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ImHex/plugins/builtin/source/content/tools/demangler.cpp

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#include <hex/helpers/utils.hpp>
#include <hex/api/localization_manager.hpp>
#include <llvm/Demangle/Demangle.h>
#include <imgui.h>
#include <hex/ui/imgui_imhex_extensions.h>
#include <TextEditor.h>
namespace hex::plugin::builtin {
void drawDemangler() {
static std::string mangledName, demangledName, wrappedDemangledName;
static TextEditor outputField = []{
TextEditor editor;
editor.SetReadOnly(true);
editor.SetShowLineNumbers(false);
editor.SetShowWhitespaces(false);
editor.SetShowCursor(false);
editor.SetImGuiChildIgnored(true);
auto languageDef = TextEditor::LanguageDefinition::CPlusPlus();
for (auto &[name, identifier] : languageDef.mIdentifiers)
identifier.mDeclaration = "";
editor.SetLanguageDefinition(languageDef);
return editor;
}();
static float prevWindowWidth;
if (ImGui::InputTextWithHint("hex.builtin.tools.demangler.mangled"_lang, "Itanium, MSVC, Dlang & Rust", mangledName)) {
demangledName = llvm::demangle(mangledName);
if (demangledName == mangledName) {
demangledName = "???";
}
prevWindowWidth = 0;
}
const auto windowWidth = ImGui::GetContentRegionAvail().x;
if (prevWindowWidth != windowWidth) {
wrappedDemangledName = wolv::util::wrapMonospacedString(
demangledName,
ImGui::CalcTextSize("M").x,
ImGui::GetContentRegionAvail().x - ImGui::GetStyle().ScrollbarSize - ImGui::GetStyle().FrameBorderSize
);
outputField.SetText(wrappedDemangledName);
prevWindowWidth = windowWidth;
}
ImGuiExt::Header("hex.builtin.tools.demangler.demangled"_lang);
if (ImGui::BeginChild("Demangled", ImVec2(ImGui::GetContentRegionAvail().x, 150_scaled), true, ImGuiWindowFlags_NoMove)) {
outputField.Render("Demangled", ImVec2(ImGui::GetContentRegionAvail().x, 150_scaled), true);
}
ImGui::EndChild();
}
}