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ImHex/lib/libimhex/source/ui/view.cpp

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#include <hex/ui/view.hpp>
#include <imgui.h>
#include <functional>
#include <string>
namespace hex {
namespace {
ImFontAtlas *s_fontAtlas;
ImFontConfig s_fontConfig;
}
View::View(std::string unlocalizedName) : m_unlocalizedViewName(std::move(unlocalizedName)) { }
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bool View::isAvailable() const {
return ImHexApi::Provider::isValid() && ImHexApi::Provider::get()->isAvailable();
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}
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bool View::hasViewMenuItemEntry() const {
return true;
}
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ImVec2 View::getMinSize() const {
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return scaled(ImVec2(300, 400));
}
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ImVec2 View::getMaxSize() const {
return { FLT_MAX, FLT_MAX };
}
bool &View::getWindowOpenState() {
return this->m_windowOpen;
}
const bool &View::getWindowOpenState() const {
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return this->m_windowOpen;
}
const std::string &View::getUnlocalizedName() const {
return this->m_unlocalizedViewName;
}
std::string View::getName() const {
return View::toWindowName(this->m_unlocalizedViewName);
}
bool View::didWindowJustOpen() {
bool result = this->m_windowJustOpened;
this->m_windowJustOpened = false;
return result;
}
void View::setWindowJustOpened(bool state) {
this->m_windowJustOpened = state;
}
void View::discardNavigationRequests() {
if (ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows))
ImGui::GetIO().ConfigFlags &= ~ImGuiConfigFlags_NavEnableKeyboard;
}
void View::confirmButtons(const std::string &textLeft, const std::string &textRight, const std::function<void()> &leftButtonFn, const std::function<void()> &rightButtonFn) {
auto width = ImGui::GetWindowWidth();
ImGui::SetCursorPosX(width / 9);
if (ImGui::Button(textLeft.c_str(), ImVec2(width / 3, 0)))
leftButtonFn();
ImGui::SameLine();
ImGui::SetCursorPosX(width / 9 * 5);
if (ImGui::Button(textRight.c_str(), ImVec2(width / 3, 0)))
rightButtonFn();
}
ImFontAtlas *View::getFontAtlas() { return s_fontAtlas; }
void View::setFontAtlas(ImFontAtlas *atlas) { s_fontAtlas = atlas; }
ImFontConfig View::getFontConfig() { return s_fontConfig; }
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void View::setFontConfig(ImFontConfig config) { s_fontConfig = std::move(config); }
}