fix: Revert back macOS scaling fix as it made it worse
This commit is contained in:
parent
0e1aeee3fb
commit
6322dbf46a
4
lib/external/imgui/source/imgui.cpp
vendored
4
lib/external/imgui/source/imgui.cpp
vendored
@ -4964,9 +4964,7 @@ static void SetupViewportDrawData(ImGuiViewportP* viewport, ImVector<ImDrawList*
|
||||
draw_data->TotalVtxCount = draw_data->TotalIdxCount = 0;
|
||||
draw_data->DisplayPos = viewport->Pos;
|
||||
draw_data->DisplaySize = is_minimized ? ImVec2(0.0f, 0.0f) : viewport->Size;
|
||||
// IMHEX PATCH BEGIN
|
||||
draw_data->FramebufferScale = ImVec2(floor(viewport->DpiScale), floor(viewport->DpiScale)); // FIXME-VIEWPORT: This may vary on a per-monitor/viewport basis?
|
||||
// IMHEX PATCH END
|
||||
draw_data->FramebufferScale = io.DisplayFramebufferScale; // FIXME-VIEWPORT: This may vary on a per-monitor/viewport basis?
|
||||
draw_data->OwnerViewport = viewport;
|
||||
for (int n = 0; n < draw_lists->Size; n++)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user