fix: Still properly divide scaling by 2.0 on macOS
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@ -205,7 +205,7 @@ namespace hex::init {
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meanScale = 1.0F;
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meanScale = 1.0F;
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#if defined(OS_MACOS)
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#if defined(OS_MACOS)
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meanScale = std::max(meanScale, 1.0F);
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meanScale = std::max(meanScale / 2.0F, 1.0F);
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#endif
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#endif
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ImHexApi::System::impl::setGlobalScale(meanScale);
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ImHexApi::System::impl::setGlobalScale(meanScale);
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