ui: Fix rendering and default view initializing
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b6b5045340
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@ -197,7 +197,7 @@ namespace hex {
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ImGui::NewFrame();
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ImGuiViewport *viewport = ImGui::GetMainViewport();
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ImGui::SetNextWindowPos(ImVec2(0, ImGui::GetTextLineHeightWithSpacing()));
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ImGui::SetNextWindowPos(viewport->WorkPos);
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ImGui::SetNextWindowSize(ImHexApi::System::getMainWindowSize() - ImVec2(0, ImGui::GetTextLineHeightWithSpacing()));
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ImGui::SetNextWindowViewport(viewport->ID);
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
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@ -32,7 +32,7 @@ namespace hex::plugin::builtin {
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static std::string s_tipOfTheDay;
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[[maybe_unused]] static void loadDefaultLayout() {
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static void loadDefaultLayout() {
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auto layouts = ContentRegistry::Interface::getLayouts();
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if (!layouts.empty()) {
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@ -434,8 +434,8 @@ namespace hex::plugin::builtin {
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});
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EventManager::subscribe<EventProviderCreated>([](auto) {
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//if (!isAnyViewOpen())
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//loadDefaultLayout();
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if (!isAnyViewOpen())
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loadDefaultLayout();
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});
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ContentRegistry::Interface::addMenuItem("hex.builtin.menu.file", 1075, [&] {
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