ui: Added spinner to splash screen
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85ed93e67b
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00236de741
@ -105,7 +105,8 @@ namespace hex::init {
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drawList->AddText(ImVec2(15, 140), ImColor(0xFF, 0xFF, 0xFF, 0xFF), hex::format("{0}", IMHEX_VERSION).c_str());
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drawList->AddText(ImVec2(15, 140), ImColor(0xFF, 0xFF, 0xFF, 0xFF), hex::format("{0}", IMHEX_VERSION).c_str());
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#endif
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#endif
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drawList->AddRectFilled(ImVec2(0, splashHeight - 5), ImVec2(splashWidth * this->m_progress, splashHeight), 0xFFFFFFFF);
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drawList->AddRectFilled(ImVec2(0, splashHeight - 5), ImVec2(splashWidth * this->m_progress, splashHeight), 0xFFFFFFFF);
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drawList->AddText(ImVec2(15, splashHeight - 22), ImColor(0xFF, 0xFF, 0xFF, 0xFF), this->m_currTaskName.data());
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drawList->AddText(ImVec2(15, splashHeight - 25), ImColor(0xFF, 0xFF, 0xFF, 0xFF),
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hex::format("[{}] {}", "|/-\\"[ImU32(ImGui::GetTime() * 15) % 4], this->m_currTaskName).c_str());
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}
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}
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ImGui::Render();
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ImGui::Render();
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