Updated cheat sheet page
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@ -78,6 +78,15 @@ namespace hex {
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"#include \"mypattern.hexpat\""
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);
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DrawTitle("Pragma directives");
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ImGui::TextWrapped(
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"Pragma directives are used to give ImHex additional information about the code being read. Currently "
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"the following directives are supported.");
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DrawCodeSegment("pragma", 30,
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"// Allow this file to be loaded as pattern when a file identified as application/x-executable gets loaded"
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"#pragma MIME application/x-executable\n"
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);
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DrawTitle("Built-in types");
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ImGui::TextWrapped(
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"The following built-in types are available for use");
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@ -92,10 +101,13 @@ namespace hex {
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DrawTitle("Variables and Arrays");
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ImGui::TextWrapped(
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"Normal variables as well as arrays are used to highlight and display values.");
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DrawCodeSegment("vars arrays", 30,
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"Normal variables as well as arrays are used to highlight and display values. "
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"It is possible to create arrays within structs and unions that use the value of a previously "
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"declared variable as size.");
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DrawCodeSegment("vars arrays", 45,
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"u32 variable;\n"
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"s8 string[16];"
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"s8 string[16];\n"
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"u8 customSizedArray[variable];"
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);
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DrawTitle("Structs");
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@ -108,7 +120,7 @@ namespace hex {
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" u8 version;\n"
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" padding[4];\n"
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" Flags flags;\n"
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"}"
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"};"
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);
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DrawTitle("Unions");
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@ -119,7 +131,16 @@ namespace hex {
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"union Color {\n"
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" u32 rgba;\n"
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" Components components;\n"
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"}"
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"};"
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);
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DrawTitle("Pointers");
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ImGui::TextWrapped(
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"\"Another possible type of member in structs and unions are pointers. They are variables"
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"whose value is used as an offset from the start of the file to locate the actual offset. "
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"The leading type is treated as the data being pointed to and the trailing type as the size of the pointer.");
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DrawCodeSegment("pointer", 55,
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"Data *data : u16;"
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);
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DrawTitle("Bitfields");
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@ -131,7 +152,7 @@ namespace hex {
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" r : 1;\n"
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" w : 1;\n"
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" x : 1;\n"
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"}"
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"};"
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);
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DrawTitle("Enum");
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@ -145,7 +166,7 @@ namespace hex {
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" Windows = 0x10,\n"
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" MacOSX,\n"
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" Linux\n"
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"}"
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"};"
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);
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DrawTitle("Using declarations");
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