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ImHex/plugins/builtin/source/content/dpn/logic_nodes.cpp

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#include <hex/api/content_registry.hpp>
#include <hex/api/localization.hpp>
#include <hex/data_processor/node.hpp>
#include <ranges>
namespace hex::plugin::builtin {
class NodeBitwiseNOT : public dp::Node {
public:
NodeBitwiseNOT() : Node("hex.builtin.nodes.bitwise.not.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.output") }) { }
void process() override {
const auto &input = this->getBufferOnInput(0);
std::vector<u8> output = input;
for (auto &byte : output)
byte = ~byte;
this->setBufferOnOutput(1, output);
}
};
class NodeBitwiseShiftLeft : public dp::Node {
public:
NodeBitwiseShiftLeft() : Node("hex.builtin.nodes.bitwise.shift_left.header", {
dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input"),
dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.amount"),
dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.output")
}) { }
void process() override {
const auto &input = this->getBufferOnInput(0);
const auto &amount = this->getIntegerOnInput(1);
std::vector<u8> output = input;
for (u32 i = 0; i < amount; i += 1) {
u8 prevByte = 0x00;
for (auto &byte : output) {
auto startValue = byte;
byte <<= 1;
byte |= (prevByte & 0x80) >> 7;
prevByte = startValue;
}
}
this->setBufferOnOutput(2, output);
}
};
class NodeBitwiseShiftRight : public dp::Node {
public:
NodeBitwiseShiftRight() : Node("hex.builtin.nodes.bitwise.shift_right.header", {
dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input"),
dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.amount"),
dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.output")
}) { }
void process() override {
const auto &input = this->getBufferOnInput(0);
const auto &amount = this->getIntegerOnInput(1);
std::vector<u8> output = input;
for (u32 i = 0; i < amount; i += 1) {
u8 prevByte = 0x00;
for (auto &byte : output | std::views::reverse) {
auto startValue = byte;
byte >>= 1;
byte |= (prevByte & 0x01) << 7;
prevByte = startValue;
}
}
this->setBufferOnOutput(2, output);
}
};
class NodeBitwiseADD : public dp::Node {
public:
NodeBitwiseADD() : Node("hex.builtin.nodes.bitwise.add.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input.a"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input.b"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.output") }) { }
void process() override {
const auto &inputA = this->getBufferOnInput(0);
const auto &inputB = this->getBufferOnInput(1);
std::vector<u8> output(std::min(inputA.size(), inputB.size()), 0x00);
for (u32 i = 0; i < output.size(); i++)
output[i] = inputA[i] + inputB[i];
this->setBufferOnOutput(2, output);
}
};
class NodeBitwiseAND : public dp::Node {
public:
NodeBitwiseAND() : Node("hex.builtin.nodes.bitwise.and.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input.a"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input.b"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.output") }) { }
void process() override {
const auto &inputA = this->getBufferOnInput(0);
const auto &inputB = this->getBufferOnInput(1);
std::vector<u8> output(std::min(inputA.size(), inputB.size()), 0x00);
for (u32 i = 0; i < output.size(); i++)
output[i] = inputA[i] & inputB[i];
this->setBufferOnOutput(2, output);
}
};
class NodeBitwiseOR : public dp::Node {
public:
NodeBitwiseOR() : Node("hex.builtin.nodes.bitwise.or.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input.a"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input.b"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.output") }) { }
void process() override {
const auto &inputA = this->getBufferOnInput(0);
const auto &inputB = this->getBufferOnInput(1);
std::vector<u8> output(std::min(inputA.size(), inputB.size()), 0x00);
for (u32 i = 0; i < output.size(); i++)
output[i] = inputA[i] | inputB[i];
this->setBufferOnOutput(2, output);
}
};
class NodeBitwiseXOR : public dp::Node {
public:
NodeBitwiseXOR() : Node("hex.builtin.nodes.bitwise.xor.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input.a"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input.b"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.output") }) { }
void process() override {
const auto &inputA = this->getBufferOnInput(0);
const auto &inputB = this->getBufferOnInput(1);
std::vector<u8> output(std::min(inputA.size(), inputB.size()), 0x00);
for (u32 i = 0; i < output.size(); i++)
output[i] = inputA[i] ^ inputB[i];
this->setBufferOnOutput(2, output);
}
};
class NodeBitwiseSwap : public dp::Node {
public:
NodeBitwiseSwap() : Node("hex.builtin.nodes.bitwise.swap.header", {dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.output") }) { }
void process() override {
// Table contains reversed nibble entries
static constexpr std::array<u8, 16> BitFlipLookup = {
0x0, 0x8, 0x4, 0xC, 0x2, 0xA, 0x6, 0xE,
0x1, 0x9, 0x5, 0xD, 0x3, 0xB, 0x7, 0xF, };
auto data = this->getBufferOnInput(0);
for (u8 &b : data)
b = BitFlipLookup[b & 0xf] << 4 | BitFlipLookup[b >> 4];
std::reverse(data.begin(), data.end());
this->setBufferOnOutput(1, data);
}
};
void registerLogicDataProcessorNodes() {
ContentRegistry::DataProcessorNode::add<NodeBitwiseADD>("hex.builtin.nodes.bitwise", "hex.builtin.nodes.bitwise.add");
ContentRegistry::DataProcessorNode::add<NodeBitwiseAND>("hex.builtin.nodes.bitwise", "hex.builtin.nodes.bitwise.and");
ContentRegistry::DataProcessorNode::add<NodeBitwiseOR>("hex.builtin.nodes.bitwise", "hex.builtin.nodes.bitwise.or");
ContentRegistry::DataProcessorNode::add<NodeBitwiseXOR>("hex.builtin.nodes.bitwise", "hex.builtin.nodes.bitwise.xor");
ContentRegistry::DataProcessorNode::add<NodeBitwiseNOT>("hex.builtin.nodes.bitwise", "hex.builtin.nodes.bitwise.not");
ContentRegistry::DataProcessorNode::add<NodeBitwiseShiftLeft>("hex.builtin.nodes.bitwise", "hex.builtin.nodes.bitwise.shift_left");
ContentRegistry::DataProcessorNode::add<NodeBitwiseShiftRight>("hex.builtin.nodes.bitwise", "hex.builtin.nodes.bitwise.shift_right");
ContentRegistry::DataProcessorNode::add<NodeBitwiseSwap>("hex.builtin.nodes.bitwise", "hex.builtin.nodes.bitwise.swap");
}
}