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GC-local-server-rewrite/Application/Game/Card/Read/ReadCardBDataQuery.cs
2023-02-17 00:38:01 +08:00

39 lines
1.5 KiB
C#

using Domain.Enums;
using Microsoft.Extensions.Logging;
namespace Application.Game.Card.Read;
public record ReadCardBDataQuery(long CardId) : IRequestWrapper<string>;
public class ReadBDataQueryHandler : RequestHandlerBase<ReadCardBDataQuery, string>
{
private const string CARD_BDATA_XPATH = "/root/card_bdata";
private readonly ILogger<ReadBDataQueryHandler> logger;
public ReadBDataQueryHandler(ICardDependencyAggregate aggregate, ILogger<ReadBDataQueryHandler> logger) : base(aggregate)
{
this.logger = logger;
}
public override async Task<ServiceResult<string>> Handle(ReadCardBDataQuery request, CancellationToken cancellationToken)
{
var exists = await CardDbContext.CardMains.AnyAsync(card => card.CardId == request.CardId, cancellationToken: cancellationToken);
if (!exists)
{
logger.LogWarning("Card id: {CardId} does not exist!", request.CardId);
return ServiceResult.Failed<string>(
new ServiceError($"Card id: {request.CardId} does not exist!", (int)CardReturnCode.CardNotRegistered));
}
var bdata = await CardDbContext.CardBdata.FirstOrDefaultAsync(
card => card.CardId == request.CardId, cancellationToken: cancellationToken);
var result = bdata?.CardBDatumToDto().SerializeCardData(CARD_BDATA_XPATH)
?? new object().SerializeCardData(CARD_BDATA_XPATH);
return new ServiceResult<string>(result);
}
}