Disabled multi viewports support on Linux as it didn't work well
Also cleanup and fixing a typo
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0e00555703
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@ -34,7 +34,7 @@ namespace hex::plugin::builtin {
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{ "hex.welcome.learn.pattern.title", "Pattern Language Documentation" },
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{ "hex.welcome.learn.pattern.desc", "Learn how to write ImHex patterns with our extensive documentation" },
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{ "hex.welcome.learn.pattern.link", "https://github.com/WerWolv/ImHex/wiki/Pattern-Language-Guide" },
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{ "hex.welcome.learn.plugins.title", "Plugins API\"" },
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{ "hex.welcome.learn.plugins.title", "Plugins API" },
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{ "hex.welcome.learn.plugins.desc", "Extend ImHex with additional features using plugins" },
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{ "hex.welcome.learn.plugins.link", "https://github.com/WerWolv/ImHex/wiki/Plugins-Development-Guide" },
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{ "hex.welcome.header.various", "Various" },
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@ -51,9 +51,7 @@ namespace hex {
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this->initGLFW();
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this->initImGui();
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ImGui::GetStyle().Colors[ImGuiCol_DockingEmptyBg] = ImGui::GetStyle().Colors[ImGuiCol_WindowBg];
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EventManager::subscribe(Events::SettingsChanged, this, [](auto) -> std::any {
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{
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auto theme = ContentRegistry::Settings::getSetting("hex.builtin.setting.interface", "hex.builtin.setting.interface.color");
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@ -131,9 +129,6 @@ namespace hex {
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for (const auto &path : ContentRegistry::Settings::read("hex.builtin.setting.imhex", "hex.builtin.setting.imhex.recent_files"))
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this->m_recentFiles.push_back(path);
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ContentRegistry::Interface::addFooterItem([]{ ImGui::TextUnformatted("ImHex"); });
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ContentRegistry::Interface::addFooterItem([]{ ImGui::ProgressBar(0.69, ImVec2(200, 25)); });
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}
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Window::~Window() {
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@ -144,6 +139,8 @@ namespace hex {
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this->deinitPlugins();
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EventManager::unsubscribe(Events::SettingsChanged, this);
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EventManager::unsubscribe(Events::FileLoaded, this);
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EventManager::unsubscribe(Events::CloseImHex, this);
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}
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void Window::loop() {
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@ -520,14 +517,17 @@ namespace hex {
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void Window::initImGui() {
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IMGUI_CHECKVERSION();
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auto *ctx = ImGui::CreateContext();
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GImGui = ctx;
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GImGui = ImGui::CreateContext();
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ImGuiIO& io = ImGui::GetIO();
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ImGuiStyle& style = ImGui::GetStyle();
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io.ConfigFlags |= ImGuiConfigFlags_DockingEnable | ImGuiConfigFlags_ViewportsEnable | ImGuiConfigFlags_NavEnableKeyboard;
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io.ConfigFlags |= ImGuiConfigFlags_DockingEnable | ImGuiConfigFlags_NavEnableKeyboard;
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#if !defined(OS_LINUX)
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io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable;
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#endif
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io.ConfigViewportsNoTaskBarIcon = false;
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io.KeyMap[ImGuiKey_Tab] = GLFW_KEY_TAB;
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io.KeyMap[ImGuiKey_LeftArrow] = GLFW_KEY_LEFT;
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@ -587,9 +587,7 @@ namespace hex {
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handler.ReadLineFn = ImHexSettingsHandler_ReadLine;
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handler.WriteAllFn = ImHexSettingsHandler_WriteAll;
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handler.UserData = this;
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ctx->SettingsHandlers.push_back(handler);
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ImGui::StyleColorsDark();
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ImGui::GetCurrentContext()->SettingsHandlers.push_back(handler);
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ImGui_ImplGlfw_InitForOpenGL(this->m_window, true);
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ImGui_ImplOpenGL3_Init("#version 150");
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