fix: Window resizing causing freezes in some cases
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f3f0dda3d4
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6
lib/external/imgui/source/imgui_widgets.cpp
vendored
6
lib/external/imgui/source/imgui_widgets.cpp
vendored
@ -1565,8 +1565,8 @@ void ImGui::ShrinkWidths(ImGuiShrinkWidthItem* items, int count, float width_exc
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width_excess += items[n].Width - width_rounded;
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items[n].Width = width_rounded;
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}
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while (width_excess > 0.0f)
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for (int n = 0; n < count; n++)
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while (width_excess >= 1.0f)
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for (int n = 0; n < count && width_excess >= 1.0f; n++)
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if (items[n].Width + 1.0f <= items[n].InitialWidth)
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{
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items[n].Width += 1.0f;
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@ -7638,7 +7638,7 @@ static void ImGui::TabBarLayout(ImGuiTabBar* tab_bar)
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width_excess = (section_0_w + section_2_w) - tab_bar->BarRect.GetWidth(); // Excess used to shrink leading/trailing section
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// With ImGuiTabBarFlags_FittingPolicyScroll policy, we will only shrink leading/trailing if the central section is not visible anymore
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if (width_excess > 0.0f && ((tab_bar->Flags & ImGuiTabBarFlags_FittingPolicyResizeDown) || !central_section_is_visible))
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if (width_excess >= 1.0f && ((tab_bar->Flags & ImGuiTabBarFlags_FittingPolicyResizeDown) || !central_section_is_visible))
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{
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int shrink_data_count = (central_section_is_visible ? sections[1].TabCount : sections[0].TabCount + sections[2].TabCount);
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int shrink_data_offset = (central_section_is_visible ? sections[0].TabCount + sections[2].TabCount : 0);
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