Task.FromResult(new ServiceResult<string>(request.Data));
}
}