fix: Draw title bar correctly when no title bar buttons exist
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2059ad82c3
commit
33e9ad7775
@ -258,6 +258,7 @@ namespace hex {
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auto &titleBarButtons = ContentRegistry::Interface::impl::getTitleBarButtons();
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// Draw custom title bar buttons
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if(!titleBarButtons.empty()) {
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ImGui::SetCursorPosX(ImGui::GetWindowWidth() - buttonSize.x * (4 + titleBarButtons.size()));
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for (const auto &[icon, tooltip, callback]: titleBarButtons) {
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if (ImGui::TitleBarButton(icon.c_str(), buttonSize)) {
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@ -265,6 +266,7 @@ namespace hex {
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}
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ImGui::InfoTooltip(LangEntry(tooltip));
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}
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}
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// Draw minimize, restore and maximize buttons
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ImGui::SetCursorPosX(ImGui::GetWindowWidth() - buttonSize.x * 3);
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@ -306,6 +308,7 @@ namespace hex {
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auto &titleBarButtons = ContentRegistry::Interface::impl::getTitleBarButtons();
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// Draw custom title bar buttons
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if(!titleBarButtons.empty()) {
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ImGui::SetCursorPosX(ImGui::GetWindowWidth() - buttonSize.x * (titleBarButtons.size() + 0.5));
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for (const auto &[icon, tooltip, callback]: titleBarButtons) {
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if (ImGui::TitleBarButton(icon.c_str(), buttonSize)) {
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@ -313,6 +316,7 @@ namespace hex {
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}
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ImGui::InfoTooltip(LangEntry(tooltip));
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}
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}
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ImGui::PopStyleColor(3);
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ImGui::PopStyleVar();
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