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ImHex/plugins/builtin/source/content/file_handlers.cpp

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#include <hex/api/content_registry.hpp>
#include <hex/api/project_file_manager.hpp>
#include <toasts/toast_notification.hpp>
namespace hex::plugin::builtin {
void registerFileHandlers() {
ContentRegistry::FileHandler::add({ ".hexproj" }, [](const std::fs::path &path) {
return ProjectFile::load(path);
});
ContentRegistry::FileHandler::add({ ".hexlyt" }, [](const std::fs::path &path) {
for (const auto &folder : fs::getDefaultPaths(fs::ImHexPath::Layouts)) {
if (wolv::io::fs::copyFile(path, folder / path.filename()))
return true;
}
return false;
});
ContentRegistry::FileHandler::add({ ".mgc" }, [](const auto &path) {
for (const auto &destPath : fs::getDefaultPaths(fs::ImHexPath::Magic)) {
if (wolv::io::fs::copyFile(path, destPath / path.filename(), std::fs::copy_options::overwrite_existing)) {
ui::ToastInfo::open("hex.builtin.view.information.magic_db_added"_lang);
return true;
}
}
return false;
});
}
}