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ImHex/include/views/view_hexeditor.hpp

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#pragma once
#include <windows.h>
#include <shobjidl.h>
#include "utils.hpp"
#include "views/view.hpp"
#include "imgui_memory_editor.h"
#include <tuple>
#include <random>
#include <vector>
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#include "views/highlight.hpp"
namespace hex {
class ViewHexEditor : public View {
public:
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ViewHexEditor(FILE* &file, std::vector<Highlight> &highlights);
virtual ~ViewHexEditor();
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virtual void createView() override;
virtual void createMenu() override;
private:
MemoryEditor m_memoryEditor;
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FILE* &m_file;
size_t m_fileSize = 0;
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std::vector<Highlight> &m_highlights;
};
}