fix: Splash screen being scaled incorrectly
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parent
ac8ec2b622
commit
4916e5542a
@ -238,7 +238,7 @@ namespace hex::init {
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FrameResult WindowSplash::fullFrame() {
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glfwSetWindowSize(m_window, 640_scaled, 400_scaled);
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glfwSetWindowSize(m_window, 640, 400);
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centerWindow(m_window);
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glfwPollEvents();
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@ -248,23 +248,21 @@ namespace hex::init {
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ImGui_ImplGlfw_NewFrame();
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ImGui::NewFrame();
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auto scale = ImHexApi::System::getGlobalScale();
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// Draw the splash screen background
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auto drawList = ImGui::GetBackgroundDrawList();
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{
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// Draw the splash screen background
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drawList->AddImage(this->splashBackgroundTexture, ImVec2(0, 0), this->splashBackgroundTexture.getSize() * scale);
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drawList->AddImage(this->splashBackgroundTexture, ImVec2(0, 0), this->splashBackgroundTexture.getSize());
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{
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// Function to highlight a given number of bytes at a position in the splash screen
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const auto highlightBytes = [&](ImVec2 start, size_t count, ImColor color, float opacity) {
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// Dimensions and number of bytes that are drawn. Taken from the splash screen image
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const auto hexSize = ImVec2(29, 18) * scale;
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const auto hexSpacing = ImVec2(17.4, 15) * scale;
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const auto hexStart = ImVec2(27, 127) * scale;
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const auto hexSize = ImVec2(29, 18);
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const auto hexSpacing = ImVec2(17.4, 15);
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const auto hexStart = ImVec2(27, 127);
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constexpr auto HexCount = ImVec2(13, 7);
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@ -312,10 +310,10 @@ namespace hex::init {
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this->progressLerp += (m_progress - this->progressLerp) * 0.1F;
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// Draw the splash screen foreground
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drawList->AddImage(this->splashTextTexture, ImVec2(0, 0), this->splashTextTexture.getSize() * scale);
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drawList->AddImage(this->splashTextTexture, ImVec2(0, 0), this->splashTextTexture.getSize());
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// Draw the "copyright" notice
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drawList->AddText(ImVec2(35, 85) * scale, ImColor(0xFF, 0xFF, 0xFF, 0xFF), hex::format("WerWolv\n2020 - {0}", &__DATE__[7]).c_str());
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drawList->AddText(ImVec2(35, 85), ImColor(0xFF, 0xFF, 0xFF, 0xFF), hex::format("WerWolv\n2020 - {0}", &__DATE__[7]).c_str());
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// Draw version information
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// In debug builds, also display the current commit hash and branch
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@ -325,18 +323,18 @@ namespace hex::init {
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const static auto VersionInfo = hex::format("{0}", ImHexApi::System::getImHexVersion());
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#endif
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drawList->AddText(ImVec2((this->splashBackgroundTexture.getSize().x * scale - ImGui::CalcTextSize(VersionInfo.c_str()).x) / 2, 105 * scale), ImColor(0xFF, 0xFF, 0xFF, 0xFF), VersionInfo.c_str());
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drawList->AddText(ImVec2((this->splashBackgroundTexture.getSize().x - ImGui::CalcTextSize(VersionInfo.c_str()).x) / 2, 105), ImColor(0xFF, 0xFF, 0xFF, 0xFF), VersionInfo.c_str());
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}
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// Draw the task progress bar
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{
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std::lock_guard guard(m_progressMutex);
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const auto progressBackgroundStart = ImVec2(99, 357) * scale;
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const auto progressBackgroundSize = ImVec2(442, 30) * scale;
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const auto progressBackgroundStart = ImVec2(99, 357);
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const auto progressBackgroundSize = ImVec2(442, 30);
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const auto progressStart = progressBackgroundStart + ImVec2(0, 20) * scale;
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const auto progressSize = ImVec2(progressBackgroundSize.x * m_progress, 10 * scale);
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const auto progressStart = progressBackgroundStart + ImVec2(0, 20);
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const auto progressSize = ImVec2(progressBackgroundSize.x * m_progress, 10);
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// Draw progress bar
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drawList->AddRectFilled(progressStart, progressStart + progressSize, 0xD0FFFFFF);
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@ -344,7 +342,7 @@ namespace hex::init {
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// Draw task names separated by | characters
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if (!m_currTaskNames.empty()) {
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drawList->PushClipRect(progressBackgroundStart, progressBackgroundStart + progressBackgroundSize, true);
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drawList->AddText(progressStart + ImVec2(5, -20) * scale, ImColor(0xFF, 0xFF, 0xFF, 0xFF), hex::format("{}", fmt::join(m_currTaskNames, " | ")).c_str());
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drawList->AddText(progressStart + ImVec2(5, -20), ImColor(0xFF, 0xFF, 0xFF, 0xFF), hex::format("{}", fmt::join(m_currTaskNames, " | ")).c_str());
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drawList->PopClipRect();
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}
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}
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@ -492,7 +490,7 @@ namespace hex::init {
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ImFontConfig cfg;
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cfg.OversampleH = cfg.OversampleV = 1, cfg.PixelSnapH = true;
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cfg.SizePixels = 13.0_scaled;
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cfg.SizePixels = ImHexApi::Fonts::DefaultFontSize;
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io.Fonts->AddFontDefault(&cfg);
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std::uint8_t *px;
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