fix: Hex editor selection moving with shift + arrow keys not working correctly
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116aeede2d
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c238767750
@ -30,7 +30,7 @@ namespace hex::plugin::builtin {
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public:
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void setSelection(const Region ®ion) { this->setSelection(region.getStartAddress(), region.getEndAddress()); }
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void setSelection(i128 start, i128 end) {
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void setSelection(u128 start, u128 end) {
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if (!ImHexApi::Provider::isValid())
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return;
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if (start == InvalidSelection && end == InvalidSelection)
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@ -45,8 +45,8 @@ namespace hex::plugin::builtin {
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this->m_selectionChanged = this->m_selectionStart != start || this->m_selectionEnd != end;
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this->m_selectionStart = std::clamp<decltype(start)>(start, 0, maxAddress);
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this->m_selectionEnd = std::clamp<decltype(end)>(end, 0, maxAddress);
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this->m_selectionStart = std::clamp<u128>(start, 0, maxAddress);
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this->m_selectionEnd = std::clamp<u128>(end, 0, maxAddress);
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if (this->m_selectionChanged) {
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EventManager::post<EventRegionSelected>(this->getSelection());
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@ -1158,23 +1158,42 @@ namespace hex::plugin::builtin {
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// Move selection around
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ShortcutManager::addShortcut(this, SHIFT + Keys::Up, [this] {
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this->setSelection(this->m_selectionEnd - this->m_bytesPerRow, this->m_selectionEnd);
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this->m_selectionStart = std::max<u64>(this->m_selectionStart, this->m_bytesPerRow);
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this->setSelection(this->m_selectionStart - this->m_bytesPerRow, this->m_selectionEnd);
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this->scrollToSelection();
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this->jumpIfOffScreen();
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});
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ShortcutManager::addShortcut(this, SHIFT + Keys::Down, [this] {
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this->setSelection(this->m_selectionEnd + this->m_bytesPerRow, this->m_selectionEnd);
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this->setSelection(this->m_selectionStart + this->m_bytesPerRow, this->m_selectionEnd);
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this->scrollToSelection();
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this->jumpIfOffScreen();
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});
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ShortcutManager::addShortcut(this, SHIFT + Keys::Left, [this] {
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this->setSelection(this->m_selectionEnd - 1, this->m_selectionEnd);
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this->m_selectionStart = std::max<u64>(this->m_selectionStart, 1);
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this->setSelection(this->m_selectionStart - 1, this->m_selectionEnd);
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this->scrollToSelection();
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this->jumpIfOffScreen();
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});
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ShortcutManager::addShortcut(this, SHIFT + Keys::Right, [this] {
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this->setSelection(this->m_selectionEnd + 1, this->m_selectionEnd);
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this->setSelection(this->m_selectionStart + 1, this->m_selectionEnd);
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this->scrollToSelection();
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this->jumpIfOffScreen();
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});
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ShortcutManager::addShortcut(this, Keys::PageUp, [this] {
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u64 visibleByteCount = this->m_bytesPerRow * this->m_visibleRowCount;
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if (this->m_selectionEnd >= visibleByteCount) {
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auto pos = this->m_selectionEnd - visibleByteCount;
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this->setSelection(pos, this->m_selectionEnd);
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this->scrollToSelection();
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this->jumpIfOffScreen();
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}
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});
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ShortcutManager::addShortcut(this, Keys::PageDown, [this] {
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auto pos = this->m_selectionEnd + (this->m_bytesPerRow * this->m_visibleRowCount);
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this->setSelection(pos, this->m_selectionEnd);
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this->scrollToSelection();
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this->jumpIfOffScreen();
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});
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