2020-11-10 15:26:38 +01:00
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#pragma once
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#include <windows.h>
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#include <shobjidl.h>
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#include "utils.hpp"
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#include "views/view.hpp"
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#include "imgui_memory_editor.h"
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#include <tuple>
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#include <random>
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#include <vector>
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2020-11-10 21:31:04 +01:00
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#include "views/highlight.hpp"
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2020-11-10 15:26:38 +01:00
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namespace hex {
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2020-11-11 09:28:44 +01:00
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namespace prv { class Provider; }
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2020-11-10 15:26:38 +01:00
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class ViewHexEditor : public View {
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public:
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2020-11-11 09:18:35 +01:00
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ViewHexEditor(prv::Provider* &dataProvider, std::vector<Highlight> &highlights);
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2020-11-11 09:28:44 +01:00
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~ViewHexEditor() override;
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2020-11-10 15:26:38 +01:00
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2020-11-11 09:28:44 +01:00
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void createView() override;
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void createMenu() override;
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2020-11-10 15:26:38 +01:00
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private:
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MemoryEditor m_memoryEditor;
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2020-11-11 09:18:35 +01:00
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prv::Provider* &m_dataProvider;
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2020-11-10 15:26:38 +01:00
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2020-11-10 21:31:04 +01:00
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std::vector<Highlight> &m_highlights;
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2020-11-10 15:26:38 +01:00
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};
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}
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