#pragma once
#include <hex.hpp>
#include <vector>
namespace hex::prv {
class Overlay {
public:
Overlay() = default;
void setAddress(u64 address) { this->m_address = address; }
[[nodiscard]] u64 getAddress() const { return this->m_address; }
[[nodiscard]] u64 getSize() const { return this->m_data.size(); }
[[nodiscard]] std::vector<u8> &getData() { return this->m_data; }
private:
u64 m_address = 0;
std::vector<u8> m_data;
};
}