feat: Allow layouts to be deleted again
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parent
6dbaac4283
commit
1b88b3704d
@ -18,7 +18,12 @@ namespace hex::plugin::builtin {
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ImGui::NewLine();
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ImGui::PushItemWidth(-1);
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ImGui::SetKeyboardFocusHere();
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if (this->m_justOpened) {
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ImGui::SetKeyboardFocusHere();
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this->m_justOpened = false;
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}
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ImGui::InputTextIcon("##input", ICON_VS_SYMBOL_KEY, this->m_input);
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ImGui::PopItemWidth();
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@ -57,6 +62,7 @@ namespace hex::plugin::builtin {
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std::string m_message;
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std::function<void(std::string)> m_function;
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bool m_justOpened = true;
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};
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}
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@ -456,9 +456,15 @@ namespace hex::plugin::builtin {
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LayoutManager::loadString(std::string(romfs::get("layouts/default.hexlyt").string()));
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}
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bool shift = ImGui::GetIO().KeyShift;
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for (auto &[name, path] : LayoutManager::getLayouts()) {
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if (ImGui::MenuItem(name.c_str(), "", false, ImHexApi::Provider::isValid())) {
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LayoutManager::load(path);
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if (ImGui::MenuItem(hex::format("{}{}", name, shift ? " [X]" : "").c_str(), "", false, ImHexApi::Provider::isValid())) {
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if (shift) {
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wolv::io::fs::remove(path);
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LayoutManager::reload();
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}
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else
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LayoutManager::load(path);
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}
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}
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});
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