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ImHex/plugins/builtin/source/content/fonts.cpp

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#include <imgui_internal.h>
#include <hex/api/imhex_api.hpp>
#include <romfs/romfs.hpp>
#include <hex/helpers/utils.hpp>
#include <fonts/fontawesome_font.h>
#include <fonts/codicons_font.h>
#include <imgui_freetype.h>
namespace hex::plugin::builtin {
void loadFonts() {
using namespace ImHexApi::Fonts;
/**
* !!IMPORTANT!!
* Always load the font files in decreasing size of their glyphs. This will make the rasterize be more
* efficient when packing the glyphs into the font atlas and therefor make the atlas much smaller.
*/
ImHexApi::Fonts::loadFont("Font Awesome 5", romfs::get("fonts/fontawesome.otf").span<u8>(),
{
{ glyph(ICON_FA_BACKSPACE), glyph(ICON_FA_INFINITY), glyph(ICON_FA_TACHOMETER_ALT), glyph(ICON_FA_MICROCHIP), glyph(ICON_FA_CODE_BRANCH) }
},
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{ 0, 0 });
ImHexApi::Fonts::loadFont("VS Codicons", romfs::get("fonts/codicons.ttf").span<u8>(),
{
{ ICON_MIN_VS, ICON_MAX_VS }
},
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{ 0, -1_scaled });
ImHexApi::Fonts::loadFont("Unifont", romfs::get("fonts/unifont.otf").span<u8>());
}
}