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ImHex/plugins/builtin/source/content/data_processor_nodes.cpp

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#include <hex/plugin.hpp>
#include "math_evaluator.hpp"
#include <hex/helpers/crypto.hpp>
namespace hex::plugin::builtin {
class NodeInteger : public dp::Node {
public:
NodeInteger() : Node("Integer", { dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "Value") }) {}
void drawNode() override {
ImGui::TextUnformatted("0x"); ImGui::SameLine(0, 0);
ImGui::PushItemWidth(100);
ImGui::InputScalar("##integerValue", ImGuiDataType_U64, &this->m_value, nullptr, nullptr, "%llx", ImGuiInputTextFlags_CharsHexadecimal);
ImGui::PopItemWidth();
}
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void process() override {
std::vector<u8> data(sizeof(this->m_value), 0);
std::memcpy(data.data(), &this->m_value, sizeof(u64));
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this->setBufferOnOutput(0, data);
}
private:
u64 m_value = 0;
};
class NodeFloat : public dp::Node {
public:
NodeFloat() : Node("Float", { dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Float, "Value") }) {}
void drawNode() override {
ImGui::PushItemWidth(100);
ImGui::InputScalar("##floatValue", ImGuiDataType_Float, &this->m_value, nullptr, nullptr, "%f", ImGuiInputTextFlags_CharsDecimal);
ImGui::PopItemWidth();
}
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void process() override {
std::vector<u8> data;
data.resize(sizeof(this->m_value));
std::copy(&this->m_value, &this->m_value + 1, data.data());
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this->setBufferOnOutput(0, data);
}
private:
float m_value = 0;
};
class NodeRGBA8 : public dp::Node {
public:
NodeRGBA8() : Node("RGBA8 Color", { dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "Red"),
dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "Green"),
dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "Blue"),
dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "Alpha")}) {}
void drawNode() override {
ImGui::PushItemWidth(200);
ImGui::ColorPicker4("##colorPicker", &this->m_color.Value.x, ImGuiColorEditFlags_AlphaBar);
ImGui::PopItemWidth();
}
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void process() override {
this->setBufferOnOutput(0, hex::toBytes<u64>(this->m_color.Value.x * 0xFF));
this->setBufferOnOutput(1, hex::toBytes<u64>(this->m_color.Value.y * 0xFF));
this->setBufferOnOutput(2, hex::toBytes<u64>(this->m_color.Value.z * 0xFF));
this->setBufferOnOutput(3, hex::toBytes<u64>(this->m_color.Value.w * 0xFF));
}
private:
ImColor m_color;
};
class NodeDisplayInteger : public dp::Node {
public:
NodeDisplayInteger() : Node("Display Integer", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "Value") }) {}
void drawNode() override {
ImGui::PushItemWidth(150);
if (this->m_value.has_value())
ImGui::Text("0x%llx", this->m_value.value());
else
ImGui::TextUnformatted("???");
ImGui::PopItemWidth();
}
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void process() override {
auto input = this->getIntegerOnInput(0);
if (!input.has_value()) {
this->m_value.reset();
return;
}
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this->m_value = input.value();
}
private:
std::optional<u64> m_value = 0;
};
class NodeDisplayFloat : public dp::Node {
public:
NodeDisplayFloat() : Node("Display Float", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Float, "Value") }) {}
void drawNode() override {
ImGui::PushItemWidth(150);
if (this->m_value.has_value())
ImGui::Text("%f", this->m_value.value());
else
ImGui::TextUnformatted("???");
ImGui::PopItemWidth();
}
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void process() override {
auto input = this->getFloatOnInput(0);
if (!input.has_value()) {
this->m_value.reset();
return;
}
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this->m_value = input.value();
}
private:
std::optional<float> m_value = 0;
};
class NodeBitwiseNOT : public dp::Node {
public:
NodeBitwiseNOT() : Node("Bitwise NOT", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "Input"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "Output") }) {}
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void process() override {
auto input = this->getBufferOnInput(0);
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if (!input.has_value())
return;
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std::vector<u8> output = input.value();
for (auto &byte : output)
byte = ~byte;
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this->setBufferOnOutput(1, output);
}
};
class NodeBitwiseAND : public dp::Node {
public:
NodeBitwiseAND() : Node("Bitwise AND", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "Input A"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "Input B"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "Output") }) {}
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void process() override {
auto inputA = this->getBufferOnInput(0);
auto inputB = this->getBufferOnInput(1);
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if (!inputA.has_value() || !inputB.has_value())
return;
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std::vector<u8> output(std::min(inputA->size(), inputB->size()), 0x00);
for (u32 i = 0; i < output.size(); i++)
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output[i] = inputA.value()[i] & inputB.value()[i];
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this->setBufferOnOutput(2, output);
}
};
class NodeBitwiseOR : public dp::Node {
public:
NodeBitwiseOR() : Node("Bitwise OR", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "Input A"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "Input B"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "Output") }) {}
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void process() override {
auto inputA = this->getBufferOnInput(0);
auto inputB = this->getBufferOnInput(1);
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if (!inputA.has_value() || !inputB.has_value())
return;
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std::vector<u8> output(std::min(inputA->size(), inputB->size()), 0x00);
for (u32 i = 0; i < output.size(); i++)
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output[i] = inputA.value()[i] | inputB.value()[i];
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this->setBufferOnOutput(2, output);
}
};
class NodeBitwiseXOR : public dp::Node {
public:
NodeBitwiseXOR() : Node("Bitwise XOR", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "Input A"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "Input B"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "Output") }) {}
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void process() override {
auto inputA = this->getBufferOnInput(0);
auto inputB = this->getBufferOnInput(1);
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if (!inputA.has_value() || !inputB.has_value())
return;
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std::vector<u8> output(std::min(inputA->size(), inputB->size()), 0x00);
for (u32 i = 0; i < output.size(); i++)
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output[i] = inputA.value()[i] ^ inputB.value()[i];
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this->setBufferOnOutput(2, output);
}
};
class NodeReadData : public dp::Node {
public:
NodeReadData() : Node("Read Data", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "Address"),
dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "Size"),
dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "Data")
}) { }
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void process() override {
auto address = this->getIntegerOnInput(0);
auto size = this->getIntegerOnInput(1);
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if (!address.has_value() || !size.has_value())
return;
std::vector<u8> data;
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data.resize(size.value());
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SharedData::currentProvider->readRaw(address.value(), data.data(), size.value());
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this->setBufferOnOutput(2, data);
}
};
class NodeWriteData : public dp::Node {
public:
NodeWriteData() : Node("Write Data", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "Address"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "Data") }) {}
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void process() override {
auto address = this->getIntegerOnInput(0);
auto data = this->getBufferOnInput(1);
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if (!address.has_value() || !data.has_value())
return;
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this->setOverlayData(address.value(), data.value());
}
};
class NodeCastIntegerToBuffer : public dp::Node {
public:
NodeCastIntegerToBuffer() : Node("Integer to Buffer", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "In"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "Out") }) {}
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void process() override {
auto input = this->getIntegerOnInput(0);
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if (!input.has_value())
return;
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std::vector<u8> output(sizeof(u64), 0x00);
std::memcpy(output.data(), &input.value(), sizeof(u64));
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this->setBufferOnOutput(1, output);
}
};
class NodeCastBufferToInteger : public dp::Node {
public:
NodeCastBufferToInteger() : Node("Buffer to Integer", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "In"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "Out") }) {}
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void process() override {
auto input = this->getBufferOnInput(0);
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if (!input.has_value())
return;
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u64 output;
std::memcpy(&output, input->data(), sizeof(u64));
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this->setIntegerOnOutput(1, output);
}
};
class NodeIf : public dp::Node {
public:
NodeIf() : Node("If", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "Condition"),
dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "True"),
dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "False"),
dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "Output") }) {}
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void process() override {
auto cond = this->getIntegerOnInput(0);
auto trueData = this->getBufferOnInput(1);
auto falseData = this->getBufferOnInput(2);
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if (!cond.has_value() || !trueData.has_value() || !falseData.has_value())
return;
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if (cond.value() != 0)
this->setBufferOnOutput(3, trueData.value());
else
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this->setBufferOnOutput(3, falseData.value());
}
};
class NodeEquals : public dp::Node {
public:
NodeEquals() : Node("Equals", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "Input A"),
dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "Input B"),
dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "Output") }) {}
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void process() override {
auto inputA = this->getIntegerOnInput(0);
auto inputB = this->getIntegerOnInput(1);
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if (!inputA.has_value() || !inputB.has_value())
return;
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this->setIntegerOnOutput(2, inputA.value() == inputB.value());
}
};
class NodeNot : public dp::Node {
public:
NodeNot() : Node("Not", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "Input"),
dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "Output") }) {}
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void process() override {
auto input = this->getIntegerOnInput(0);
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if (!input.has_value())
return;
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this->setIntegerOnOutput(1, !input.value());
}
};
class NodeGreaterThan : public dp::Node {
public:
NodeGreaterThan() : Node("Greater Than", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "Input A"),
dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "Input B"),
dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "Output") }) {}
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void process() override {
auto inputA = this->getIntegerOnInput(0);
auto inputB = this->getIntegerOnInput(1);
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if (!inputA.has_value() || !inputB.has_value())
return;
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this->setIntegerOnOutput(2, inputA.value() > inputB.value());
}
};
class NodeLessThan : public dp::Node {
public:
NodeLessThan() : Node("Less Than", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "Input A"),
dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "Input B"),
dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "Output") }) {}
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void process() override {
auto inputA = this->getIntegerOnInput(0);
auto inputB = this->getIntegerOnInput(1);
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if (!inputA.has_value() || !inputB.has_value())
return;
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this->setIntegerOnOutput(2, inputA.value() < inputB.value());
}
};
class NodeBoolAND : public dp::Node {
public:
NodeBoolAND() : Node("Boolean AND", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "Input A"),
dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "Input B"),
dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "Output") }) {}
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void process() override {
auto inputA = this->getIntegerOnInput(0);
auto inputB = this->getIntegerOnInput(1);
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if (!inputA.has_value() || !inputB.has_value())
return;
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this->setIntegerOnOutput(2, inputA.value() && inputB.value());
}
};
class NodeBoolOR : public dp::Node {
public:
NodeBoolOR() : Node("Boolean OR", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "Input A"),
dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "Input B"),
dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "Output") }) {}
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void process() override {
auto inputA = this->getIntegerOnInput(0);
auto inputB = this->getIntegerOnInput(1);
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if (!inputA.has_value() || !inputB.has_value())
return;
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this->setIntegerOnOutput(2, inputA.value() || inputB.value());
}
};
void registerDataProcessorNodes() {
ContentRegistry::DataProcessorNode::add<NodeInteger>("Constants", "Integer");
ContentRegistry::DataProcessorNode::add<NodeFloat>("Constants", "Float");
ContentRegistry::DataProcessorNode::add<NodeRGBA8>("Constants", "RGBA8 Color");
ContentRegistry::DataProcessorNode::add<NodeDisplayInteger>("Display", "Integer");
ContentRegistry::DataProcessorNode::add<NodeDisplayFloat>("Display", "Float");
ContentRegistry::DataProcessorNode::add<NodeReadData>("Data Access", "Read");
ContentRegistry::DataProcessorNode::add<NodeWriteData>("Data Access", "Write");
ContentRegistry::DataProcessorNode::add<NodeCastIntegerToBuffer>("Casting", "Integer to Buffer");
ContentRegistry::DataProcessorNode::add<NodeCastBufferToInteger>("Casting", "Buffer to Integer");
ContentRegistry::DataProcessorNode::add<NodeIf>("Control Flow", "If");
ContentRegistry::DataProcessorNode::add<NodeEquals>("Control Flow", "Equals");
ContentRegistry::DataProcessorNode::add<NodeNot>("Control Flow", "Not");
ContentRegistry::DataProcessorNode::add<NodeGreaterThan>("Control Flow", "Greater Than");
ContentRegistry::DataProcessorNode::add<NodeLessThan>("Control Flow", "Less Than");
ContentRegistry::DataProcessorNode::add<NodeBoolAND>("Control Flow", "AND");
ContentRegistry::DataProcessorNode::add<NodeBoolOR>("Control Flow", "OR");
ContentRegistry::DataProcessorNode::add<NodeBitwiseAND>("Bitwise Operations", "AND");
ContentRegistry::DataProcessorNode::add<NodeBitwiseOR>("Bitwise Operations", "OR");
ContentRegistry::DataProcessorNode::add<NodeBitwiseXOR>("Bitwise Operations", "XOR");
ContentRegistry::DataProcessorNode::add<NodeBitwiseNOT>("Bitwise Operations", "NOT");
}
}