fix: Titlebar button localization keys still being inside the windows plugin
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parent
13b4201446
commit
af147b4f54
@ -476,6 +476,8 @@
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"hex.builtin.setting.proxy.enable": "Proxy aktivieren",
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"hex.builtin.setting.proxy.url": "Proxy URL",
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"hex.builtin.setting.proxy.url.tooltip": "http(s):// oder socks5:// (z.B, http://127.0.0.1:1080)",
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"hex.builtin.title_bar_button.debug_build": "Debug build",
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"hex.builtin.title_bar_button.feedback": "Feedback hinterlassen",
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"hex.builtin.tools.ascii_table": "ASCII Tabelle",
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"hex.builtin.tools.ascii_table.octal": "Oktal anzeigen",
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"hex.builtin.tools.base_converter": "Basiskonverter",
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@ -484,6 +484,8 @@
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"hex.builtin.setting.proxy.enable": "Enable Proxy",
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"hex.builtin.setting.proxy.url": "Proxy URL",
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"hex.builtin.setting.proxy.url.tooltip": "http(s):// or socks5:// (e.g., http://127.0.0.1:1080)",
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"hex.builtin.title_bar_button.debug_build": "Debug build",
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"hex.builtin.title_bar_button.feedback": "Leave Feedback",
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"hex.builtin.tools.ascii_table": "ASCII table",
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"hex.builtin.tools.ascii_table.octal": "Show octal",
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"hex.builtin.tools.base_converter": "Base converter",
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@ -474,6 +474,8 @@
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"hex.builtin.setting.proxy.enable": "Proxy 활성화",
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"hex.builtin.setting.proxy.url": "Proxy 경로",
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"hex.builtin.setting.proxy.url.tooltip": "http(s):// 혹은 socks5:// (예., http://127.0.0.1:1080)",
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"hex.builtin.title_bar_button.debug_build": "디버그 빌드",
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"hex.builtin.title_bar_button.feedback": "피드백 남기기",
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"hex.builtin.tools.ascii_table": "ASCII 테이블",
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"hex.builtin.tools.ascii_table.octal": "8진수 표시",
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"hex.builtin.tools.base_converter": "진수 변환기",
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@ -474,6 +474,8 @@
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"hex.builtin.setting.proxy.enable": "",
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"hex.builtin.setting.proxy.url": "",
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"hex.builtin.setting.proxy.url.tooltip": "",
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"hex.builtin.title_bar_button.debug_build": "Compilação de depuração",
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"hex.builtin.title_bar_button.feedback": "Deixar Feedback",
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"hex.builtin.tools.ascii_table": "ASCII table",
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"hex.builtin.tools.ascii_table.octal": "Mostrar octal",
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"hex.builtin.tools.base_converter": "Base converter",
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@ -474,6 +474,8 @@
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"hex.builtin.setting.proxy.enable": "启用代理",
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"hex.builtin.setting.proxy.url": "代理 URL",
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"hex.builtin.setting.proxy.url.tooltip": "http(s):// 或 socks5://(如 http://127.0.0.1:1080)",
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"hex.builtin.title_bar_button.debug_build": "调试构建",
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"hex.builtin.title_bar_button.feedback": "反馈",
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"hex.builtin.tools.ascii_table": "ASCII 表",
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"hex.builtin.tools.ascii_table.octal": "显示八进制",
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"hex.builtin.tools.base_converter": "基本进制转换",
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@ -474,6 +474,8 @@
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"hex.builtin.setting.proxy.enable": "啟用 Proxy",
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"hex.builtin.setting.proxy.url": "Proxy 網址",
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"hex.builtin.setting.proxy.url.tooltip": "http(s):// 或 socks5:// (例如 http:127.0.0.1:1080)",
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"hex.builtin.title_bar_button.debug_build": "除錯組建",
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"hex.builtin.title_bar_button.feedback": "意見回饋",
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"hex.builtin.tools.ascii_table": "ASCII 表",
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"hex.builtin.tools.ascii_table.octal": "Show octal",
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"hex.builtin.tools.base_converter": "進位轉換工具",
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@ -19,7 +19,7 @@ namespace hex::plugin::builtin {
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void addTitleBarButtons() {
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#if defined(DEBUG)
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ContentRegistry::Interface::addTitleBarButton(ICON_VS_DEBUG, "hex.windows.title_bar_button.debug_build", []{
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ContentRegistry::Interface::addTitleBarButton(ICON_VS_DEBUG, "hex.builtin.title_bar_button.debug_build", []{
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if (ImGui::GetIO().KeyCtrl) {
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// Explicitly trigger a segfault by writing to an invalid memory location
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// Used for debugging crashes
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@ -36,7 +36,7 @@ namespace hex::plugin::builtin {
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});
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#endif
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ContentRegistry::Interface::addTitleBarButton(ICON_VS_SMILEY, "hex.windows.title_bar_button.feedback", []{
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ContentRegistry::Interface::addTitleBarButton(ICON_VS_SMILEY, "hex.builtin.title_bar_button.feedback", []{
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hex::openWebpage("https://github.com/WerWolv/ImHex/discussions/categories/feedback");
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});
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@ -1,38 +0,0 @@
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[
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"hex.windows.provider.process_memory",
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"hex.windows.provider.process_memory.enumeration_failed",
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"hex.windows.provider.process_memory.memory_regions",
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"hex.windows.provider.process_memory.name",
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"hex.windows.provider.process_memory.process_name",
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"hex.windows.provider.process_memory.process_id",
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"hex.windows.provider.process_memory.region.commit",
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"hex.windows.provider.process_memory.region.reserve",
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"hex.windows.provider.process_memory.region.private",
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"hex.windows.provider.process_memory.region.mapped",
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"hex.windows.provider.process_memory.utils",
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"hex.windows.provider.process_memory.utils.inject_dll",
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"hex.windows.provider.process_memory.utils.inject_dll.success",
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"hex.windows.provider.process_memory.utils.inject_dll.failure",
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"hex.builtin.setting.general.context_menu_entry",
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"hex.windows.title_bar_button.debug_build",
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"hex.windows.title_bar_button.feedback",
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"hex.windows.view.tty_console.auto_scroll",
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"hex.windows.view.tty_console.baud",
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"hex.windows.view.tty_console.clear",
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"hex.windows.view.tty_console.config",
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"hex.windows.view.tty_console.connect",
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"hex.windows.view.tty_console.connect_error",
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"hex.windows.view.tty_console.console",
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"hex.windows.view.tty_console.cts",
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"hex.windows.view.tty_console.disconnect",
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"hex.windows.view.tty_console.name",
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"hex.windows.view.tty_console.no_available_port",
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"hex.windows.view.tty_console.num_bits",
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"hex.windows.view.tty_console.parity_bits",
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"hex.windows.view.tty_console.port",
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"hex.windows.view.tty_console.reload",
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"hex.windows.view.tty_console.send_eot",
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"hex.windows.view.tty_console.send_etx",
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"hex.windows.view.tty_console.send_sub",
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"hex.windows.view.tty_console.stop_bits"
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]
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@ -18,8 +18,6 @@
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"hex.windows.provider.process_memory.utils.inject_dll": "",
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"hex.windows.provider.process_memory.utils.inject_dll.failure": "",
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"hex.windows.provider.process_memory.utils.inject_dll.success": "",
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"hex.windows.title_bar_button.debug_build": "Debug build",
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"hex.windows.title_bar_button.feedback": "Feedback hinterlassen",
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"hex.windows.view.tty_console.auto_scroll": "Auto scroll",
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"hex.windows.view.tty_console.baud": "Baudrate",
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"hex.windows.view.tty_console.clear": "Löschen",
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@ -18,8 +18,6 @@
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"hex.windows.provider.process_memory.utils.inject_dll.success": "Successfully injected DLL '{0}'!",
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"hex.windows.provider.process_memory.utils.inject_dll.failure": "Failed to inject DLL '{0}'!",
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"hex.builtin.setting.general.context_menu_entry": "Windows context menu entry",
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"hex.windows.title_bar_button.debug_build": "Debug build",
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"hex.windows.title_bar_button.feedback": "Leave Feedback",
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"hex.windows.view.tty_console.auto_scroll": "Auto scroll",
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"hex.windows.view.tty_console.baud": "Baud rate",
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"hex.windows.view.tty_console.clear": "Clear",
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@ -18,8 +18,6 @@
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"hex.windows.provider.process_memory.utils.inject_dll": "",
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"hex.windows.provider.process_memory.utils.inject_dll.failure": "",
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"hex.windows.provider.process_memory.utils.inject_dll.success": "",
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"hex.windows.title_bar_button.debug_build": "디버그 빌드",
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"hex.windows.title_bar_button.feedback": "피드백 남기기",
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"hex.windows.view.tty_console.auto_scroll": "자동 스크롤",
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"hex.windows.view.tty_console.baud": "Baud rate",
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"hex.windows.view.tty_console.clear": "지우기",
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@ -18,8 +18,6 @@
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"hex.windows.provider.process_memory.utils.inject_dll": "",
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"hex.windows.provider.process_memory.utils.inject_dll.failure": "",
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"hex.windows.provider.process_memory.utils.inject_dll.success": "",
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"hex.windows.title_bar_button.debug_build": "Compilação de depuração",
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"hex.windows.title_bar_button.feedback": "Deixar Feedback",
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"hex.windows.view.tty_console.auto_scroll": "Auto rolagem",
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"hex.windows.view.tty_console.baud": "Baud rate",
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"hex.windows.view.tty_console.clear": "Limpar",
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@ -18,8 +18,6 @@
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"hex.windows.provider.process_memory.utils.inject_dll": "注入DLL",
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"hex.windows.provider.process_memory.utils.inject_dll.failure": "无法注入DLL '{0}'!",
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"hex.windows.provider.process_memory.utils.inject_dll.success": "成功注入DLL '{0}'!",
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"hex.windows.title_bar_button.debug_build": "调试构建",
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"hex.windows.title_bar_button.feedback": "反馈",
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"hex.windows.view.tty_console.auto_scroll": "自动滚动",
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"hex.windows.view.tty_console.baud": "波特率",
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"hex.windows.view.tty_console.clear": "清除",
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@ -18,8 +18,6 @@
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"hex.windows.provider.process_memory.utils.inject_dll": "",
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"hex.windows.provider.process_memory.utils.inject_dll.failure": "",
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"hex.windows.provider.process_memory.utils.inject_dll.success": "",
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"hex.windows.title_bar_button.debug_build": "除錯組建",
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"hex.windows.title_bar_button.feedback": "意見回饋",
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"hex.windows.view.tty_console.auto_scroll": "自動捲動",
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"hex.windows.view.tty_console.baud": "鮑率",
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"hex.windows.view.tty_console.clear": "清除",
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