sys: Prevent splash screen from creating a imgui.ini save file
Fixes #467
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@ -236,6 +236,7 @@ namespace hex::init {
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, w, h, 0, GL_RGBA8, GL_UNSIGNED_INT, px);
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io.Fonts->SetTexID(reinterpret_cast<ImTextureID>(tex));
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io.IniFilename = nullptr;
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}
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void WindowSplash::exitGLFW() {
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