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ImHex/lib/libimhex/source/api/content_registry.cpp

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#include <hex/api/content_registry.hpp>
#include <hex/helpers/shared_data.hpp>
#include <hex/helpers/paths.hpp>
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#include <hex/helpers/logger.hpp>
#include <filesystem>
#include <fstream>
#include <nlohmann/json.hpp>
namespace hex {
/* Settings */
void ContentRegistry::Settings::load() {
bool loaded = false;
sys/build: Properly support per-system metadata file paths (#181) * sys: Move away from metadata paths next to executable in the application Build system doesn't properly install / pack stuff yet * build: Updated README to contain better install instructions * sys: Search for imhex resource files in ~/Application Support * sys: MAX_PATH -> PATH_MAX * sys: Seach for imhex resource files in Application Support using NSFileManager (#180) * sys: Allow for multiple file search paths Also use install prefix instead of just /usr on Linux * build: Fixed IMHEX_INSTALL_PREFIX macro definition * build: Fix duplicate switch entry on Linux * docs: Updated readme to properly reflect new paths and dependencies * sys: Install files in their proper paths on linux (#183) * Install files in their proper paths on linux * Only create user directories * Follow the XDG specification on linux XDG specification specifies how to find config and data directories on linux systems. Specifically, it says this: - Data should be written to $XDG_DATA_HOME - Config should be written to $XDG_CONFIG_HOME - Data should be read from $XDG_DATA_HOME:$XDG_DATA_DIRS - Config should be read from $XDG_CONFIG_HOME:$XDG_CONFIG_DIRS The default values are this: - XDG_DATA_HOME: $HOME/.local/share - XDG_CONFIG_HOME: $HOME/.config - XDG_DATA_DIRS: /usr/share:/usr/local/share - XDG_CONFIG_DIRS: /etc/xdg Platforms with non-standard filesystems (like NixOS) will correctly set up those environment variables, allowing softwares to work unmodified. In order to make integration as simple as possible, we use a simple header-only dependency called XDGPP which does all the hard work for us to find the default directories. * Look for plugins in all Plugin Paths If the plugin folder was missing from one of the PluginPaths, we would immediately stop loading plugins. We now keep looking even if one of the path is missing. Co-authored-by: Nichole Mattera <me@nicholemattera.com> Co-authored-by: Robin Lambertz <unfiltered@roblab.la>
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for (const auto &dir : hex::getPath(ImHexPath::Config)) {
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std::ifstream settingsFile(dir / "settings.json");
sys/build: Properly support per-system metadata file paths (#181) * sys: Move away from metadata paths next to executable in the application Build system doesn't properly install / pack stuff yet * build: Updated README to contain better install instructions * sys: Search for imhex resource files in ~/Application Support * sys: MAX_PATH -> PATH_MAX * sys: Seach for imhex resource files in Application Support using NSFileManager (#180) * sys: Allow for multiple file search paths Also use install prefix instead of just /usr on Linux * build: Fixed IMHEX_INSTALL_PREFIX macro definition * build: Fix duplicate switch entry on Linux * docs: Updated readme to properly reflect new paths and dependencies * sys: Install files in their proper paths on linux (#183) * Install files in their proper paths on linux * Only create user directories * Follow the XDG specification on linux XDG specification specifies how to find config and data directories on linux systems. Specifically, it says this: - Data should be written to $XDG_DATA_HOME - Config should be written to $XDG_CONFIG_HOME - Data should be read from $XDG_DATA_HOME:$XDG_DATA_DIRS - Config should be read from $XDG_CONFIG_HOME:$XDG_CONFIG_DIRS The default values are this: - XDG_DATA_HOME: $HOME/.local/share - XDG_CONFIG_HOME: $HOME/.config - XDG_DATA_DIRS: /usr/share:/usr/local/share - XDG_CONFIG_DIRS: /etc/xdg Platforms with non-standard filesystems (like NixOS) will correctly set up those environment variables, allowing softwares to work unmodified. In order to make integration as simple as possible, we use a simple header-only dependency called XDGPP which does all the hard work for us to find the default directories. * Look for plugins in all Plugin Paths If the plugin folder was missing from one of the PluginPaths, we would immediately stop loading plugins. We now keep looking even if one of the path is missing. Co-authored-by: Nichole Mattera <me@nicholemattera.com> Co-authored-by: Robin Lambertz <unfiltered@roblab.la>
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if (settingsFile.good()) {
settingsFile >> getSettingsData();
loaded = true;
sys/build: Properly support per-system metadata file paths (#181) * sys: Move away from metadata paths next to executable in the application Build system doesn't properly install / pack stuff yet * build: Updated README to contain better install instructions * sys: Search for imhex resource files in ~/Application Support * sys: MAX_PATH -> PATH_MAX * sys: Seach for imhex resource files in Application Support using NSFileManager (#180) * sys: Allow for multiple file search paths Also use install prefix instead of just /usr on Linux * build: Fixed IMHEX_INSTALL_PREFIX macro definition * build: Fix duplicate switch entry on Linux * docs: Updated readme to properly reflect new paths and dependencies * sys: Install files in their proper paths on linux (#183) * Install files in their proper paths on linux * Only create user directories * Follow the XDG specification on linux XDG specification specifies how to find config and data directories on linux systems. Specifically, it says this: - Data should be written to $XDG_DATA_HOME - Config should be written to $XDG_CONFIG_HOME - Data should be read from $XDG_DATA_HOME:$XDG_DATA_DIRS - Config should be read from $XDG_CONFIG_HOME:$XDG_CONFIG_DIRS The default values are this: - XDG_DATA_HOME: $HOME/.local/share - XDG_CONFIG_HOME: $HOME/.config - XDG_DATA_DIRS: /usr/share:/usr/local/share - XDG_CONFIG_DIRS: /etc/xdg Platforms with non-standard filesystems (like NixOS) will correctly set up those environment variables, allowing softwares to work unmodified. In order to make integration as simple as possible, we use a simple header-only dependency called XDGPP which does all the hard work for us to find the default directories. * Look for plugins in all Plugin Paths If the plugin folder was missing from one of the PluginPaths, we would immediately stop loading plugins. We now keep looking even if one of the path is missing. Co-authored-by: Nichole Mattera <me@nicholemattera.com> Co-authored-by: Robin Lambertz <unfiltered@roblab.la>
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break;
}
}
if (!loaded)
ContentRegistry::Settings::store();
}
void ContentRegistry::Settings::store() {
sys/build: Properly support per-system metadata file paths (#181) * sys: Move away from metadata paths next to executable in the application Build system doesn't properly install / pack stuff yet * build: Updated README to contain better install instructions * sys: Search for imhex resource files in ~/Application Support * sys: MAX_PATH -> PATH_MAX * sys: Seach for imhex resource files in Application Support using NSFileManager (#180) * sys: Allow for multiple file search paths Also use install prefix instead of just /usr on Linux * build: Fixed IMHEX_INSTALL_PREFIX macro definition * build: Fix duplicate switch entry on Linux * docs: Updated readme to properly reflect new paths and dependencies * sys: Install files in their proper paths on linux (#183) * Install files in their proper paths on linux * Only create user directories * Follow the XDG specification on linux XDG specification specifies how to find config and data directories on linux systems. Specifically, it says this: - Data should be written to $XDG_DATA_HOME - Config should be written to $XDG_CONFIG_HOME - Data should be read from $XDG_DATA_HOME:$XDG_DATA_DIRS - Config should be read from $XDG_CONFIG_HOME:$XDG_CONFIG_DIRS The default values are this: - XDG_DATA_HOME: $HOME/.local/share - XDG_CONFIG_HOME: $HOME/.config - XDG_DATA_DIRS: /usr/share:/usr/local/share - XDG_CONFIG_DIRS: /etc/xdg Platforms with non-standard filesystems (like NixOS) will correctly set up those environment variables, allowing softwares to work unmodified. In order to make integration as simple as possible, we use a simple header-only dependency called XDGPP which does all the hard work for us to find the default directories. * Look for plugins in all Plugin Paths If the plugin folder was missing from one of the PluginPaths, we would immediately stop loading plugins. We now keep looking even if one of the path is missing. Co-authored-by: Nichole Mattera <me@nicholemattera.com> Co-authored-by: Robin Lambertz <unfiltered@roblab.la>
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for (const auto &dir : hex::getPath(ImHexPath::Config)) {
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std::ofstream settingsFile(dir / "settings.json", std::ios::trunc);
sys/build: Properly support per-system metadata file paths (#181) * sys: Move away from metadata paths next to executable in the application Build system doesn't properly install / pack stuff yet * build: Updated README to contain better install instructions * sys: Search for imhex resource files in ~/Application Support * sys: MAX_PATH -> PATH_MAX * sys: Seach for imhex resource files in Application Support using NSFileManager (#180) * sys: Allow for multiple file search paths Also use install prefix instead of just /usr on Linux * build: Fixed IMHEX_INSTALL_PREFIX macro definition * build: Fix duplicate switch entry on Linux * docs: Updated readme to properly reflect new paths and dependencies * sys: Install files in their proper paths on linux (#183) * Install files in their proper paths on linux * Only create user directories * Follow the XDG specification on linux XDG specification specifies how to find config and data directories on linux systems. Specifically, it says this: - Data should be written to $XDG_DATA_HOME - Config should be written to $XDG_CONFIG_HOME - Data should be read from $XDG_DATA_HOME:$XDG_DATA_DIRS - Config should be read from $XDG_CONFIG_HOME:$XDG_CONFIG_DIRS The default values are this: - XDG_DATA_HOME: $HOME/.local/share - XDG_CONFIG_HOME: $HOME/.config - XDG_DATA_DIRS: /usr/share:/usr/local/share - XDG_CONFIG_DIRS: /etc/xdg Platforms with non-standard filesystems (like NixOS) will correctly set up those environment variables, allowing softwares to work unmodified. In order to make integration as simple as possible, we use a simple header-only dependency called XDGPP which does all the hard work for us to find the default directories. * Look for plugins in all Plugin Paths If the plugin folder was missing from one of the PluginPaths, we would immediately stop loading plugins. We now keep looking even if one of the path is missing. Co-authored-by: Nichole Mattera <me@nicholemattera.com> Co-authored-by: Robin Lambertz <unfiltered@roblab.la>
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if (settingsFile.good()) {
settingsFile << getSettingsData();
break;
}
}
}
void ContentRegistry::Settings::add(const std::string &unlocalizedCategory, const std::string &unlocalizedName, s64 defaultValue, const ContentRegistry::Settings::Callback &callback) {
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log::info("Registered new integer setting: [{}]: {}", unlocalizedCategory, unlocalizedName);
ContentRegistry::Settings::getEntries()[unlocalizedCategory.c_str()].emplace_back(Entry{ unlocalizedName.c_str(), callback });
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auto &json = getSettingsData();
if (!json.contains(unlocalizedCategory))
json[unlocalizedCategory] = nlohmann::json::object();
if (!json[unlocalizedCategory].contains(unlocalizedName) || !json[unlocalizedCategory][unlocalizedName].is_number())
json[unlocalizedCategory][unlocalizedName] = int(defaultValue);
}
void ContentRegistry::Settings::add(const std::string &unlocalizedCategory, const std::string &unlocalizedName, const std::string &defaultValue, const ContentRegistry::Settings::Callback &callback) {
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log::info("Registered new string setting: [{}]: {}", unlocalizedCategory, unlocalizedName);
ContentRegistry::Settings::getEntries()[unlocalizedCategory].emplace_back(Entry{ unlocalizedName, callback });
auto &json = getSettingsData();
if (!json.contains(unlocalizedCategory))
json[unlocalizedCategory] = nlohmann::json::object();
if (!json[unlocalizedCategory].contains(unlocalizedName) || !json[unlocalizedCategory][unlocalizedName].is_string())
json[unlocalizedCategory][unlocalizedName] = std::string(defaultValue);
}
void ContentRegistry::Settings::write(const std::string &unlocalizedCategory, const std::string &unlocalizedName, s64 value) {
auto &json = getSettingsData();
if (!json.contains(unlocalizedCategory))
json[unlocalizedCategory] = nlohmann::json::object();
json[unlocalizedCategory][unlocalizedName] = value;
}
void ContentRegistry::Settings::write(const std::string &unlocalizedCategory, const std::string &unlocalizedName, const std::string &value) {
auto &json = getSettingsData();
if (!json.contains(unlocalizedCategory))
json[unlocalizedCategory] = nlohmann::json::object();
json[unlocalizedCategory][unlocalizedName] = value;
}
void ContentRegistry::Settings::write(const std::string &unlocalizedCategory, const std::string &unlocalizedName, const std::vector<std::string>& value) {
auto &json = getSettingsData();
if (!json.contains(unlocalizedCategory))
json[unlocalizedCategory] = nlohmann::json::object();
json[unlocalizedCategory][unlocalizedName] = value;
}
s64 ContentRegistry::Settings::read(const std::string &unlocalizedCategory, const std::string &unlocalizedName, s64 defaultValue) {
auto &json = getSettingsData();
if (!json.contains(unlocalizedCategory))
return defaultValue;
if (!json[unlocalizedCategory].contains(unlocalizedName))
return defaultValue;
if (!json[unlocalizedCategory][unlocalizedName].is_number())
json[unlocalizedCategory][unlocalizedName] = defaultValue;
return json[unlocalizedCategory][unlocalizedName].get<s64>();
}
std::string ContentRegistry::Settings::read(const std::string &unlocalizedCategory, const std::string &unlocalizedName, const std::string &defaultValue) {
auto &json = getSettingsData();
if (!json.contains(unlocalizedCategory))
return defaultValue;
if (!json[unlocalizedCategory].contains(unlocalizedName))
return defaultValue;
if (!json[unlocalizedCategory][unlocalizedName].is_string())
json[unlocalizedCategory][unlocalizedName] = defaultValue;
return json[unlocalizedCategory][unlocalizedName].get<std::string>();
}
std::vector<std::string> ContentRegistry::Settings::read(const std::string &unlocalizedCategory, const std::string &unlocalizedName, const std::vector<std::string>& defaultValue) {
auto &json = getSettingsData();
if (!json.contains(unlocalizedCategory))
return defaultValue;
if (!json[unlocalizedCategory].contains(unlocalizedName))
return defaultValue;
if (!json[unlocalizedCategory][unlocalizedName].is_array())
json[unlocalizedCategory][unlocalizedName] = defaultValue;
if (!json[unlocalizedCategory][unlocalizedName].array().empty() && !json[unlocalizedCategory][unlocalizedName][0].is_string())
json[unlocalizedCategory][unlocalizedName] = defaultValue;
return json[unlocalizedCategory][unlocalizedName].get<std::vector<std::string>>();
}
std::map<std::string, std::vector<ContentRegistry::Settings::Entry>>& ContentRegistry::Settings::getEntries() {
return SharedData::settingsEntries;
}
nlohmann::json ContentRegistry::Settings::getSetting(const std::string &unlocalizedCategory, const std::string &unlocalizedName) {
auto &settings = getSettingsData();
if (!settings.contains(unlocalizedCategory)) return { };
if (!settings[unlocalizedCategory].contains(unlocalizedName)) return { };
return settings[unlocalizedCategory][unlocalizedName];
}
nlohmann::json& ContentRegistry::Settings::getSettingsData() {
return SharedData::settingsJson;
}
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/* Command Palette Commands */
void ContentRegistry::CommandPaletteCommands::add(ContentRegistry::CommandPaletteCommands::Type type, const std::string &command, const std::string &unlocalizedDescription, const std::function<std::string(std::string)> &displayCallback, const std::function<void(std::string)> &executeCallback) {
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log::info("Registered new command palette command: {}", command);
getEntries().push_back(ContentRegistry::CommandPaletteCommands::Entry{ type, command, unlocalizedDescription, displayCallback, executeCallback });
}
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std::vector<ContentRegistry::CommandPaletteCommands::Entry>& ContentRegistry::CommandPaletteCommands::getEntries() {
return SharedData::commandPaletteCommands;
}
/* Pattern Language Functions */
static std::string getFunctionName(const ContentRegistry::PatternLanguage::Namespace &ns, const std::string &name) {
std::string functionName;
for (auto &scope : ns)
functionName += scope + "::";
functionName += name;
return functionName;
}
void ContentRegistry::PatternLanguage::addFunction(const Namespace &ns, const std::string &name, u32 parameterCount, const ContentRegistry::PatternLanguage::Callback &func) {
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log::info("Registered new pattern language function: {}", getFunctionName(ns, name));
getFunctions()[getFunctionName(ns, name)] = Function { parameterCount, func, false };
}
void ContentRegistry::PatternLanguage::addDangerousFunction(const Namespace &ns, const std::string &name, u32 parameterCount, const ContentRegistry::PatternLanguage::Callback &func) {
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log::info("Registered new dangerous pattern language function: {}", getFunctionName(ns, name));
getFunctions()[getFunctionName(ns, name)] = Function { parameterCount, func, true };
}
std::map<std::string, ContentRegistry::PatternLanguage::Function>& ContentRegistry::PatternLanguage::getFunctions() {
return SharedData::patternLanguageFunctions;
}
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/* Views */
void ContentRegistry::Views::impl::add(View *view) {
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log::info("Registered new view: {}", view->getUnlocalizedName());
getEntries().emplace_back(view);
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}
std::vector<View*>& ContentRegistry::Views::getEntries() {
return SharedData::views;
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}
/* Tools */
void ContentRegistry::Tools:: add(const std::string &unlocalizedName, const std::function<void()> &function) {
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log::info("Registered new tool: {}", unlocalizedName);
getEntries().emplace_back(impl::Entry{ unlocalizedName, function });
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}
std::vector<ContentRegistry::Tools::impl::Entry>& ContentRegistry::Tools::getEntries() {
return SharedData::toolsEntries;
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}
/* Data Inspector */
void ContentRegistry::DataInspector::add(const std::string &unlocalizedName, size_t requiredSize, ContentRegistry::DataInspector::impl::GeneratorFunction function) {
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log::info("Registered new data inspector format: {}", unlocalizedName);
getEntries().push_back({ unlocalizedName, requiredSize, std::move(function) });
}
std::vector<ContentRegistry::DataInspector::impl::Entry>& ContentRegistry::DataInspector::getEntries() {
return SharedData::dataInspectorEntries;
}
/* Data Processor Nodes */
void ContentRegistry::DataProcessorNode::impl::add(const impl::Entry &entry) {
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log::info("Registered new data processor node type: [{}]: ", entry.category, entry.name);
getEntries().push_back(entry);
}
void ContentRegistry::DataProcessorNode::addSeparator() {
getEntries().push_back({ "", "", []{ return nullptr; } });
}
std::vector<ContentRegistry::DataProcessorNode::impl::Entry>& ContentRegistry::DataProcessorNode::getEntries() {
return SharedData::dataProcessorNodes;
}
/* Languages */
void ContentRegistry::Language::registerLanguage(const std::string &name, const std::string &languageCode) {
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log::info("Registered new language: {} ({})", name, languageCode);
getLanguages().insert({ languageCode, name });
}
void ContentRegistry::Language::addLocalizations(const std::string &languageCode, const LanguageDefinition &definition) {
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log::info("Registered new localization for language {} with {} entries", languageCode, definition.getEntries().size());
getLanguageDefinitions()[languageCode].push_back(definition);
}
std::map<std::string, std::string>& ContentRegistry::Language::getLanguages() {
return SharedData::languageNames;
}
std::map<std::string, std::vector<LanguageDefinition>>& ContentRegistry::Language::getLanguageDefinitions() {
return SharedData::languageDefinitions;
}
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/* Interface */
void ContentRegistry::Interface::addWelcomeScreenEntry(const ContentRegistry::Interface::DrawCallback &function) {
getWelcomeScreenEntries().push_back(function);
}
void ContentRegistry::Interface::addFooterItem(const ContentRegistry::Interface::DrawCallback &function){
getFooterItems().push_back(function);
}
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void ContentRegistry::Interface::addToolbarItem(const ContentRegistry::Interface::DrawCallback &function){
getToolbarItems().push_back(function);
}
std::vector<ContentRegistry::Interface::DrawCallback>& ContentRegistry::Interface::getWelcomeScreenEntries() {
return SharedData::welcomeScreenEntries;
}
std::vector<ContentRegistry::Interface::DrawCallback>& ContentRegistry::Interface::getFooterItems() {
return SharedData::footerItems;
}
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std::vector<ContentRegistry::Interface::DrawCallback>& ContentRegistry::Interface::getToolbarItems() {
return SharedData::toolbarItems;
}
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/* Providers */
void ContentRegistry::Provider::impl::addProviderName(const std::string &unlocalizedName) {
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log::info("Registered new provider: {}", unlocalizedName);
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SharedData::providerNames.push_back(unlocalizedName);
}
const std::vector<std::string> &ContentRegistry::Provider::getEntries() {
return SharedData::providerNames;
}
/* Data Formatters */
void ContentRegistry::DataFormatter::add(const std::string &unlocalizedName, const impl::Callback &callback) {
log::info("Registered new data formatter: {}", unlocalizedName);
ContentRegistry::DataFormatter::getEntries().push_back({ unlocalizedName, callback });
}
std::vector<ContentRegistry::DataFormatter::impl::Entry> &ContentRegistry::DataFormatter::getEntries() {
return SharedData::dataFormatters;
}
/* File Handlers */
void ContentRegistry::FileHandler::add(const std::vector<std::string> &extensions, const impl::Callback &callback) {
for (const auto &extension : extensions)
log::info("Registered new data handler for extensions: {}", extension);
ContentRegistry::FileHandler::getEntries().push_back({ extensions, callback });
}
std::vector<ContentRegistry::FileHandler::impl::Entry> &ContentRegistry::FileHandler::getEntries() {
return SharedData::fileHandlers;
}
}