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ImHex/lib/libimhex/source/ui/view.cpp

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#include <hex/ui/view.hpp>
#include <imgui.h>
#include <string>
namespace hex {
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View::View(UnlocalizedString unlocalizedName, const char *icon) : m_unlocalizedViewName(std::move(unlocalizedName)), m_icon(icon) { }
bool View::shouldDraw() const {
return ImHexApi::Provider::isValid() && ImHexApi::Provider::get()->isAvailable();
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}
bool View::shouldProcess() const {
return this->shouldDraw() && this->getWindowOpenState();
}
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bool View::hasViewMenuItemEntry() const {
return true;
}
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ImVec2 View::getMinSize() const {
return scaled({ 300, 400 });
}
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ImVec2 View::getMaxSize() const {
return { FLT_MAX, FLT_MAX };
}
ImGuiWindowFlags View::getWindowFlags() const {
return ImGuiWindowFlags_None;
}
bool &View::getWindowOpenState() {
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return m_windowOpen;
}
const bool &View::getWindowOpenState() const {
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return m_windowOpen;
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}
const UnlocalizedString &View::getUnlocalizedName() const {
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return m_unlocalizedViewName;
}
std::string View::getName() const {
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return View::toWindowName(m_unlocalizedViewName);
}
bool View::didWindowJustOpen() {
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return std::exchange(m_windowJustOpened, false);
}
void View::setWindowJustOpened(bool state) {
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m_windowJustOpened = state;
}
void View::trackViewOpenState() {
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if (m_windowOpen && !m_prevWindowOpen)
this->setWindowJustOpened(true);
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m_prevWindowOpen = m_windowOpen;
}
void View::discardNavigationRequests() {
if (ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows))
ImGui::GetIO().ConfigFlags &= ~ImGuiConfigFlags_NavEnableKeyboard;
}
std::string View::toWindowName(const UnlocalizedString &unlocalizedName) {
return Lang(unlocalizedName) + "###" + unlocalizedName.get();
}
}