fix: Shortcuts applying to multiple views at once
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e34e0e62f2
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313e59d7f9
@ -163,61 +163,24 @@ namespace hex {
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class Shortcut {
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public:
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Shortcut() = default;
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Shortcut(Keys key) : m_keys({ key }) { }
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explicit Shortcut(std::set<Key> keys) : m_keys(std::move(keys)) { }
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Shortcut(Keys key);
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explicit Shortcut(std::set<Key> keys);
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Shortcut(const Shortcut &other) = default;
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Shortcut(Shortcut &&) noexcept = default;
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Shortcut& operator=(const Shortcut &other) = default;
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Shortcut& operator=(Shortcut &&) noexcept = default;
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constexpr static auto None = Keys(0);
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Shortcut operator+(const Key &other) const {
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Shortcut result = *this;
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result.m_keys.insert(other);
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Shortcut& operator=(const Shortcut &other) = default;
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Shortcut& operator=(Shortcut &&) noexcept = default;
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return result;
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}
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Shortcut &operator+=(const Key &other) {
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m_keys.insert(other);
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return *this;
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}
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bool operator<(const Shortcut &other) const {
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return m_keys < other.m_keys;
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}
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bool operator==(const Shortcut &other) const {
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return m_keys == other.m_keys;
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}
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bool match(const Shortcut &other) const {
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auto left = m_keys;
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auto right = other.m_keys;
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left.erase(AllowWhileTyping);
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right.erase(AllowWhileTyping);
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left.erase(CurrentView);
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right.erase(CurrentView);
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return left == right;
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}
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bool isLocal() const {
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return m_keys.contains(CurrentView);
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}
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bool allowWhileTyping() const {
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return m_keys.contains(AllowWhileTyping);
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}
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Shortcut operator+(const Key &other) const;
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Shortcut &operator+=(const Key &other);
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bool operator<(const Shortcut &other) const;
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bool operator==(const Shortcut &other) const;
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bool isLocal() const;
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std::string toString() const;
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const std::set<Key>& getKeys() const { return m_keys; }
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const std::set<Key>& getKeys() const;
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private:
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friend Shortcut operator+(const Key &lhs, const Key &rhs);
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@ -225,12 +188,7 @@ namespace hex {
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std::set<Key> m_keys;
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};
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inline Shortcut operator+(const Key &lhs, const Key &rhs) {
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Shortcut result;
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result.m_keys = { lhs, rhs };
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return result;
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}
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Shortcut operator+(const Key &lhs, const Key &rhs);
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/**
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* @brief The ShortcutManager handles global and view-specific shortcuts.
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@ -300,7 +258,7 @@ namespace hex {
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[[nodiscard]] static std::vector<ShortcutEntry> getGlobalShortcuts();
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[[nodiscard]] static std::vector<ShortcutEntry> getViewShortcuts(const View *view);
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[[nodiscard]] static bool updateShortcut(const Shortcut &oldShortcut, const Shortcut &newShortcut, View *view = nullptr);
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[[nodiscard]] static bool updateShortcut(Shortcut oldShortcut, Shortcut newShortcut, View *view = nullptr);
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};
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}
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@ -15,6 +15,47 @@ namespace hex {
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}
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Shortcut operator+(const Key &lhs, const Key &rhs) {
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Shortcut result;
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result.m_keys = { lhs, rhs };
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return result;
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}
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Shortcut::Shortcut(Keys key) : m_keys({ key }) {
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}
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Shortcut::Shortcut(std::set<Key> keys) : m_keys(std::move(keys)) {
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}
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Shortcut Shortcut::operator+(const Key &other) const {
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Shortcut result = *this;
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result.m_keys.insert(other);
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return result;
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}
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Shortcut& Shortcut::operator+=(const Key &other) {
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m_keys.insert(other);
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return *this;
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}
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bool Shortcut::operator<(const Shortcut &other) const {
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return m_keys < other.m_keys;
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}
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bool Shortcut::operator==(const Shortcut &other) const {
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return m_keys == other.m_keys;
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}
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bool Shortcut::isLocal() const {
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return m_keys.contains(CurrentView);
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}
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const std::set<Key>& Shortcut::getKeys() const { return m_keys; }
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std::string Shortcut::toString() const {
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std::string result;
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@ -169,11 +210,11 @@ namespace hex {
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continue;
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}
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result += " + ";
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result += Concatination;
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}
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if (result.ends_with(" + "))
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result = result.substr(0, result.size() - 3);
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if (result.ends_with(Concatination))
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result = result.substr(0, result.size() - strlen(Concatination));
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return result;
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}
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@ -216,6 +257,8 @@ namespace hex {
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pressedShortcut += SUPER;
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if (focused)
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pressedShortcut += CurrentView;
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if (ImGui::GetIO().WantTextInput)
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pressedShortcut += AllowWhileTyping;
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pressedShortcut += static_cast<Keys>(keyCode);
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@ -228,13 +271,11 @@ namespace hex {
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if (ImGui::IsPopupOpen(ImGuiID(0), ImGuiPopupFlags_AnyPopupId))
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return;
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for (const auto &[potentialShortcut, entry] : shortcuts) {
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if (potentialShortcut.match(shortcut)) {
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if (!ImGui::GetIO().WantTextInput || potentialShortcut.allowWhileTyping())
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if (auto it = shortcuts.find(shortcut); it != shortcuts.end()) {
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const auto &[foundShortcut, entry] = *it;
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entry.callback();
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}
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}
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}
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void ShortcutManager::process(const View *currentView, bool ctrl, bool alt, bool shift, bool super, bool focused, u32 keyCode) {
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const Shortcut pressedShortcut = getShortcut(ctrl, alt, shift, super, focused, keyCode);
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