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ImHex/plugins/builtin/include/ui/pattern_drawer.hpp

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#pragma once
#include <pl/patterns/pattern.hpp>
#include <pl/pattern_visitor.hpp>
#include <hex/providers/provider.hpp>
namespace hex::plugin::builtin::ui {
class PatternDrawer : public pl::PatternVisitor {
public:
PatternDrawer() = default;
void draw(const std::vector<std::shared_ptr<pl::ptrn::Pattern>> &patterns, float height = 0.0F);
enum class TreeStyle {
Default = 0,
AutoExpanded = 1,
Flattened = 2
};
void setTreeStyle(TreeStyle style) { this->m_treeStyle = style; }
void reset();
private:
void draw(pl::ptrn::Pattern& pattern);
public:
void visit(pl::ptrn::PatternArrayDynamic& pattern) override;
void visit(pl::ptrn::PatternArrayStatic& pattern) override;
void visit(pl::ptrn::PatternBitfieldField& pattern) override;
void visit(pl::ptrn::PatternBitfield& pattern) override;
void visit(pl::ptrn::PatternBoolean& pattern) override;
void visit(pl::ptrn::PatternCharacter& pattern) override;
void visit(pl::ptrn::PatternEnum& pattern) override;
void visit(pl::ptrn::PatternFloat& pattern) override;
void visit(pl::ptrn::PatternPadding& pattern) override;
void visit(pl::ptrn::PatternPointer& pattern) override;
void visit(pl::ptrn::PatternSigned& pattern) override;
void visit(pl::ptrn::PatternString& pattern) override;
void visit(pl::ptrn::PatternStruct& pattern) override;
void visit(pl::ptrn::PatternUnion& pattern) override;
void visit(pl::ptrn::PatternUnsigned& pattern) override;
void visit(pl::ptrn::PatternWideCharacter& pattern) override;
void visit(pl::ptrn::PatternWideString& pattern) override;
private:
constexpr static auto ChunkSize = 512;
constexpr static auto DisplayEndStep = 64;
void drawArray(pl::ptrn::Pattern& pattern, pl::ptrn::Iteratable &iteratable, bool isInlined);
u64& getDisplayEnd(const pl::ptrn::Pattern& pattern);
void makeSelectable(const pl::ptrn::Pattern &pattern);
void drawVisualizerButton(pl::ptrn::Pattern& pattern, pl::ptrn::Iteratable &iteratable);
void drawVisualizer(const std::vector<pl::core::Token::Literal> &arguments, pl::ptrn::Pattern &pattern, pl::ptrn::Iteratable &iteratable, bool reset);
void createLeafNode(const pl::ptrn::Pattern& pattern);
bool createTreeNode(const pl::ptrn::Pattern& pattern);
void createDefaultEntry(pl::ptrn::Pattern &pattern);
void closeTreeNode(bool inlined);
bool isEditingPattern(const pl::ptrn::Pattern& pattern) const;
void resetEditing();
private:
std::map<const pl::ptrn::Pattern*, u64> m_displayEnd;
std::vector<pl::ptrn::Pattern*> m_sortedPatterns;
const pl::ptrn::Pattern *m_editingPattern = nullptr;
u64 m_editingPatternOffset = 0;
TreeStyle m_treeStyle = TreeStyle::Default;
pl::ptrn::Pattern *m_currVisualizedPattern = nullptr;
std::set<pl::ptrn::Pattern*> m_visualizedPatterns;
std::string m_lastVisualizerError;
};
}