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ImHex/lib/libimhex-rs/imgui-sys/include_all_imgui.cpp

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build/plugins: Added initial support for Rust plugins (#327) * build: Added initial support for Rust plugins * github: Install correct rust version * github: Fixed rustup command * github: Fix swapped win/linux commands * github: Install linux rust toolchain on Linux * github: Add rustup parameters to correct command * build: libimhex-rust -> hex * rust-plugins: Disable optimization to export functions correctly * build: Use cdylib instead of dylib * build: Fixed rust building and artifact copying * build: Fixed installing plugins * build: Fix copying and installing on Windows * github: Added windows debugging * github: Use curl instead of wget * github: Added debug on failure * github: Update path variable with rust toolchain path * build/github: Set rust location so cmake can find it * build: Remove leftovers * api: Added rust wrappers for the ImHexAPI * rust: Fixed compile flags with older gcc/clang * build: Enable concepts for cxx.rs * build: Explicitly set compiler for cxx.rs * rust: Added imgui-rs to libimhex-rust * rust: Export functions with double underscore prefix on mac * rust: Export functions adjusted for ABI * Add Rust target folder to gitignore * Add vendored imgui-rs copy * Add Context::current() to vendored imgui-rs * Fix libimhex not exporting cimgui symbols * Simplify plugin export mangling * build: Fixed cimgui linking * build: Only specify --export-all-symbols on Windows * Add context setting to Rust plugins * rust: Cleanup * deps: Update curl Co-authored-by: jam1garner <8260240+jam1garner@users.noreply.github.com>
2021-10-16 11:37:29 +02:00
// This improves build speed by only compiling a single file, and performance by
// allowing the optimizer to inline across separate object files (note that even
// when rust is built with LTO, unless the steps are taken to allow cross-lang
// LTO (tricky), the C/C++ code won't be LTOed).
#include "./third-party/imgui/imgui.cpp"
#include "./third-party/imgui/imgui_demo.cpp"
#include "./third-party/imgui/imgui_draw.cpp"
#include "./third-party/imgui/imgui_widgets.cpp"
#include "./third-party/imgui/imgui_tables.cpp"
#include "./third-party/cimgui.cpp"
#ifdef IMGUI_ENABLE_FREETYPE
#include "./third-party/imgui/misc/freetype/imgui_freetype.cpp"
#endif