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ImHex/lib/libimhex/include/hex/api/workspace_manager.hpp

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#pragma once
#include <wolv/io/fs.hpp>
#include <map>
#include <string>
namespace hex {
class WorkspaceManager {
public:
struct Workspace {
std::string layout;
std::fs::path path;
};
static void createWorkspace(const std::string &name, const std::string &layout = "");
static void switchWorkspace(const std::string &name);
static void importFromFile(const std::fs::path &path);
static bool exportToFile(std::fs::path path = {});
static const auto& getWorkspaces() { return s_workspaces; }
static const auto& getCurrentWorkspace() { return s_currentWorkspace; }
static void reset();
static void process();
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private:
WorkspaceManager() = default;
static std::map<std::string, WorkspaceManager::Workspace> s_workspaces;
static decltype(s_workspaces)::iterator s_currentWorkspace, s_previousWorkspace;
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};
}