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ImHex/plugins/libimhex/include/hex/views/view.hpp

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#pragma once
#include <hex.hpp>
#include <imgui.h>
#define IMGUI_DEFINE_MATH_OPERATORS
#include <imgui_internal.h>
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#include <imgui_imhex_extensions.h>
#include <fontawesome_font.h>
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#include <codicons_font.h>
#include <hex/api/imhex_api.hpp>
#include <hex/api/event.hpp>
#include <hex/providers/provider.hpp>
#include <hex/helpers/lang.hpp>
#include <functional>
#include <string>
#include <vector>
namespace hex {
using namespace hex::lang_literals;
class View {
public:
explicit View(std::string unlocalizedViewName);
virtual ~View() = default;
virtual void drawContent() = 0;
virtual void drawAlwaysVisible() { }
virtual void drawMenu();
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virtual bool isAvailable();
virtual bool shouldProcess() { return this->isAvailable() && this->getWindowOpenState(); }
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static void doLater(std::function<void()> &&function);
static std::vector<std::function<void()>>& getDeferedCalls();
static void drawCommonInterfaces();
static void showMessagePopup(const std::string &message);
static void showErrorPopup(const std::string &errorMessage);
static void showFatalPopup(const std::string &errorMessage);
virtual bool hasViewMenuItemEntry();
virtual ImVec2 getMinSize();
virtual ImVec2 getMaxSize();
bool& getWindowOpenState();
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[[nodiscard]] const std::string& getUnlocalizedName() const;
static void confirmButtons(const std::string &textLeft, const std::string &textRight, const std::function<void()> &leftButtonFn, const std::function<void()> &rightButtonFn);
static void discardNavigationRequests();
static inline std::string toWindowName(const std::string &unlocalizedName) {
return LangEntry(unlocalizedName) + "###" + unlocalizedName;
}
private:
std::string m_unlocalizedViewName;
bool m_windowOpen = false;
std::map<Shortcut, std::function<void()>> m_shortcuts;
friend class ShortcutManager;
};
}