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ImHex/include/window.hpp

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#pragma once
Proper DPI scaling and basic custom font (#85) * add glm to arch deps After running got `None of the required 'glm' found`. This fixes that * dist/fedora: Include file magic headers Due to differences in package names between Deb based systems, Arch Linux, and RPM based systems the package containing the development headers for file were missing from the Fedora dependencies script. This includes the package `file-devel`, which is the package which resolves the issue. In Fedora, one can identify the package providing a specific file using the verb "whatprovides" with the command dnf, e.g.: [~]$ dnf whatprovides /usr/include/magic.h Last metadata expiration check: 4 days, 0:23:05 ago on Fri 04 Dec 2020 09:06:53 AM PST. file-devel-5.39-3.fc33.i686 : Libraries and header files for file development Repo : fedora Matched from: Filename : /usr/include/magic.h file-devel-5.39-3.fc33.x86_64 : Libraries and header files for file development Repo : @System Matched from: Filename : /usr/include/magic.h file-devel-5.39-3.fc33.x86_64 : Libraries and header files for file development Repo : fedora Matched from: Filename : /usr/include/magic.h If one is unsure of the specific path, globbing may be used (but must be quoted): dnf whatprovides "*/magic.h" Resolves #48 * dist: Prevent already installed packages in ArchLinux and MSYS2. Use --needed option with pacman to prevent it. * Add script to install dependencies on Debian/Ubuntu. Tested with Xubuntu 20.04 and Debian testing (in today's Docker image bitnami/minideb). Update README.md. * ci: rework (#31) * Support non standard LLVM library names (#86) This fix openSUSE and Gentoo issue mentioned in https://github.com/WerWolv/ImHex/issues/37#issuecomment-739503138. (tested on openSUSE tumbleweed via Docker) I also took the liberty of renaming llvm_lib to llvm_demangle_lib to be more specific in the ``CMakeLists.txt``. * Implement proper DPI handling * Implement basic custom font support * Fix building on windows * Hopefully fix fonts on Windows * Fix several scaling issues * Replace font renderer with freetype * Updated CI and dependency scripts * Rebuild default font atlas * Correct platform detection macro for mingw * Fixed PKGBUILD Co-authored-by: brockelmore <31553173+brockelmore@users.noreply.github.com> Co-authored-by: Brian 'Redbeard' Harrington <redbeard@dead-city.org> Co-authored-by: Biswapriyo Nath <nathbappai@gmail.com> Co-authored-by: Stéphane Gourichon <stephane.gourichon@fidergo.fr> Co-authored-by: umarcor <38422348+umarcor@users.noreply.github.com> Co-authored-by: Mary <me@thog.eu> Co-authored-by: WerWolv <werwolv98@gmail.com>
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#include <filesystem>
#include <memory>
#include <string>
#include <vector>
#include <hex/helpers/utils.hpp>
#include <hex/views/view.hpp>
struct GLFWwindow;
struct ImGuiSettingsHandler;
namespace hex {
class Window {
public:
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Window(int &argc, char **&argv);
~Window();
void loop();
friend void *ImHexSettingsHandler_ReadOpenFn(ImGuiContext *ctx, ImGuiSettingsHandler *, const char *);
friend void ImHexSettingsHandler_ReadLine(ImGuiContext*, ImGuiSettingsHandler *handler, void *, const char* line);
friend void ImHexSettingsHandler_ApplyAll(ImGuiContext *ctx, ImGuiSettingsHandler *handler);
friend void ImHexSettingsHandler_WriteAll(ImGuiContext* ctx, ImGuiSettingsHandler *handler, ImGuiTextBuffer *buf);
Proper DPI scaling and basic custom font (#85) * add glm to arch deps After running got `None of the required 'glm' found`. This fixes that * dist/fedora: Include file magic headers Due to differences in package names between Deb based systems, Arch Linux, and RPM based systems the package containing the development headers for file were missing from the Fedora dependencies script. This includes the package `file-devel`, which is the package which resolves the issue. In Fedora, one can identify the package providing a specific file using the verb "whatprovides" with the command dnf, e.g.: [~]$ dnf whatprovides /usr/include/magic.h Last metadata expiration check: 4 days, 0:23:05 ago on Fri 04 Dec 2020 09:06:53 AM PST. file-devel-5.39-3.fc33.i686 : Libraries and header files for file development Repo : fedora Matched from: Filename : /usr/include/magic.h file-devel-5.39-3.fc33.x86_64 : Libraries and header files for file development Repo : @System Matched from: Filename : /usr/include/magic.h file-devel-5.39-3.fc33.x86_64 : Libraries and header files for file development Repo : fedora Matched from: Filename : /usr/include/magic.h If one is unsure of the specific path, globbing may be used (but must be quoted): dnf whatprovides "*/magic.h" Resolves #48 * dist: Prevent already installed packages in ArchLinux and MSYS2. Use --needed option with pacman to prevent it. * Add script to install dependencies on Debian/Ubuntu. Tested with Xubuntu 20.04 and Debian testing (in today's Docker image bitnami/minideb). Update README.md. * ci: rework (#31) * Support non standard LLVM library names (#86) This fix openSUSE and Gentoo issue mentioned in https://github.com/WerWolv/ImHex/issues/37#issuecomment-739503138. (tested on openSUSE tumbleweed via Docker) I also took the liberty of renaming llvm_lib to llvm_demangle_lib to be more specific in the ``CMakeLists.txt``. * Implement proper DPI handling * Implement basic custom font support * Fix building on windows * Hopefully fix fonts on Windows * Fix several scaling issues * Replace font renderer with freetype * Updated CI and dependency scripts * Rebuild default font atlas * Correct platform detection macro for mingw * Fixed PKGBUILD Co-authored-by: brockelmore <31553173+brockelmore@users.noreply.github.com> Co-authored-by: Brian 'Redbeard' Harrington <redbeard@dead-city.org> Co-authored-by: Biswapriyo Nath <nathbappai@gmail.com> Co-authored-by: Stéphane Gourichon <stephane.gourichon@fidergo.fr> Co-authored-by: umarcor <38422348+umarcor@users.noreply.github.com> Co-authored-by: Mary <me@thog.eu> Co-authored-by: WerWolv <werwolv98@gmail.com>
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bool setFont(const std::filesystem::path &font_path);
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void initPlugins();
void deinitPlugins();
private:
void frameBegin();
void frameEnd();
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void drawWelcomeScreen();
void resetLayout();
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sys/build: Properly support per-system metadata file paths (#181) * sys: Move away from metadata paths next to executable in the application Build system doesn't properly install / pack stuff yet * build: Updated README to contain better install instructions * sys: Search for imhex resource files in ~/Application Support * sys: MAX_PATH -> PATH_MAX * sys: Seach for imhex resource files in Application Support using NSFileManager (#180) * sys: Allow for multiple file search paths Also use install prefix instead of just /usr on Linux * build: Fixed IMHEX_INSTALL_PREFIX macro definition * build: Fix duplicate switch entry on Linux * docs: Updated readme to properly reflect new paths and dependencies * sys: Install files in their proper paths on linux (#183) * Install files in their proper paths on linux * Only create user directories * Follow the XDG specification on linux XDG specification specifies how to find config and data directories on linux systems. Specifically, it says this: - Data should be written to $XDG_DATA_HOME - Config should be written to $XDG_CONFIG_HOME - Data should be read from $XDG_DATA_HOME:$XDG_DATA_DIRS - Config should be read from $XDG_CONFIG_HOME:$XDG_CONFIG_DIRS The default values are this: - XDG_DATA_HOME: $HOME/.local/share - XDG_CONFIG_HOME: $HOME/.config - XDG_DATA_DIRS: /usr/share:/usr/local/share - XDG_CONFIG_DIRS: /etc/xdg Platforms with non-standard filesystems (like NixOS) will correctly set up those environment variables, allowing softwares to work unmodified. In order to make integration as simple as possible, we use a simple header-only dependency called XDGPP which does all the hard work for us to find the default directories. * Look for plugins in all Plugin Paths If the plugin folder was missing from one of the PluginPaths, we would immediately stop loading plugins. We now keep looking even if one of the path is missing. Co-authored-by: Nichole Mattera <me@nicholemattera.com> Co-authored-by: Robin Lambertz <unfiltered@roblab.la>
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void createDirectories() const;
void initGLFW();
void initImGui();
void deinitGLFW();
void deinitImGui();
GLFWwindow* m_window = nullptr;
float m_globalScale = 1.0f, m_fontScale = 1.0f;
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bool m_fpsVisible = false;
bool m_demoWindowOpen = false;
bool m_layoutConfigured = false;
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static inline std::tuple<int, int> s_currShortcut = { -1, -1 };
std::list<std::string> m_recentFiles;
};
}