2021-01-11 20:31:40 +01:00
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#pragma once
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#include <hex.hpp>
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2021-01-12 16:50:15 +01:00
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#include <concepts>
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2021-01-11 20:31:40 +01:00
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#include <functional>
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#include <map>
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#include <string>
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#include <string_view>
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#include <vector>
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#include <nlohmann/json.hpp>
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namespace hex {
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2021-01-12 16:50:15 +01:00
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class View;
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namespace lang { class ASTNode; }
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2021-01-12 16:50:15 +01:00
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/*
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The Content Registry is the heart of all features in ImHex that are in some way extendable by Plugins.
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It allows you to add/register new content that will be picked up and used by the ImHex core or by other
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plugins when needed.
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*/
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2021-01-11 20:31:40 +01:00
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class ContentRegistry {
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public:
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ContentRegistry() = delete;
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2021-01-12 16:50:15 +01:00
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/* Settings Registry. Allows adding of new entries into the ImHex preferences window. */
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2021-01-11 20:31:40 +01:00
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struct Settings {
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Settings() = delete;
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struct Entry {
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std::string name;
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std::function<bool(nlohmann::json&)> callback;
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};
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static void load();
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static void store();
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static void add(std::string_view category, std::string_view name, s64 defaultValue, const std::function<bool(nlohmann::json&)> &callback);
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static void add(std::string_view category, std::string_view name, std::string_view defaultValue, const std::function<bool(nlohmann::json&)> &callback);
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static std::map<std::string, std::vector<Entry>>& getEntries();
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static nlohmann::json& getSettingsData();
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};
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2021-01-11 21:11:03 +01:00
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2021-01-12 16:50:15 +01:00
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/* Events Registry. Allows to define new events that can be used by other plugins later on subscribe to */
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2021-01-11 21:11:03 +01:00
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struct Events {
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2021-01-11 21:42:21 +01:00
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Events() = delete;
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2021-01-11 21:11:03 +01:00
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static auto get(std::string_view name);
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};
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2021-01-11 23:02:55 +01:00
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2021-01-12 16:50:15 +01:00
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/* Command Palette Command Registry. Allows adding of new commands to the command palette */
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2021-01-11 23:02:55 +01:00
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struct CommandPaletteCommands {
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CommandPaletteCommands() = delete;
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enum class Type : u32 {
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SymbolCommand,
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KeywordCommand
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};
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struct Entry {
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Type type;
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std::string command;
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std::string description;
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std::function<std::string(std::string)> callback;
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};
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static void add(Type type, std::string_view command, std::string_view description, const std::function<std::string(std::string)> &callback);
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static std::vector<Entry>& getEntries();
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};
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/* Pattern Language Function Registry. Allows adding of new functions that may be used inside the pattern language */
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struct PatternLanguageFunctions {
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PatternLanguageFunctions() = delete;
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constexpr static u32 UnlimitedParameters = 0xFFFF'FFFF;
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constexpr static u32 MoreParametersThan = 0x8000'0000;
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constexpr static u32 LessParametersThan = 0x4000'0000;
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constexpr static u32 NoParameters = 0x0000'0000;
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struct Function {
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u32 parameterCount;
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std::function<hex::lang::ASTNode*(std::vector<hex::lang::ASTNode*>)> func;
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};
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static void add(std::string_view name, u32 parameterCount, const std::function<hex::lang::ASTNode*(std::vector<hex::lang::ASTNode*>)> &func);
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static std::map<std::string, ContentRegistry::PatternLanguageFunctions::Function>& getEntries();
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};
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/* View Registry. Allows adding of new windows */
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struct Views {
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Views() = delete;
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template<std::derived_from<View> T, typename ... Args>
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static T* add(Args&& ... args) {
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return static_cast<T*>(add(new T(std::forward<Args>(args)...)));
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}
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static std::vector<View*>& getEntries();
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private:
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static View* add(View *view);
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};
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/* Tools Registry. Allows adding new entries to the tools window */
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struct Tools {
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2021-01-13 01:24:27 +01:00
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Tools() = delete;
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2021-01-13 13:18:03 +01:00
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struct Entry {
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std::string name;
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std::function<void()> function;
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};
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2021-01-13 13:18:03 +01:00
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static void add(std::string_view name, const std::function<void()> &function);
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static std::vector<Entry>& getEntries();
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};
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2021-01-13 01:24:27 +01:00
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/* Data Inspector Registry. Allows adding of new types to the data inspector */
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struct DataInspector {
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DataInspector() = delete;
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enum class NumberDisplayStyle {
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Decimal,
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Hexadecimal,
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Octal
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};
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using DisplayFunction = std::function<void()>;
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using GeneratorFunction = std::function<DisplayFunction(const std::vector<u8>&, std::endian, NumberDisplayStyle)>;
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struct Entry {
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std::string name;
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size_t requiredSize;
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GeneratorFunction generatorFunction;
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};
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static void add(std::string_view name, size_t requiredSize, GeneratorFunction function);
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static std::vector<Entry>& getEntries();
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};
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};
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}
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