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ImHex/plugins/windows/CMakeLists.txt

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CMake
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cmake_minimum_required(VERSION 3.16)
# Change this to the name of your plugin #
project(windows)
# Add your source files here #
if (WIN32)
add_library(${PROJECT_NAME} SHARED
source/plugin_windows.cpp
source/views/view_tty_console.cpp
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source/content/ui_items.cpp
source/content/settings_entries.cpp
)
# Add additional include directories here #
target_include_directories(${PROJECT_NAME} PRIVATE include)
# Add additional libraries here #
target_link_libraries(${PROJECT_NAME} PRIVATE libimhex)
# ---- No need to change anything from here downwards unless you know what you're doing ---- #
set(CMAKE_CXX_STANDARD 23)
set(CMAKE_SHARED_LIBRARY_PREFIX "")
set(CMAKE_SHARED_LIBRARY_SUFFIX ".hexplug")
if (WIN32)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wl,--allow-multiple-definition -fvisibility=hidden")
endif()
add_compile_definitions(IMHEX_PROJECT_NAME="${PROJECT_NAME}")
set_target_properties(${PROJECT_NAME} PROPERTIES POSITION_INDEPENDENT_CODE ON)
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setupCompilerWarnings(${PROJECT_NAME})
set(LIBROMFS_RESOURCE_LOCATION ${CMAKE_CURRENT_SOURCE_DIR}/romfs)
set(LIBROMFS_PROJECT_NAME ${PROJECT_NAME})
add_subdirectory(../../lib/external/libromfs ${CMAKE_CURRENT_BINARY_DIR}/libromfs)
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set_target_properties(${LIBROMFS_LIBRARY} PROPERTIES POSITION_INDEPENDENT_CODE ON)
target_link_libraries(${PROJECT_NAME} PRIVATE ${LIBROMFS_LIBRARY})
endif ()