impr: Add localization to color picker tool
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@ -910,7 +910,7 @@
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"hex.builtin.view.patches.name": "Patches",
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"hex.builtin.view.patches.offset": "Offset",
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"hex.builtin.view.patches.orig": "Originalwert",
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"hex.builtin.view.patches.patch": "Patchwert",
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"hex.builtin.view.patches.patch": "Beschreibung",
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"hex.builtin.view.patches.remove": "Patch entfernen",
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"hex.builtin.view.pattern_data.name": "Pattern Daten",
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"hex.builtin.view.pattern_editor.accept_pattern": "Pattern akzeptieren",
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@ -633,6 +633,12 @@
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"hex.builtin.tools.byte_swapper": "Byte Swapper",
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"hex.builtin.tools.calc": "Calculator",
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"hex.builtin.tools.color": "Color picker",
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"hex.builtin.tools.color.components": "Components",
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"hex.builtin.tools.color.formats": "Formats",
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"hex.builtin.tools.color.formats.hex": "HEX",
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"hex.builtin.tools.color.formats.vec4": "Vector4f",
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"hex.builtin.tools.color.formats.percent": "Percentage",
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"hex.builtin.tools.color.formats.color_name": "Color Name",
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"hex.builtin.tools.demangler": "LLVM Demangler",
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"hex.builtin.tools.demangler.demangled": "Demangled name",
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"hex.builtin.tools.demangler.mangled": "Mangled name",
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@ -1036,7 +1042,7 @@
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"hex.builtin.view.patches.name": "Patches",
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"hex.builtin.view.patches.offset": "Offset",
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"hex.builtin.view.patches.orig": "Original value",
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"hex.builtin.view.patches.patch": "Patched value",
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"hex.builtin.view.patches.patch": "Description",
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"hex.builtin.view.patches.remove": "Remove patch",
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"hex.builtin.view.pattern_data.name": "Pattern Data",
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"hex.builtin.view.pattern_editor.accept_pattern": "Accept pattern",
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@ -909,7 +909,7 @@
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"hex.builtin.view.patches.name": "Parches",
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"hex.builtin.view.patches.offset": "Offset",
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"hex.builtin.view.patches.orig": "Valor original",
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"hex.builtin.view.patches.patch": "Valor parcheado",
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"hex.builtin.view.patches.patch": "",
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"hex.builtin.view.patches.remove": "Eliminar parche",
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"hex.builtin.view.pattern_data.name": "Datos de Pattern",
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"hex.builtin.view.pattern_editor.accept_pattern": "Aceptar pattern",
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@ -909,7 +909,7 @@
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"hex.builtin.view.patches.name": "Patches",
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"hex.builtin.view.patches.offset": "Offset",
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"hex.builtin.view.patches.orig": "Valore Originale",
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"hex.builtin.view.patches.patch": "Valore patchato",
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"hex.builtin.view.patches.patch": "",
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"hex.builtin.view.patches.remove": "Rimuovi patch",
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"hex.builtin.view.pattern_data.name": "Dati dei Pattern",
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"hex.builtin.view.pattern_editor.accept_pattern": "Accetta pattern",
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@ -909,7 +909,7 @@
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"hex.builtin.view.patches.name": "パッチ",
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"hex.builtin.view.patches.offset": "オフセット",
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"hex.builtin.view.patches.orig": "元の値",
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"hex.builtin.view.patches.patch": "パッチした値",
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"hex.builtin.view.patches.patch": "",
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"hex.builtin.view.patches.remove": "パッチを削除",
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"hex.builtin.view.pattern_data.name": "パターンデータ",
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"hex.builtin.view.pattern_editor.accept_pattern": "使用できるパターン",
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@ -923,7 +923,7 @@
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"hex.builtin.view.patches.name": "패치",
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"hex.builtin.view.patches.offset": "오프셋",
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"hex.builtin.view.patches.orig": "원본 값",
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"hex.builtin.view.patches.patch": "패치된 값",
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"hex.builtin.view.patches.patch": "",
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"hex.builtin.view.patches.remove": "패치 제거",
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"hex.builtin.view.pattern_data.name": "패턴 데이터",
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"hex.builtin.view.pattern_editor.accept_pattern": "패턴 적용",
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@ -909,7 +909,7 @@
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"hex.builtin.view.patches.name": "Patches",
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"hex.builtin.view.patches.offset": "Desvio",
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"hex.builtin.view.patches.orig": "Valor Original",
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"hex.builtin.view.patches.patch": "Valor Atualizado",
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"hex.builtin.view.patches.patch": "",
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"hex.builtin.view.patches.remove": "Remover Atualização",
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"hex.builtin.view.pattern_data.name": "Padrão de Dados",
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"hex.builtin.view.pattern_editor.accept_pattern": "Aceitar padrão",
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@ -923,7 +923,7 @@
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"hex.builtin.view.patches.name": "补丁",
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"hex.builtin.view.patches.offset": "偏移",
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"hex.builtin.view.patches.orig": "原始值",
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"hex.builtin.view.patches.patch": "修改值",
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"hex.builtin.view.patches.patch": "",
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"hex.builtin.view.patches.remove": "移除补丁",
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"hex.builtin.view.pattern_data.name": "模式数据",
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"hex.builtin.view.pattern_editor.accept_pattern": "接受模式",
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@ -923,7 +923,7 @@
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"hex.builtin.view.patches.name": "修補程式",
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"hex.builtin.view.patches.offset": "位移",
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"hex.builtin.view.patches.orig": "原始數值",
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"hex.builtin.view.patches.patch": "修補後的值",
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"hex.builtin.view.patches.patch": "",
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"hex.builtin.view.patches.remove": "移除修補程式",
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"hex.builtin.view.pattern_data.name": "模式資料",
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"hex.builtin.view.pattern_editor.accept_pattern": "接受模式",
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@ -21,21 +21,21 @@ namespace hex::plugin::builtin {
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int bits;
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float color;
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float saturationMultiplier;
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char name;
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const char *name;
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u8 index;
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};
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static std::array bitValues = {
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BitValue{ 8, 0.00F, 1.0F, 'R', 0 },
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BitValue{ 8, 0.33F, 1.0F, 'G', 1 },
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BitValue{ 8, 0.66F, 1.0F, 'B', 2 },
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BitValue{ 8, 0.00F, 0.0F, 'A', 3 }
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BitValue{ 8, 0.00F, 1.0F, "R", 0 },
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BitValue{ 8, 0.33F, 1.0F, "G", 1 },
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BitValue{ 8, 0.66F, 1.0F, "B", 2 },
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BitValue{ 8, 0.00F, 0.0F, "A", 3 }
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};
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if (ImGui::BeginTable("##color_picker_table", 3, ImGuiTableFlags_BordersInnerV)) {
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ImGui::TableSetupColumn(" Color Picker", ImGuiTableColumnFlags_WidthFixed | ImGuiTableColumnFlags_NoResize, 300_scaled);
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ImGui::TableSetupColumn(" Components", ImGuiTableColumnFlags_WidthFixed | ImGuiTableColumnFlags_NoResize, 105_scaled);
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ImGui::TableSetupColumn(" Formats", ImGuiTableColumnFlags_WidthStretch | ImGuiTableColumnFlags_NoResize);
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ImGui::TableSetupColumn(hex::format(" {}", "hex.builtin.tools.color"_lang).c_str(), ImGuiTableColumnFlags_WidthFixed | ImGuiTableColumnFlags_NoResize, 300_scaled);
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ImGui::TableSetupColumn(hex::format(" {}", "hex.builtin.tools.color.components"_lang).c_str(), ImGuiTableColumnFlags_WidthFixed | ImGuiTableColumnFlags_NoResize, 105_scaled);
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ImGui::TableSetupColumn(hex::format(" {}", "hex.builtin.tools.color.formats"_lang).c_str(), ImGuiTableColumnFlags_WidthStretch | ImGuiTableColumnFlags_NoResize);
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ImGui::TableHeadersRow();
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@ -43,19 +43,21 @@ namespace hex::plugin::builtin {
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ImGui::TableNextColumn();
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// Draw main color picker widget
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ImVec2 startCursor, endCursor;
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{
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ImGui::PushItemWidth(-1);
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startCursor = ImGui::GetCursorPos();
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ImGui::ColorPicker4("hex.builtin.tools.color"_lang, pickedColor.data(), ImGuiColorEditFlags_Uint8 | ImGuiColorEditFlags_AlphaBar | ImGuiColorEditFlags_NoSidePreview | ImGuiColorEditFlags_NoSmallPreview | ImGuiColorEditFlags_DisplayRGB | ImGuiColorEditFlags_DisplayHSV | ImGuiColorEditFlags_DisplayHex);
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endCursor = ImGui::GetCursorPos();
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ImGui::ColorButton("##color_button", ImColor(pickedColor[0], pickedColor[1], pickedColor[2], pickedColor[3]), ImGuiColorEditFlags_NoPicker | ImGuiColorEditFlags_NoDragDrop | ImGuiColorEditFlags_AlphaPreviewHalf, ImVec2(300_scaled, 0));
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ImGui::PopItemWidth();
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}
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ImGui::TableNextColumn();
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const auto colorFormatName = hex::format("{}{}{}{}", bitValues[0].name, bitValues[1].name, bitValues[2].name, bitValues[3].name);
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const auto colorFormatName = hex::format("{}{}{}{}",
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bitValues[0].bits > 0 ? bitValues[0].name : "",
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bitValues[1].bits > 0 ? bitValues[1].name : "",
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bitValues[2].bits > 0 ? bitValues[2].name : "",
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bitValues[3].bits > 0 ? bitValues[3].name : ""
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);
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// Draw color bit count sliders
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{
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@ -71,7 +73,7 @@ namespace hex::plugin::builtin {
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// Draw slider
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ImGui::PushID(&bitValue->bits);
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auto format = hex::format("%d\n{}", bitValue->name);
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ImGui::VSliderInt("##slider", ImVec2(18_scaled, (endCursor - startCursor).y - 3_scaled), &bitValue->bits, 0, 16, format.c_str(), ImGuiSliderFlags_AlwaysClamp);
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ImGui::VSliderInt("##slider", ImVec2(18_scaled, 350_scaled), &bitValue->bits, 0, 16, format.c_str(), ImGuiSliderFlags_AlwaysClamp);
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ImGui::PopID();
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ImGui::PopStyleColor(4);
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@ -135,7 +137,7 @@ namespace hex::plugin::builtin {
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}
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// Draw a table with the color values
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if (ImGui::BeginTable("##value_table", 2, ImGuiTableFlags_Borders | ImGuiTableFlags_RowBg | ImGuiTableFlags_NoHostExtendX , ImVec2(0, 0))) {
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if (ImGui::BeginTable("##value_table", 2, ImGuiTableFlags_Borders | ImGuiTableFlags_RowBg | ImGuiTableFlags_NoHostExtendX , ImVec2(230_scaled, 0))) {
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ImGui::TableSetupColumn("name", ImGuiTableColumnFlags_WidthFixed);
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ImGui::TableSetupColumn("value", ImGuiTableColumnFlags_WidthStretch);
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@ -158,7 +160,7 @@ namespace hex::plugin::builtin {
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// Draw the different representations
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drawValue("HEX", [&] {
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drawValue("hex.builtin.tools.color.formats.hex"_lang, [&] {
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u64 hexValue = 0;
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for (u32 index = 0; auto &bitValue : bitValues) {
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hexValue <<= bitValue.bits;
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@ -173,15 +175,15 @@ namespace hex::plugin::builtin {
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return hex::format("{}({}, {}, {}, {})", colorFormatName, intColor[0], intColor[1], intColor[2], intColor[3]);
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});
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drawValue("Vector4f", [&] {
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drawValue("hex.builtin.tools.color.formats.vec4"_lang, [&] {
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return hex::format("{{ {:.2}F, {:.2}F, {:.2}F, {:.2}F }}", floatColor[0], floatColor[1], floatColor[2], floatColor[3]);
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});
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drawValue("Percentage", [&] {
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drawValue("hex.builtin.tools.color.formats.percent"_lang, [&] {
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return hex::format("{{ {}%, {}%, {}%, {}% }}", u32(floatColor[0] * 100), u32(floatColor[1] * 100), u32(floatColor[2] * 100), u32(floatColor[3] * 100));
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});
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drawValue("Color Name", [&] -> std::string {
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drawValue("hex.builtin.tools.color.formats.color_name"_lang, [&] -> std::string {
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const static auto ColorTable = [] {
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auto colorMap = nlohmann::json::parse(romfs::get("assets/common/color_names.json").string()).get<std::map<std::string, std::string>>();
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