diff --git a/main/gui/source/init/tasks.cpp b/main/gui/source/init/tasks.cpp index 35e222d61..8fe2f194d 100644 --- a/main/gui/source/init/tasks.cpp +++ b/main/gui/source/init/tasks.cpp @@ -335,7 +335,7 @@ namespace hex::init { // Check if unicode support is enabled in the settings and that the user doesn't use the No GPU version on Windows // The Mesa3D software renderer on Windows identifies itself as "VMware, Inc." bool shouldLoadUnicode = - ContentRegistry::Settings::read("hex.builtin.setting.general", "hex.builtin.setting.font.load_all_unicode_chars", false) && + ContentRegistry::Settings::read("hex.builtin.setting.font", "hex.builtin.setting.font.load_all_unicode_chars", false) && ImHexApi::System::getGPUVendor() != "VMware, Inc."; return loadFontsImpl(shouldLoadUnicode);