Improved byte highlight color palette
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a2fb9306c7
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@ -30,13 +30,12 @@ namespace hex {
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public:
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PatternData(u64 offset, size_t size, const std::string &name, u32 color = 0)
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: m_offset(offset), m_size(size), m_color(color), m_name(name) {
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if (color == 0)
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color = std::mt19937(std::random_device()())();
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constexpr u32 Palette[] = { 0x50b4771f, 0x500e7fff, 0x502ca02c, 0x502827d6, 0x50bd6794, 0x504b568c, 0x50c277e3, 0x507f7f7f, 0x5022bdbc, 0x50cfbe17 };
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color &= ~0xFF00'0000;
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color |= 0x5000'0000;
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this->m_color = Palette[PatternData::s_paletteOffset++];
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this->m_color = color;
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if (PatternData::s_paletteOffset >= (sizeof(Palette) / sizeof(u32)))
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PatternData::s_paletteOffset = 0;
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}
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virtual ~PatternData() = default;
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@ -49,12 +48,16 @@ namespace hex {
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virtual std::string format(prv::Provider* &provider) = 0;
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virtual std::string getTypeName() = 0;
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static void resetPalette() { PatternData::s_paletteOffset = 0; }
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private:
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u64 m_offset;
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size_t m_size;
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u32 m_color;
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std::string m_name;
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static inline u8 s_paletteOffset = 0;
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};
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