sys: ImU64 is not 64 bit everywhere...
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@ -26,7 +26,7 @@ namespace hex {
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float m_highestBlockEntropy = 0;
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std::vector<float> m_blockEntropy;
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std::array<u64, 256> m_valueCounts = { 0 };
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std::array<ImU64, 256> m_valueCounts = { 0 };
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bool m_analyzing = false;
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std::pair<u64, u64> m_analyzedRegion = { 0, 0 };
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@ -191,7 +191,7 @@ namespace hex {
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ImPlot::SetNextPlotLimits(0, 256, 0, float(*std::max_element(this->m_valueCounts.begin(), this->m_valueCounts.end())) * 1.1F, ImGuiCond_Always);
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if (ImPlot::BeginPlot("##distribution", "Address", "Count", ImVec2(-1,0), ImPlotFlags_NoLegend | ImPlotFlags_NoMenus | ImPlotFlags_NoBoxSelect, ImPlotAxisFlags_Lock, ImPlotAxisFlags_Lock)) {
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static auto x = []{
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std::array<u64, 256> result{ 0 };
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std::array<ImU64, 256> result{ 0 };
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std::iota(result.begin(), result.end(), 0);
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return result;
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}();
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