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ImHex/plugins/builtin/source/content/views/view_theme_manager.cpp

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#include "content/views/view_theme_manager.hpp"
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#include <hex/api/content_registry.hpp>
#include <hex/api/theme_manager.hpp>
#include <wolv/io/file.hpp>
namespace hex::plugin::builtin {
ViewThemeManager::ViewThemeManager() : View::Floating("hex.builtin.view.theme_manager.name") {
ContentRegistry::Interface::addMenuItem({ "hex.builtin.menu.extras", "hex.builtin.view.theme_manager.name" }, 2000, Shortcut::None, [&, this] {
this->getWindowOpenState() = true;
});
}
void ViewThemeManager::drawContent() {
ImGuiExt::Header("hex.builtin.view.theme_manager.colors"_lang, true);
// Draw theme handlers
ImGui::PushID(1);
// Loop over each theme handler
bool anyColorHovered = false;
for (auto &[name, handler] : ThemeManager::getThemeHandlers()) {
// Create a new collapsable header for each category
if (ImGui::CollapsingHeader(name.c_str())) {
// Loop over all the individual theme settings
for (auto &[colorName, colorId] : handler.colorMap) {
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if (m_startingColor.has_value()) {
if (m_hoveredColorId == colorId && m_hoveredHandlerName == name) {
handler.setFunction(colorId, m_startingColor.value());
}
}
// Get the current color value
auto color = handler.getFunction(colorId);
// Draw a color picker for the color
if (ImGui::ColorEdit4(colorName.c_str(), reinterpret_cast<float*>(&color.Value), ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_AlphaBar | ImGuiColorEditFlags_AlphaPreviewHalf)) {
// Update the color value
handler.setFunction(colorId, color);
EventThemeChanged::post();
}
if (ImGui::IsItemHovered()) {
anyColorHovered = true;
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if (!m_hoveredColorId.has_value()) {
m_hoveredColorId = colorId;
m_startingColor = color;
m_hoveredHandlerName = name;
}
}
}
}
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if (m_hoveredHandlerName == name && m_startingColor.has_value() && m_hoveredColorId.has_value()) {
auto flashingColor = m_startingColor.value();
const float flashProgress = std::min(1.0F, (1.0F + sinf(ImGui::GetTime() * 6)) / 2.0F);
flashingColor.Value.x = std::lerp(flashingColor.Value.x / 2, 1.0F, flashProgress);
flashingColor.Value.y = std::lerp(flashingColor.Value.y / 2, 1.0F, flashProgress);
flashingColor.Value.z = flashingColor.Value.z / 2;
flashingColor.Value.w = 1.0F;
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handler.setFunction(*m_hoveredColorId, flashingColor);
if (!anyColorHovered) {
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handler.setFunction(m_hoveredColorId.value(), m_startingColor.value());
m_startingColor.reset();
m_hoveredColorId.reset();
}
}
}
ImGui::PopID();
ImGuiExt::Header("hex.builtin.view.theme_manager.styles"_lang);
// Draw style handlers
ImGui::PushID(2);
// Loop over each style handler
for (auto &[name, handler] : ThemeManager::getStyleHandlers()) {
// Create a new collapsable header for each category
if (ImGui::CollapsingHeader(name.c_str())) {
// Loop over all the individual style settings
for (auto &[styleName, style] : handler.styleMap) {
// Get the current style value
auto &[value, min, max, needsScaling] = style;
// Styles can either be floats or ImVec2s
// Determine which one it is and draw the appropriate slider
if (auto floatValue = std::get_if<float*>(&value); floatValue != nullptr) {
if (ImGui::SliderFloat(styleName.c_str(), *floatValue, min, max, "%.1f")) {
EventThemeChanged::post();
}
} else if (auto vecValue = std::get_if<ImVec2*>(&value); vecValue != nullptr) {
if (ImGui::SliderFloat2(styleName.c_str(), &(*vecValue)->x, min, max, "%.1f")) {
EventThemeChanged::post();
}
}
}
}
}
ImGui::PopID();
// Draw export settings
ImGuiExt::Header("hex.builtin.view.theme_manager.export"_lang);
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ImGuiExt::InputTextIcon("hex.builtin.view.theme_manager.export.name"_lang, ICON_VS_SYMBOL_KEY, m_themeName);
// Draw the export buttons
if (ImGui::Button("hex.builtin.view.theme_manager.save_theme"_lang, ImVec2(ImGui::GetContentRegionAvail().x, 0))) {
fs::openFileBrowser(fs::DialogMode::Save, { { "ImHex Theme", "json" } }, [this](const std::fs::path &path){
// Export the current theme as json
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auto json = ThemeManager::exportCurrentTheme(m_themeName);
// Write the json to the file
wolv::io::File outputFile(path, wolv::io::File::Mode::Create);
outputFile.writeString(json.dump(4));
});
}
}
}