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ImHex/source/window.cpp

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#include "window.hpp"
#include <hex.hpp>
#include <iostream>
Proper DPI scaling and basic custom font (#85) * add glm to arch deps After running got `None of the required 'glm' found`. This fixes that * dist/fedora: Include file magic headers Due to differences in package names between Deb based systems, Arch Linux, and RPM based systems the package containing the development headers for file were missing from the Fedora dependencies script. This includes the package `file-devel`, which is the package which resolves the issue. In Fedora, one can identify the package providing a specific file using the verb "whatprovides" with the command dnf, e.g.: [~]$ dnf whatprovides /usr/include/magic.h Last metadata expiration check: 4 days, 0:23:05 ago on Fri 04 Dec 2020 09:06:53 AM PST. file-devel-5.39-3.fc33.i686 : Libraries and header files for file development Repo : fedora Matched from: Filename : /usr/include/magic.h file-devel-5.39-3.fc33.x86_64 : Libraries and header files for file development Repo : @System Matched from: Filename : /usr/include/magic.h file-devel-5.39-3.fc33.x86_64 : Libraries and header files for file development Repo : fedora Matched from: Filename : /usr/include/magic.h If one is unsure of the specific path, globbing may be used (but must be quoted): dnf whatprovides "*/magic.h" Resolves #48 * dist: Prevent already installed packages in ArchLinux and MSYS2. Use --needed option with pacman to prevent it. * Add script to install dependencies on Debian/Ubuntu. Tested with Xubuntu 20.04 and Debian testing (in today's Docker image bitnami/minideb). Update README.md. * ci: rework (#31) * Support non standard LLVM library names (#86) This fix openSUSE and Gentoo issue mentioned in https://github.com/WerWolv/ImHex/issues/37#issuecomment-739503138. (tested on openSUSE tumbleweed via Docker) I also took the liberty of renaming llvm_lib to llvm_demangle_lib to be more specific in the ``CMakeLists.txt``. * Implement proper DPI handling * Implement basic custom font support * Fix building on windows * Hopefully fix fonts on Windows * Fix several scaling issues * Replace font renderer with freetype * Updated CI and dependency scripts * Rebuild default font atlas * Correct platform detection macro for mingw * Fixed PKGBUILD Co-authored-by: brockelmore <31553173+brockelmore@users.noreply.github.com> Co-authored-by: Brian 'Redbeard' Harrington <redbeard@dead-city.org> Co-authored-by: Biswapriyo Nath <nathbappai@gmail.com> Co-authored-by: Stéphane Gourichon <stephane.gourichon@fidergo.fr> Co-authored-by: umarcor <38422348+umarcor@users.noreply.github.com> Co-authored-by: Mary <me@thog.eu> Co-authored-by: WerWolv <werwolv98@gmail.com>
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#include <numeric>
#include "imgui.h"
#include "imgui_internal.h"
#include "imgui_impl_glfw.h"
#include "imgui_impl_opengl3.h"
Proper DPI scaling and basic custom font (#85) * add glm to arch deps After running got `None of the required 'glm' found`. This fixes that * dist/fedora: Include file magic headers Due to differences in package names between Deb based systems, Arch Linux, and RPM based systems the package containing the development headers for file were missing from the Fedora dependencies script. This includes the package `file-devel`, which is the package which resolves the issue. In Fedora, one can identify the package providing a specific file using the verb "whatprovides" with the command dnf, e.g.: [~]$ dnf whatprovides /usr/include/magic.h Last metadata expiration check: 4 days, 0:23:05 ago on Fri 04 Dec 2020 09:06:53 AM PST. file-devel-5.39-3.fc33.i686 : Libraries and header files for file development Repo : fedora Matched from: Filename : /usr/include/magic.h file-devel-5.39-3.fc33.x86_64 : Libraries and header files for file development Repo : @System Matched from: Filename : /usr/include/magic.h file-devel-5.39-3.fc33.x86_64 : Libraries and header files for file development Repo : fedora Matched from: Filename : /usr/include/magic.h If one is unsure of the specific path, globbing may be used (but must be quoted): dnf whatprovides "*/magic.h" Resolves #48 * dist: Prevent already installed packages in ArchLinux and MSYS2. Use --needed option with pacman to prevent it. * Add script to install dependencies on Debian/Ubuntu. Tested with Xubuntu 20.04 and Debian testing (in today's Docker image bitnami/minideb). Update README.md. * ci: rework (#31) * Support non standard LLVM library names (#86) This fix openSUSE and Gentoo issue mentioned in https://github.com/WerWolv/ImHex/issues/37#issuecomment-739503138. (tested on openSUSE tumbleweed via Docker) I also took the liberty of renaming llvm_lib to llvm_demangle_lib to be more specific in the ``CMakeLists.txt``. * Implement proper DPI handling * Implement basic custom font support * Fix building on windows * Hopefully fix fonts on Windows * Fix several scaling issues * Replace font renderer with freetype * Updated CI and dependency scripts * Rebuild default font atlas * Correct platform detection macro for mingw * Fixed PKGBUILD Co-authored-by: brockelmore <31553173+brockelmore@users.noreply.github.com> Co-authored-by: Brian 'Redbeard' Harrington <redbeard@dead-city.org> Co-authored-by: Biswapriyo Nath <nathbappai@gmail.com> Co-authored-by: Stéphane Gourichon <stephane.gourichon@fidergo.fr> Co-authored-by: umarcor <38422348+umarcor@users.noreply.github.com> Co-authored-by: Mary <me@thog.eu> Co-authored-by: WerWolv <werwolv98@gmail.com>
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#include "imgui_freetype.h"
#include "helpers/plugin_handler.hpp"
#include <glad/glad.h>
#include <GLFW/glfw3.h>
namespace hex {
constexpr auto MenuBarItems = { "File", "Edit", "View", "Help" };
void *ImHexSettingsHandler_ReadOpenFn(ImGuiContext *ctx, ImGuiSettingsHandler *, const char *) {
return ctx; // Unused, but the return value has to be non-null
}
void ImHexSettingsHandler_ReadLine(ImGuiContext*, ImGuiSettingsHandler *handler, void *, const char* line) {
auto *window = reinterpret_cast<Window *>(handler->UserData);
Proper DPI scaling and basic custom font (#85) * add glm to arch deps After running got `None of the required 'glm' found`. This fixes that * dist/fedora: Include file magic headers Due to differences in package names between Deb based systems, Arch Linux, and RPM based systems the package containing the development headers for file were missing from the Fedora dependencies script. This includes the package `file-devel`, which is the package which resolves the issue. In Fedora, one can identify the package providing a specific file using the verb "whatprovides" with the command dnf, e.g.: [~]$ dnf whatprovides /usr/include/magic.h Last metadata expiration check: 4 days, 0:23:05 ago on Fri 04 Dec 2020 09:06:53 AM PST. file-devel-5.39-3.fc33.i686 : Libraries and header files for file development Repo : fedora Matched from: Filename : /usr/include/magic.h file-devel-5.39-3.fc33.x86_64 : Libraries and header files for file development Repo : @System Matched from: Filename : /usr/include/magic.h file-devel-5.39-3.fc33.x86_64 : Libraries and header files for file development Repo : fedora Matched from: Filename : /usr/include/magic.h If one is unsure of the specific path, globbing may be used (but must be quoted): dnf whatprovides "*/magic.h" Resolves #48 * dist: Prevent already installed packages in ArchLinux and MSYS2. Use --needed option with pacman to prevent it. * Add script to install dependencies on Debian/Ubuntu. Tested with Xubuntu 20.04 and Debian testing (in today's Docker image bitnami/minideb). Update README.md. * ci: rework (#31) * Support non standard LLVM library names (#86) This fix openSUSE and Gentoo issue mentioned in https://github.com/WerWolv/ImHex/issues/37#issuecomment-739503138. (tested on openSUSE tumbleweed via Docker) I also took the liberty of renaming llvm_lib to llvm_demangle_lib to be more specific in the ``CMakeLists.txt``. * Implement proper DPI handling * Implement basic custom font support * Fix building on windows * Hopefully fix fonts on Windows * Fix several scaling issues * Replace font renderer with freetype * Updated CI and dependency scripts * Rebuild default font atlas * Correct platform detection macro for mingw * Fixed PKGBUILD Co-authored-by: brockelmore <31553173+brockelmore@users.noreply.github.com> Co-authored-by: Brian 'Redbeard' Harrington <redbeard@dead-city.org> Co-authored-by: Biswapriyo Nath <nathbappai@gmail.com> Co-authored-by: Stéphane Gourichon <stephane.gourichon@fidergo.fr> Co-authored-by: umarcor <38422348+umarcor@users.noreply.github.com> Co-authored-by: Mary <me@thog.eu> Co-authored-by: WerWolv <werwolv98@gmail.com>
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for (auto &view : window->m_views) {
std::string format = view->getName() + "=%d";
sscanf(line, format.c_str(), &view->getWindowOpenState());
}
}
void ImHexSettingsHandler_WriteAll(ImGuiContext* ctx, ImGuiSettingsHandler *handler, ImGuiTextBuffer *buf) {
auto *window = reinterpret_cast<Window *>(handler->UserData);
buf->reserve(buf->size() + 0x20); // Ballpark reserve
buf->appendf("[%s][General]\n", handler->TypeName);
for (auto &view : window->m_views) {
buf->appendf("%s=%d\n", view->getName().c_str(), view->getWindowOpenState());
}
buf->append("\n");
}
Window::Window() {
SharedData::get().initializeData();
this->initGLFW();
this->initImGui();
this->initPlugins();
}
Window::~Window() {
this->deinitImGui();
this->deinitGLFW();
this->deinitPlugins();
for (auto &view : this->m_views)
delete view;
}
void Window::loop() {
while (!glfwWindowShouldClose(this->m_window)) {
this->frameBegin();
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for (const auto &call : View::getDeferedCalls())
call();
View::getDeferedCalls().clear();
for (auto &view : this->m_views) {
if (!view->getWindowOpenState())
continue;
ImGui::SetNextWindowSizeConstraints(view->getMinSize(), view->getMaxSize());
view->drawContent();
}
for (auto &view : this->m_pluginViews) {
if (!view->getWindowOpenState())
continue;
ImGui::SetNextWindowSizeConstraints(view->getMinSize(), view->getMaxSize());
view->drawContent();
}
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View::drawCommonInterfaces();
#ifdef DEBUG
if (this->m_demoWindowOpen)
ImGui::ShowDemoWindow(&this->m_demoWindowOpen);
#endif
this->frameEnd();
}
}
Proper DPI scaling and basic custom font (#85) * add glm to arch deps After running got `None of the required 'glm' found`. This fixes that * dist/fedora: Include file magic headers Due to differences in package names between Deb based systems, Arch Linux, and RPM based systems the package containing the development headers for file were missing from the Fedora dependencies script. This includes the package `file-devel`, which is the package which resolves the issue. In Fedora, one can identify the package providing a specific file using the verb "whatprovides" with the command dnf, e.g.: [~]$ dnf whatprovides /usr/include/magic.h Last metadata expiration check: 4 days, 0:23:05 ago on Fri 04 Dec 2020 09:06:53 AM PST. file-devel-5.39-3.fc33.i686 : Libraries and header files for file development Repo : fedora Matched from: Filename : /usr/include/magic.h file-devel-5.39-3.fc33.x86_64 : Libraries and header files for file development Repo : @System Matched from: Filename : /usr/include/magic.h file-devel-5.39-3.fc33.x86_64 : Libraries and header files for file development Repo : fedora Matched from: Filename : /usr/include/magic.h If one is unsure of the specific path, globbing may be used (but must be quoted): dnf whatprovides "*/magic.h" Resolves #48 * dist: Prevent already installed packages in ArchLinux and MSYS2. Use --needed option with pacman to prevent it. * Add script to install dependencies on Debian/Ubuntu. Tested with Xubuntu 20.04 and Debian testing (in today's Docker image bitnami/minideb). Update README.md. * ci: rework (#31) * Support non standard LLVM library names (#86) This fix openSUSE and Gentoo issue mentioned in https://github.com/WerWolv/ImHex/issues/37#issuecomment-739503138. (tested on openSUSE tumbleweed via Docker) I also took the liberty of renaming llvm_lib to llvm_demangle_lib to be more specific in the ``CMakeLists.txt``. * Implement proper DPI handling * Implement basic custom font support * Fix building on windows * Hopefully fix fonts on Windows * Fix several scaling issues * Replace font renderer with freetype * Updated CI and dependency scripts * Rebuild default font atlas * Correct platform detection macro for mingw * Fixed PKGBUILD Co-authored-by: brockelmore <31553173+brockelmore@users.noreply.github.com> Co-authored-by: Brian 'Redbeard' Harrington <redbeard@dead-city.org> Co-authored-by: Biswapriyo Nath <nathbappai@gmail.com> Co-authored-by: Stéphane Gourichon <stephane.gourichon@fidergo.fr> Co-authored-by: umarcor <38422348+umarcor@users.noreply.github.com> Co-authored-by: Mary <me@thog.eu> Co-authored-by: WerWolv <werwolv98@gmail.com>
2020-12-11 14:24:42 +01:00
bool Window::setFont(const std::filesystem::path &path) {
if (!std::filesystem::exists(path))
return false;
auto &io = ImGui::GetIO();
// If we have a custom font, then rescaling is unnecessary and will make it blurry
io.FontGlobalScale = 1.0f;
// Load font data & build atlas
std::uint8_t *px;
int w, h;
io.Fonts->AddFontFromFileTTF(path.string().c_str(), std::floor(14.0f * this->m_fontScale)); // Needs conversion to char for Windows
ImGuiFreeType::BuildFontAtlas(io.Fonts, ImGuiFreeType::Monochrome);
io.Fonts->GetTexDataAsRGBA32(&px, &w, &h);
// Create new font atlas
GLuint tex;
glGenTextures(1, &tex);
glBindTexture(GL_TEXTURE_2D, tex);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, w, h, 0, GL_RGBA8, GL_UNSIGNED_INT, px);
io.Fonts->SetTexID(reinterpret_cast<ImTextureID>(tex));
return true;
}
void Window::frameBegin() {
glfwPollEvents();
ImGui_ImplOpenGL3_NewFrame();
ImGui_ImplGlfw_NewFrame();
ImGui::NewFrame();
ImGuiViewport* viewport = ImGui::GetMainViewport();
ImGui::SetNextWindowPos(viewport->GetWorkPos());
ImGui::SetNextWindowSize(viewport->GetWorkSize());
ImGui::SetNextWindowViewport(viewport->ID);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f);
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ImGuiWindowFlags windowFlags = ImGuiWindowFlags_MenuBar | ImGuiWindowFlags_NoDocking
| ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoCollapse
| ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize
| ImGuiWindowFlags_NoNavFocus | ImGuiWindowFlags_NoBringToFrontOnFocus;
if (ImGui::Begin("DockSpace", nullptr, windowFlags)) {
ImGui::PopStyleVar(2);
ImGui::DockSpace(ImGui::GetID("MainDock"), ImVec2(0.0f, 0.0f), ImGuiDockNodeFlags_None);
if (ImGui::BeginMenuBar()) {
for (auto menu : MenuBarItems)
if (ImGui::BeginMenu(menu)) ImGui::EndMenu();
if (ImGui::BeginMenu("View")) {
for (auto &view : this->m_views) {
if (view->hasViewMenuItemEntry())
ImGui::MenuItem((view->getName() + " View").c_str(), "", &view->getWindowOpenState());
}
if (ImGui::BeginMenu("Plugin Views")) {
for (auto &view : this->m_pluginViews) {
if (view->hasViewMenuItemEntry())
ImGui::MenuItem((view->getName() + " View").c_str(), "", &view->getWindowOpenState());
}
ImGui::EndMenu();
}
ImGui::EndMenu();
}
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for (auto &view : this->m_views) {
view->drawMenu();
}
for (auto &view : this->m_pluginViews) {
view->drawMenu();
}
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if (ImGui::BeginMenu("View")) {
ImGui::Separator();
ImGui::MenuItem("Display FPS", "", &this->m_fpsVisible);
#ifdef DEBUG
ImGui::MenuItem("Demo View", "", &this->m_demoWindowOpen);
#endif
ImGui::EndMenu();
}
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if (this->m_fpsVisible) {
char buffer[0x20];
snprintf(buffer, 0x20, "%.1f FPS", ImGui::GetIO().Framerate);
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ImGui::SameLine(ImGui::GetWindowWidth() - ImGui::GetFontSize() * strlen(buffer) + 20);
ImGui::TextUnformatted(buffer);
}
ImGui::EndMenuBar();
}
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if (auto &[key, mods] = Window::s_currShortcut; key != -1) {
bool shortcutHandled = false;
for (auto &view : this->m_pluginViews) {
if (view->getWindowOpenState()) {
if (view->handleShortcut(key, mods)) {
shortcutHandled = true;
break;
}
}
}
if (!shortcutHandled) {
for (auto &view : this->m_views) {
if (view->getWindowOpenState()) {
if (view->handleShortcut(key, mods))
break;
}
}
}
Window::s_currShortcut = { -1, -1 };
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}
}
ImGui::End();
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}
void Window::frameEnd() {
ImGui::Render();
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int displayWidth, displayHeight;
glfwGetFramebufferSize(this->m_window, &displayWidth, &displayHeight);
glViewport(0, 0, displayWidth, displayHeight);
glClearColor(0.45f, 0.55f, 0.60f, 1.00f);
glClear(GL_COLOR_BUFFER_BIT);
ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
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GLFWwindow* backup_current_context = glfwGetCurrentContext();
ImGui::UpdatePlatformWindows();
ImGui::RenderPlatformWindowsDefault();
glfwMakeContextCurrent(backup_current_context);
glfwSwapBuffers(this->m_window);
}
void Window::initGLFW() {
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glfwSetErrorCallback([](int error, const char* desc) {
fprintf(stderr, "Glfw Error %d: %s\n", error, desc);
});
if (!glfwInit())
throw std::runtime_error("Failed to initialize GLFW!");
#ifdef __APPLE__
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
#endif
Proper DPI scaling and basic custom font (#85) * add glm to arch deps After running got `None of the required 'glm' found`. This fixes that * dist/fedora: Include file magic headers Due to differences in package names between Deb based systems, Arch Linux, and RPM based systems the package containing the development headers for file were missing from the Fedora dependencies script. This includes the package `file-devel`, which is the package which resolves the issue. In Fedora, one can identify the package providing a specific file using the verb "whatprovides" with the command dnf, e.g.: [~]$ dnf whatprovides /usr/include/magic.h Last metadata expiration check: 4 days, 0:23:05 ago on Fri 04 Dec 2020 09:06:53 AM PST. file-devel-5.39-3.fc33.i686 : Libraries and header files for file development Repo : fedora Matched from: Filename : /usr/include/magic.h file-devel-5.39-3.fc33.x86_64 : Libraries and header files for file development Repo : @System Matched from: Filename : /usr/include/magic.h file-devel-5.39-3.fc33.x86_64 : Libraries and header files for file development Repo : fedora Matched from: Filename : /usr/include/magic.h If one is unsure of the specific path, globbing may be used (but must be quoted): dnf whatprovides "*/magic.h" Resolves #48 * dist: Prevent already installed packages in ArchLinux and MSYS2. Use --needed option with pacman to prevent it. * Add script to install dependencies on Debian/Ubuntu. Tested with Xubuntu 20.04 and Debian testing (in today's Docker image bitnami/minideb). Update README.md. * ci: rework (#31) * Support non standard LLVM library names (#86) This fix openSUSE and Gentoo issue mentioned in https://github.com/WerWolv/ImHex/issues/37#issuecomment-739503138. (tested on openSUSE tumbleweed via Docker) I also took the liberty of renaming llvm_lib to llvm_demangle_lib to be more specific in the ``CMakeLists.txt``. * Implement proper DPI handling * Implement basic custom font support * Fix building on windows * Hopefully fix fonts on Windows * Fix several scaling issues * Replace font renderer with freetype * Updated CI and dependency scripts * Rebuild default font atlas * Correct platform detection macro for mingw * Fixed PKGBUILD Co-authored-by: brockelmore <31553173+brockelmore@users.noreply.github.com> Co-authored-by: Brian 'Redbeard' Harrington <redbeard@dead-city.org> Co-authored-by: Biswapriyo Nath <nathbappai@gmail.com> Co-authored-by: Stéphane Gourichon <stephane.gourichon@fidergo.fr> Co-authored-by: umarcor <38422348+umarcor@users.noreply.github.com> Co-authored-by: Mary <me@thog.eu> Co-authored-by: WerWolv <werwolv98@gmail.com>
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if (auto *monitor = glfwGetPrimaryMonitor(); monitor) {
float xscale, yscale;
glfwGetMonitorContentScale(monitor, &xscale, &yscale);
// In case the horizontal and vertical scale are different, fall back on the average
this->m_globalScale = this->m_fontScale = std::midpoint(xscale, yscale);
}
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
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glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
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Proper DPI scaling and basic custom font (#85) * add glm to arch deps After running got `None of the required 'glm' found`. This fixes that * dist/fedora: Include file magic headers Due to differences in package names between Deb based systems, Arch Linux, and RPM based systems the package containing the development headers for file were missing from the Fedora dependencies script. This includes the package `file-devel`, which is the package which resolves the issue. In Fedora, one can identify the package providing a specific file using the verb "whatprovides" with the command dnf, e.g.: [~]$ dnf whatprovides /usr/include/magic.h Last metadata expiration check: 4 days, 0:23:05 ago on Fri 04 Dec 2020 09:06:53 AM PST. file-devel-5.39-3.fc33.i686 : Libraries and header files for file development Repo : fedora Matched from: Filename : /usr/include/magic.h file-devel-5.39-3.fc33.x86_64 : Libraries and header files for file development Repo : @System Matched from: Filename : /usr/include/magic.h file-devel-5.39-3.fc33.x86_64 : Libraries and header files for file development Repo : fedora Matched from: Filename : /usr/include/magic.h If one is unsure of the specific path, globbing may be used (but must be quoted): dnf whatprovides "*/magic.h" Resolves #48 * dist: Prevent already installed packages in ArchLinux and MSYS2. Use --needed option with pacman to prevent it. * Add script to install dependencies on Debian/Ubuntu. Tested with Xubuntu 20.04 and Debian testing (in today's Docker image bitnami/minideb). Update README.md. * ci: rework (#31) * Support non standard LLVM library names (#86) This fix openSUSE and Gentoo issue mentioned in https://github.com/WerWolv/ImHex/issues/37#issuecomment-739503138. (tested on openSUSE tumbleweed via Docker) I also took the liberty of renaming llvm_lib to llvm_demangle_lib to be more specific in the ``CMakeLists.txt``. * Implement proper DPI handling * Implement basic custom font support * Fix building on windows * Hopefully fix fonts on Windows * Fix several scaling issues * Replace font renderer with freetype * Updated CI and dependency scripts * Rebuild default font atlas * Correct platform detection macro for mingw * Fixed PKGBUILD Co-authored-by: brockelmore <31553173+brockelmore@users.noreply.github.com> Co-authored-by: Brian 'Redbeard' Harrington <redbeard@dead-city.org> Co-authored-by: Biswapriyo Nath <nathbappai@gmail.com> Co-authored-by: Stéphane Gourichon <stephane.gourichon@fidergo.fr> Co-authored-by: umarcor <38422348+umarcor@users.noreply.github.com> Co-authored-by: Mary <me@thog.eu> Co-authored-by: WerWolv <werwolv98@gmail.com>
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this->m_window = glfwCreateWindow(1280 * this->m_globalScale, 720 * this->m_globalScale, "ImHex", nullptr, nullptr);
if (this->m_window == nullptr)
throw std::runtime_error("Failed to create window!");
glfwMakeContextCurrent(this->m_window);
glfwSwapInterval(1);
{
int x = 0, y = 0;
glfwGetWindowPos(this->m_window, &x, &y);
*SharedData::get().windowPos = ImVec2(x, y);
}
{
int width = 0, height = 0;
glfwGetWindowSize(this->m_window, &width, &height);
*SharedData::get().windowSize = ImVec2(width, height);
}
glfwSetWindowPosCallback(this->m_window, [](GLFWwindow *window, int x, int y) {
*SharedData::get().windowPos = ImVec2(x, y);
});
glfwSetWindowSizeCallback(this->m_window, [](GLFWwindow *window, int width, int height) {
*SharedData::get().windowSize = ImVec2(width, height);
});
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glfwSetKeyCallback(this->m_window, [](GLFWwindow *window, int key, int scancode, int action, int mods) {
if (action == GLFW_PRESS)
Window::s_currShortcut = { key, mods };
});
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glfwSetDropCallback(this->m_window, [](GLFWwindow *window, int count, const char **paths) {
if (count != 1)
return;
View::postEvent(Events::FileDropped, paths[0]);
});
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glfwSetWindowCloseCallback(this->m_window, [](GLFWwindow *window) {
View::postEvent(Events::WindowClosing, window);
});
glfwSetWindowSizeLimits(this->m_window, 720, 480, GLFW_DONT_CARE, GLFW_DONT_CARE);
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if (gladLoadGL() == 0)
throw std::runtime_error("Failed to initialize OpenGL loader!");
}
void Window::initImGui() {
IMGUI_CHECKVERSION();
auto *ctx = ImGui::CreateContext();
ImGuiIO& io = ImGui::GetIO();
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ImGuiStyle& style = ImGui::GetStyle();
io.ConfigFlags |= ImGuiConfigFlags_DockingEnable | ImGuiConfigFlags_ViewportsEnable;
io.ConfigViewportsNoTaskBarIcon = true;
Proper DPI scaling and basic custom font (#85) * add glm to arch deps After running got `None of the required 'glm' found`. This fixes that * dist/fedora: Include file magic headers Due to differences in package names between Deb based systems, Arch Linux, and RPM based systems the package containing the development headers for file were missing from the Fedora dependencies script. This includes the package `file-devel`, which is the package which resolves the issue. In Fedora, one can identify the package providing a specific file using the verb "whatprovides" with the command dnf, e.g.: [~]$ dnf whatprovides /usr/include/magic.h Last metadata expiration check: 4 days, 0:23:05 ago on Fri 04 Dec 2020 09:06:53 AM PST. file-devel-5.39-3.fc33.i686 : Libraries and header files for file development Repo : fedora Matched from: Filename : /usr/include/magic.h file-devel-5.39-3.fc33.x86_64 : Libraries and header files for file development Repo : @System Matched from: Filename : /usr/include/magic.h file-devel-5.39-3.fc33.x86_64 : Libraries and header files for file development Repo : fedora Matched from: Filename : /usr/include/magic.h If one is unsure of the specific path, globbing may be used (but must be quoted): dnf whatprovides "*/magic.h" Resolves #48 * dist: Prevent already installed packages in ArchLinux and MSYS2. Use --needed option with pacman to prevent it. * Add script to install dependencies on Debian/Ubuntu. Tested with Xubuntu 20.04 and Debian testing (in today's Docker image bitnami/minideb). Update README.md. * ci: rework (#31) * Support non standard LLVM library names (#86) This fix openSUSE and Gentoo issue mentioned in https://github.com/WerWolv/ImHex/issues/37#issuecomment-739503138. (tested on openSUSE tumbleweed via Docker) I also took the liberty of renaming llvm_lib to llvm_demangle_lib to be more specific in the ``CMakeLists.txt``. * Implement proper DPI handling * Implement basic custom font support * Fix building on windows * Hopefully fix fonts on Windows * Fix several scaling issues * Replace font renderer with freetype * Updated CI and dependency scripts * Rebuild default font atlas * Correct platform detection macro for mingw * Fixed PKGBUILD Co-authored-by: brockelmore <31553173+brockelmore@users.noreply.github.com> Co-authored-by: Brian 'Redbeard' Harrington <redbeard@dead-city.org> Co-authored-by: Biswapriyo Nath <nathbappai@gmail.com> Co-authored-by: Stéphane Gourichon <stephane.gourichon@fidergo.fr> Co-authored-by: umarcor <38422348+umarcor@users.noreply.github.com> Co-authored-by: Mary <me@thog.eu> Co-authored-by: WerWolv <werwolv98@gmail.com>
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if (this->m_globalScale != 0.0f)
style.ScaleAllSizes(this->m_globalScale);
#ifdef __MINGW32__
std::filesystem::path resourcePath = std::filesystem::path(mainArgv[0]).parent_path();
#elif defined(__linux__)
std::filesystem::path resourcePath = "/usr/share/ImHex";
#else
std::filesystem::path resourcePath = "";
# warning "Unsupported OS for custom font support"
#endif
if (!resourcePath.empty() && this->setFont(resourcePath / "font.ttf"))
;
else if ((this->m_fontScale != 0.0f) && (this->m_fontScale != 1.0f)) {
io.Fonts->Clear();
ImFontConfig cfg;
cfg.OversampleH = cfg.OversampleV = 1, cfg.PixelSnapH = true;
cfg.SizePixels = 13.0f * this->m_fontScale;
io.Fonts->AddFontDefault(&cfg);
}
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style.WindowMenuButtonPosition = ImGuiDir_None;
style.IndentSpacing = 10.0F;
// Install custom settings handler
ImGuiSettingsHandler handler;
handler.TypeName = "ImHex";
handler.TypeHash = ImHashStr("ImHex");
handler.ReadOpenFn = ImHexSettingsHandler_ReadOpenFn;
handler.ReadLineFn = ImHexSettingsHandler_ReadLine;
handler.WriteAllFn = ImHexSettingsHandler_WriteAll;
handler.UserData = this;
ctx->SettingsHandlers.push_back(handler);
ImGui::StyleColorsDark();
ImGui_ImplGlfw_InitForOpenGL(this->m_window, true);
ImGui_ImplOpenGL3_Init("#version 150");
}
void Window::initPlugins() {
PluginHandler::load((std::filesystem::path(mainArgv[0]).parent_path() / "plugins").string());
for (const auto &plugin : PluginHandler::getPlugins()) {
plugin.initializePlugin(SharedData::get());
if (auto view = plugin.createView(); view != nullptr)
this->m_pluginViews.push_back(view);
}
}
void Window::deinitGLFW() {
glfwDestroyWindow(this->m_window);
glfwTerminate();
}
void Window::deinitImGui() {
ImGui_ImplOpenGL3_Shutdown();
ImGui_ImplGlfw_Shutdown();
ImGui::DestroyContext();
}
void Window::deinitPlugins() {
PluginHandler::unload();
for (auto &view : this->m_pluginViews)
delete view;
}
}